TRACKING INTELLIGENCE · TEAM TRACKING PROFILE
Portland Trail Blazers
POR · NBA 2025-26 · Regular season
2025-26 ·
MOVEMENT
sample: 82 games · SpeedDistance- distance29.12km#11/30
- on offense15.29km
- on defense13.84km
- average speed7.0km/h
- km per minute0.12km per minute
league range: — – — · league average 28.9
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Team, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20
TOUCH ECOSYSTEM
sample: 82 games · Possessions- touches411.0per game
- front-court touches207.5per game
- paint touches24.5per game#8/30
- elbow touches7.8per game#22/30
- post touches1.8per game
- seconds per touch3.0s
- dribbles per touch2.35
- points per touch0.28
league range: — – — · league average 22.2
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Team, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20
PASSING & CREATION
sample: 82 games · Passing- passes made283.2per game#17/30
- assists25.1per game
- potential assists47.5per game
- secondary assists3.3per game
- points created66.6per game
- % of passes ending in a basket8.9%
league range: — – — · league average 288.8
RIM PRESSURE
sample: 82 games · DrivesWhen he drives, he looks for the pass as much as the rim.
- drives58.1per game#3/30
- points29.1per game
- passes made25.0per game
- passes43.0%
- FG%48.1%
league range: — – — · league average 48.0
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Team, PtMeasureType=Passing) · Passing · data as of 2026-09-20
HOW IT CREATES ITS SHOTS
sample: 82 games · CatchShootHe lives off the pass: he produces more off the catch than creating his own shot.
- HOW IT CREATES ITS SHOTS60.6%
league range: — – — · league average 10.0
CATCH & SHOOT
sample: 82 games · CatchShoot- points31.6per game
- attempts30.0per game
- FG%35.3%
- effective FG%52.6%
PULL-UP
sample: 82 games · PullUpShot- points17.3per game
- attempts19.5per game
- FG%34.5%
- threes attempted12.0per game#6/30
SHOT DASHBOARD
sample: 82 games · ShotDashboard- attempts89.9per game
- FG%45.4%
- effective FG%53.4%
- twos attempted47.8per game
- 2P%55.1%
- two-point frequency53.1%
- threes attempted42.2per game
- 3P%34.3%
- three-point frequency46.9%
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Team, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20
REBOUND CONTROL
sample: 82 games · DefenseRIM DEFENCE
sample: 82 games · Defense- shots defended26.6per game
- opponent FG%64.6%#9/30
league range: — – — · league average 65.8
REBOUND CONTROL
sample: 82 games · Rebounding- rebound chances82.9per game
- rebounds secured46.0per game
- conversion rate55.5%
- defensive conversion58.9%#18/30
- offensive conversion45.2%
- contested35.5%
- average rebound distance6.8ft
- average rebound distance (m)2.1m
league range: — – — · league average 59.4
DEFENSE BY ZONE
| frequency | attempts | made | FG% allowed | those shooters' normal FG% | effect on the shooter | |
|---|---|---|---|---|---|---|
| less than 6 ft | 33.4 % | 29.7 | 18.6 | 62.6 % | 63.5 % | -0.9 % |
| less than 10 ft | 42.1 % | 37.5 | 22.0 | 58.6 % | 59.3 % | -0.7 % |
| two-pointers | 60.9 % | 54.2 | 29.4 | 54.3 % | 54.8 % | -0.5 % |
| more than 15 ft | 46.4 % | 41.3 | 15.1 | 36.7 % | 36.7 % | -0.1 % |
| three-pointers | 39.1 % | 34.9 | 12.5 | 35.8 % | 36.0 % | -0.2 % |
| all shots | 100.0 % | 89.1 | 41.9 | 47.0 % | 47.1 % | 0.0 % |
Box-score events: NOT on-ball defense
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Team, PtMeasureType=Defense) · Defense · data as of 2026-09-20
HUSTLE
sample: The provider does not publish this data point's sample. · HustleNBA optical tracking · leaguehustlestatsteam · Hustle · data as of 2026-09-20
NOT AVAILABLE: game-level de equipo (Not available game by game)
