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TRACKING INTELLIGENCE · TEAM TRACKING PROFILE

Miami Heat

MIA · NBA 2025-26 · Regular season

2025-26 ·

NBA · 2025-26 · Regular season82 box-score games

MOVEMENT

sample: 82 games · SpeedDistance
  • distance29.93km#1/30
  • on offense15.77km
  • on defense14.16km
  • average speed7.3km/h
  • km per minute0.13km per minute

league range: · league average 28.9

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Team, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20

TOUCH ECOSYSTEM

sample: 82 games · Possessions
  • touches427.2per game
  • front-court touches225.5per game
  • paint touches19.3per game#27/30
  • elbow touches5.9per game#30/30
  • post touches4.4per game
  • seconds per touch2.6s
  • dribbles per touch2.08
  • points per touch0.28

league range: · league average 22.2

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Team, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20

PASSING & CREATION

sample: 82 games · Passing
  • passes made300.0per game#5/30
  • assists29.0per game
  • potential assists49.7per game
  • secondary assists4.6per game
  • points created76.1per game
  • % of passes ending in a basket9.7%

league range: · league average 288.8

RIM PRESSURE

sample: 82 games · Drives

When he drives, he looks for the pass as much as the rim.

  • drives60.8per game#1/30
  • points33.5per game
  • passes made25.6per game
  • passes42.0%
  • FG%50.8%

league range: · league average 48.0

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Team, PtMeasureType=Passing) · Passing · data as of 2026-09-20

HOW IT CREATES ITS SHOTS

sample: 82 games · CatchShoot

He lives off the pass: he produces more off the catch than creating his own shot.

  • HOW IT CREATES ITS SHOTS63.8%

league range: · league average 10.0

CATCH & SHOOT

sample: 82 games · CatchShoot
  • points34.4per game
  • attempts31.6per game
  • FG%36.9%
  • effective FG%54.3%

PULL-UP

sample: 82 games · PullUpShot
  • points16.4per game
  • attempts17.9per game
  • FG%38.3%
  • threes attempted7.5per game#25/30

SHOT DASHBOARD

sample: 82 games · ShotDashboard
  • attempts93.1per game
  • FG%46.9%
  • effective FG%54.2%
  • twos attempted55.3per game
  • 2P%54.2%
  • two-point frequency59.4%
  • threes attempted37.9per game
  • 3P%36.1%
  • three-point frequency40.6%

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Team, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20

REBOUND CONTROL

sample: 82 games · Defense

RIM DEFENCE

sample: 82 games · Defense
  • shots defended25.8per game
  • opponent FG%67.4%#24/30

league range: · league average 65.8

REBOUND CONTROL

sample: 82 games · Rebounding
  • rebound chances83.1per game
  • rebounds secured46.3per game
  • conversion rate55.7%
  • defensive conversion59.8%#10/30
  • offensive conversion42.9%
  • contested33.6%
  • average rebound distance7.0ft
  • average rebound distance (m)2.1m

league range: · league average 59.4

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft32.3 %30.119.364.1 %63.5 %0.7 %
less than 10 ft41.8 %38.923.059.0 %59.2 %-0.2 %
two-pointers58.1 %54.129.354.2 %54.8 %-0.5 %
more than 15 ft48.9 %45.616.436.1 %36.6 %-0.5 %
three-pointers41.9 %39.014.035.8 %35.9 %-0.1 %
all shots100.0 %93.143.346.5 %46.9 %-0.4 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Team, PtMeasureType=Defense) · Defense · data as of 2026-09-20

HUSTLE

sample: The provider does not publish this data point's sample. · Hustle

NBA optical tracking · leaguehustlestatsteam · Hustle · data as of 2026-09-20

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