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TRACKING INTELLIGENCE · TEAM TRACKING PROFILE

Indiana Pacers

IND · NBA 2025-26 · Regular season

2025-26 ·

NBA · 2025-26 · Regular season82 box-score games

MOVEMENT

sample: 82 games · SpeedDistance
  • distance29.93km#1/30
  • on offense15.93km
  • on defense14.00km
  • average speed7.2km/h
  • km per minute0.12km per minute

league range: · league average 28.9

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Team, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20

TOUCH ECOSYSTEM

sample: 82 games · Possessions
  • touches444.9per game
  • front-court touches237.2per game
  • paint touches20.5per game#22/30
  • elbow touches7.6per game#24/30
  • post touches5.0per game
  • seconds per touch2.7s
  • dribbles per touch2.06
  • points per touch0.25

league range: · league average 22.2

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Team, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20

PASSING & CREATION

sample: 82 games · Passing
  • passes made321.0per game#2/30
  • assists27.7per game
  • potential assists49.1per game
  • secondary assists4.1per game
  • points created72.3per game
  • % of passes ending in a basket8.6%

league range: · league average 288.8

RIM PRESSURE

sample: 82 games · Drives

When he drives, he looks for the pass as much as the rim.

  • drives52.8per game#6/30
  • points29.4per game
  • passes made21.4per game
  • passes40.4%
  • FG%49.3%

league range: · league average 48.0

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Team, PtMeasureType=Passing) · Passing · data as of 2026-09-20

HOW IT CREATES ITS SHOTS

sample: 82 games · CatchShoot

He lives off the pass: he produces more off the catch than creating his own shot.

  • HOW IT CREATES ITS SHOTS59.3%

league range: · league average 10.0

CATCH & SHOOT

sample: 82 games · CatchShoot
  • points34.2per game
  • attempts31.3per game
  • FG%37.2%
  • effective FG%54.6%

PULL-UP

sample: 82 games · PullUpShot
  • points19.1per game
  • attempts21.5per game
  • FG%38.9%
  • threes attempted7.5per game#25/30

SHOT DASHBOARD

sample: 82 games · ShotDashboard
  • attempts89.1per game
  • FG%45.8%
  • effective FG%53.3%
  • twos attempted51.5per game
  • 2P%53.3%
  • two-point frequency57.8%
  • threes attempted37.6per game
  • 3P%35.6%
  • three-point frequency42.2%

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Team, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20

REBOUND CONTROL

sample: 82 games · Defense

RIM DEFENCE

sample: 82 games · Defense
  • shots defended29.6per game
  • opponent FG%66.7%#18/30

league range: · league average 65.8

REBOUND CONTROL

sample: 82 games · Rebounding
  • rebound chances76.6per game
  • rebounds secured41.9per game
  • conversion rate54.8%
  • defensive conversion58.0%#24/30
  • offensive conversion41.0%
  • contested28.9%
  • average rebound distance6.9ft
  • average rebound distance (m)2.1m

league range: · league average 59.4

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft37.3 %33.721.764.2 %63.5 %0.7 %
less than 10 ft46.3 %41.925.260.3 %59.2 %1.0 %
two-pointers62.3 %56.432.156.9 %54.8 %2.1 %
more than 15 ft45.2 %40.915.137.0 %36.7 %0.3 %
three-pointers37.7 %34.112.135.6 %36.0 %-0.5 %
all shots100.0 %90.444.248.9 %47.0 %1.9 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Team, PtMeasureType=Defense) · Defense · data as of 2026-09-20

HUSTLE

sample: The provider does not publish this data point's sample. · Hustle

NBA optical tracking · leaguehustlestatsteam · Hustle · data as of 2026-09-20

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