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TRACKING INTELLIGENCE · TEAM TRACKING PROFILE

Atlanta Hawks

ATL · NBA 2025-26 · Regular season

2025-26 ·

NBA · 2025-26 · Regular season82 box-score games

MOVEMENT

sample: 82 games · SpeedDistance
  • distance29.77km#3/30
  • on offense15.77km
  • on defense14.00km
  • average speed7.2km/h
  • km per minute0.12km per minute

league range: · league average 28.9

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Team, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20

TOUCH ECOSYSTEM

sample: 82 games · Possessions
  • touches420.4per game
  • front-court touches220.9per game
  • paint touches23.3per game#10/30
  • elbow touches10.2per game#11/30
  • post touches3.3per game
  • seconds per touch2.9s
  • dribbles per touch2.16
  • points per touch0.28

league range: · league average 22.2

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Team, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20

PASSING & CREATION

sample: 82 games · Passing
  • passes made295.1per game#9/30
  • assists30.1per game
  • potential assists53.0per game
  • secondary assists3.5per game
  • points created78.7per game
  • % of passes ending in a basket10.2%

league range: · league average 288.8

RIM PRESSURE

sample: 82 games · Drives

When he drives, he looks for the pass as much as the rim.

  • drives50.5per game#9/30
  • points26.6per game
  • passes made21.2per game
  • passes41.9%
  • FG%48.1%

league range: · league average 48.0

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Team, PtMeasureType=Passing) · Passing · data as of 2026-09-20

HOW IT CREATES ITS SHOTS

sample: 82 games · CatchShoot

He lives off the pass: he produces more off the catch than creating his own shot.

  • HOW IT CREATES ITS SHOTS61.8%

league range: · league average 10.0

CATCH & SHOOT

sample: 82 games · CatchShoot
  • points36.9per game
  • attempts31.9per game
  • FG%39.3%
  • effective FG%57.8%

PULL-UP

sample: 82 games · PullUpShot
  • points18.1per game
  • attempts19.7per game
  • FG%39.2%
  • threes attempted8.7per game#20/30

SHOT DASHBOARD

sample: 82 games · ShotDashboard
  • attempts92.0per game
  • FG%47.4%
  • effective FG%55.3%
  • twos attempted52.5per game
  • 2P%55.1%
  • two-point frequency57.1%
  • threes attempted39.5per game
  • 3P%37.1%
  • three-point frequency42.9%

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Team, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20

REBOUND CONTROL

sample: 82 games · Defense

RIM DEFENCE

sample: 82 games · Defense
  • shots defended27.4per game
  • opponent FG%66.7%#18/30

league range: · league average 65.8

REBOUND CONTROL

sample: 82 games · Rebounding
  • rebound chances76.9per game
  • rebounds secured43.5per game
  • conversion rate56.6%
  • defensive conversion61.9%#2/30
  • offensive conversion41.3%
  • contested33.9%
  • average rebound distance6.5ft
  • average rebound distance (m)2.0m

league range: · league average 59.4

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft34.7 %31.019.964.2 %63.3 %0.8 %
less than 10 ft44.0 %39.323.660.0 %59.1 %0.9 %
two-pointers59.5 %53.229.555.4 %54.7 %0.7 %
more than 15 ft47.4 %42.415.436.2 %36.5 %-0.3 %
three-pointers40.5 %36.312.935.5 %35.8 %-0.3 %
all shots100.0 %89.442.447.4 %46.8 %0.5 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Team, PtMeasureType=Defense) · Defense · data as of 2026-09-20

HUSTLE

sample: The provider does not publish this data point's sample. · Hustle

NBA optical tracking · leaguehustlestatsteam · Hustle · data as of 2026-09-20

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