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TRACKING INTELLIGENCE · TEAM TRACKING PROFILE

New York Knicks

NYK · NBA 2025-26 · Regular season

2025-26 ·

NBA · 2025-26 · Regular season82 box-score games

MOVEMENT

sample: 82 games · SpeedDistance
  • distance29.12km#11/30
  • on offense15.77km
  • on defense13.35km
  • average speed7.0km/h
  • km per minute0.12km per minute

league range: · league average 28.9

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Team, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20

TOUCH ECOSYSTEM

sample: 82 games · Possessions
  • touches412.8per game
  • front-court touches215.1per game
  • paint touches21.0per game#17/30
  • elbow touches8.1per game#21/30
  • post touches3.9per game
  • seconds per touch3.1s
  • dribbles per touch2.47
  • points per touch0.28

league range: · league average 22.2

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Team, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20

PASSING & CREATION

sample: 82 games · Passing
  • passes made290.3per game#14/30
  • assists27.4per game
  • potential assists46.4per game
  • secondary assists3.9per game
  • points created71.5per game
  • % of passes ending in a basket9.5%

league range: · league average 288.8

RIM PRESSURE

sample: 82 games · Drives
  • drives48.2per game#14/30
  • points29.6per game
  • passes made17.5per game
  • passes36.4%
  • FG%49.7%

league range: · league average 48.0

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Team, PtMeasureType=Passing) · Passing · data as of 2026-09-20

HOW IT CREATES ITS SHOTS

sample: 82 games · CatchShoot

He lives off the pass: he produces more off the catch than creating his own shot.

  • HOW IT CREATES ITS SHOTS53.6%

league range: · league average 10.0

CATCH & SHOOT

sample: 82 games · CatchShoot
  • points33.1per game
  • attempts29.0per game
  • FG%38.8%
  • effective FG%57.2%

PULL-UP

sample: 82 games · PullUpShot
  • points23.8per game
  • attempts25.1per game
  • FG%40.5%
  • threes attempted10.2per game#14/30

SHOT DASHBOARD

sample: 82 games · ShotDashboard
  • attempts89.4per game
  • FG%47.8%
  • effective FG%55.7%
  • twos attempted51.2per game
  • 2P%55.6%
  • two-point frequency57.2%
  • threes attempted38.2per game
  • 3P%37.3%
  • three-point frequency42.8%

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Team, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20

REBOUND CONTROL

sample: 82 games · Defense

RIM DEFENCE

sample: 82 games · Defense
  • shots defended22.1per game
  • opponent FG%66.6%#17/30

league range: · league average 65.8

REBOUND CONTROL

sample: 82 games · Rebounding
  • rebound chances78.9per game
  • rebounds secured45.6per game
  • conversion rate57.8%
  • defensive conversion61.0%#6/30
  • offensive conversion46.8%
  • contested34.7%
  • average rebound distance6.9ft
  • average rebound distance (m)2.1m

league range: · league average 59.4

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft29.7 %25.416.364.3 %63.3 %1.1 %
less than 10 ft38.9 %33.319.759.2 %59.0 %0.2 %
two-pointers55.1 %47.125.454.0 %54.6 %-0.6 %
more than 15 ft52.6 %45.016.636.9 %36.5 %0.4 %
three-pointers44.9 %38.413.836.0 %35.8 %0.2 %
all shots100.0 %85.539.345.9 %46.8 %-0.9 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Team, PtMeasureType=Defense) · Defense · data as of 2026-09-20

HUSTLE

sample: The provider does not publish this data point's sample. · Hustle

NBA optical tracking · leaguehustlestatsteam · Hustle · data as of 2026-09-20

NOT AVAILABLE: game-level de equipo (Not available game by game)

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