TRACKING INTELLIGENCE · TEAM TRACKING PROFILE
Denver Nuggets
DEN · NBA 2025-26 · Regular season
2025-26 ·
MOVEMENT
sample: 82 games · SpeedDistance- distance27.84km#28/30
- on offense14.96km
- on defense12.87km
- average speed6.6km/h
- km per minute0.12km per minute
league range: — – — · league average 28.9
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Team, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20
TOUCH ECOSYSTEM
sample: 82 games · Possessions- touches410.7per game
- front-court touches215.4per game
- paint touches23.9per game#9/30
- elbow touches16.0per game#1/30
- post touches8.9per game
- seconds per touch3.2s
- dribbles per touch2.24
- points per touch0.30
league range: — – — · league average 22.2
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Team, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20
PASSING & CREATION
sample: 82 games · Passing- passes made288.4per game#16/30
- assists29.0per game
- potential assists49.7per game
- secondary assists3.5per game
- points created76.3per game
- % of passes ending in a basket10.0%
league range: — – — · league average 288.8
RIM PRESSURE
sample: 82 games · Drives- drives33.9per game#30/30
- points21.2per game
- passes made12.4per game
- passes36.5%
- FG%50.7%
league range: — – — · league average 48.0
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Team, PtMeasureType=Passing) · Passing · data as of 2026-09-20
HOW IT CREATES ITS SHOTS
sample: 82 games · CatchShootHe lives off the pass: he produces more off the catch than creating his own shot.
- HOW IT CREATES ITS SHOTS56.6%
league range: — – — · league average 10.0
CATCH & SHOOT
sample: 82 games · CatchShoot- points33.4per game
- attempts27.8per game
- FG%41.7%
- effective FG%60.2%
PULL-UP
sample: 82 games · PullUpShot- points21.1per game
- attempts21.3per game
- FG%41.1%
- threes attempted9.6per game#17/30
SHOT DASHBOARD
sample: 82 games · ShotDashboard- attempts87.6per game
- FG%49.6%
- effective FG%57.7%
- twos attempted51.9per game
- 2P%56.5%
- two-point frequency59.3%
- threes attempted35.7per game
- 3P%39.6%
- three-point frequency40.7%
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Team, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20
REBOUND CONTROL
sample: 82 games · DefenseRIM DEFENCE
sample: 82 games · Defense- shots defended24.8per game
- opponent FG%68.4%#28/30
league range: — – — · league average 65.8
REBOUND CONTROL
sample: 82 games · Rebounding- rebound chances75.6per game
- rebounds secured44.0per game
- conversion rate58.2%
- defensive conversion62.5%#1/30
- offensive conversion42.4%
- contested33.1%
- average rebound distance6.5ft
- average rebound distance (m)2.0m
league range: — – — · league average 59.4
DEFENSE BY ZONE
| frequency | attempts | made | FG% allowed | those shooters' normal FG% | effect on the shooter | |
|---|---|---|---|---|---|---|
| less than 6 ft | 30.9 % | 28.1 | 18.6 | 66.1 % | 63.5 % | 2.6 % |
| less than 10 ft | 39.5 % | 36.0 | 22.2 | 61.8 % | 59.3 % | 2.5 % |
| two-pointers | 57.1 % | 52.0 | 29.1 | 55.8 % | 54.8 % | 1.0 % |
| more than 15 ft | 50.3 % | 45.8 | 16.3 | 35.5 % | 36.4 % | -0.9 % |
| three-pointers | 42.9 % | 39.1 | 13.6 | 34.9 % | 35.6 % | -0.8 % |
| all shots | 100.0 % | 91.1 | 42.7 | 46.8 % | 46.9 % | 0.0 % |
Box-score events: NOT on-ball defense
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Team, PtMeasureType=Defense) · Defense · data as of 2026-09-20
HUSTLE
sample: The provider does not publish this data point's sample. · HustleNBA optical tracking · leaguehustlestatsteam · Hustle · data as of 2026-09-20
NOT AVAILABLE: game-level de equipo (Not available game by game)
