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TRACKING INTELLIGENCE · TEAM TRACKING PROFILE

Detroit Pistons

DET · NBA 2025-26 · Regular season

2025-26 ·

NBA · 2025-26 · Regular season82 box-score games

MOVEMENT

sample: 82 games · SpeedDistance
  • distance28.80km#19/30
  • on offense15.29km
  • on defense13.68km
  • average speed7.0km/h
  • km per minute0.12km per minute

league range: · league average 28.9

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Team, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20

TOUCH ECOSYSTEM

sample: 82 games · Possessions
  • touches406.0per game
  • front-court touches215.0per game
  • paint touches28.5per game#1/30
  • elbow touches12.0per game#4/30
  • post touches5.2per game
  • seconds per touch3.1s
  • dribbles per touch2.41
  • points per touch0.29

league range: · league average 22.2

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Team, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20

PASSING & CREATION

sample: 82 games · Passing
  • passes made281.4per game#21/30
  • assists27.8per game
  • potential assists48.9per game
  • secondary assists3.0per game
  • points created71.3per game
  • % of passes ending in a basket9.9%

league range: · league average 288.8

RIM PRESSURE

sample: 82 games · Drives
  • drives44.7per game#22/30
  • points25.5per game
  • passes made16.6per game
  • passes37.2%
  • FG%46.9%

league range: · league average 48.0

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Team, PtMeasureType=Passing) · Passing · data as of 2026-09-20

HOW IT CREATES ITS SHOTS

sample: 82 games · CatchShoot

He lives off the pass: he produces more off the catch than creating his own shot.

  • HOW IT CREATES ITS SHOTS55.8%

league range: · league average 10.0

CATCH & SHOOT

sample: 82 games · CatchShoot
  • points25.7per game
  • attempts23.7per game
  • FG%37.0%
  • effective FG%54.3%

PULL-UP

sample: 82 games · PullUpShot
  • points16.8per game
  • attempts18.8per game
  • FG%37.9%
  • threes attempted7.9per game#24/30

SHOT DASHBOARD

sample: 82 games · ShotDashboard
  • attempts88.6per game
  • FG%48.6%
  • effective FG%54.7%
  • twos attempted58.0per game
  • 2P%55.5%
  • two-point frequency65.4%
  • threes attempted30.6per game
  • 3P%35.5%
  • three-point frequency34.6%

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Team, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20

REBOUND CONTROL

sample: 82 games · Defense

RIM DEFENCE

sample: 82 games · Defense
  • shots defended24.0per game
  • opponent FG%61.4%#2/30

league range: · league average 65.8

REBOUND CONTROL

sample: 82 games · Rebounding
  • rebound chances80.5per game
  • rebounds secured45.2per game
  • conversion rate56.2%
  • defensive conversion59.6%#13/30
  • offensive conversion44.9%
  • contested35.0%
  • average rebound distance7.0ft
  • average rebound distance (m)2.1m

league range: · league average 59.4

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft32.2 %27.416.359.4 %63.4 %-4.0 %
less than 10 ft41.7 %35.519.755.4 %59.1 %-3.8 %
two-pointers56.8 %48.525.151.7 %54.7 %-3.0 %
more than 15 ft49.8 %42.515.035.2 %36.6 %-1.4 %
three-pointers43.2 %36.812.734.5 %35.9 %-1.4 %
all shots100.0 %85.237.844.3 %46.8 %-2.5 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Team, PtMeasureType=Defense) · Defense · data as of 2026-09-20

HUSTLE

sample: The provider does not publish this data point's sample. · Hustle

NBA optical tracking · leaguehustlestatsteam · Hustle · data as of 2026-09-20

NOT AVAILABLE: game-level de equipo (Not available game by game)

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