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TRACKING INTELLIGENCE · TEAM TRACKING PROFILE

San Antonio Spurs

SAS · NBA 2025-26 · Regular season

2025-26 ·

NBA · 2025-26 · Regular season82 box-score games

MOVEMENT

sample: 82 games · SpeedDistance
  • distance28.64km#20/30
  • on offense14.96km
  • on defense13.68km
  • average speed7.0km/h
  • km per minute0.12km per minute

league range: · league average 28.9

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Team, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20

TOUCH ECOSYSTEM

sample: 82 games · Possessions
  • touches403.8per game
  • front-court touches205.9per game
  • paint touches21.1per game#14/30
  • elbow touches10.4per game#8/30
  • post touches3.0per game
  • seconds per touch3.0s
  • dribbles per touch2.17
  • points per touch0.30

league range: · league average 22.2

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Team, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20

PASSING & CREATION

sample: 82 games · Passing
  • passes made282.4per game#20/30
  • assists28.1per game
  • potential assists50.1per game
  • secondary assists4.2per game
  • points created74.1per game
  • % of passes ending in a basket9.9%

league range: · league average 288.8

RIM PRESSURE

sample: 82 games · Drives
  • drives51.1per game#8/30
  • points31.0per game
  • passes made19.2per game
  • passes37.6%
  • FG%52.7%

league range: · league average 48.0

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Team, PtMeasureType=Passing) · Passing · data as of 2026-09-20

HOW IT CREATES ITS SHOTS

sample: 82 games · CatchShoot

He lives off the pass: he produces more off the catch than creating his own shot.

  • HOW IT CREATES ITS SHOTS63.4%

league range: · league average 10.0

CATCH & SHOOT

sample: 82 games · CatchShoot
  • points36.0per game
  • attempts31.9per game
  • FG%38.5%
  • effective FG%56.4%

PULL-UP

sample: 82 games · PullUpShot
  • points15.7per game
  • attempts18.4per game
  • FG%37.3%
  • threes attempted7.1per game#28/30

SHOT DASHBOARD

sample: 82 games · ShotDashboard
  • attempts89.0per game
  • FG%48.3%
  • effective FG%55.9%
  • twos attempted51.5per game
  • 2P%57.3%
  • two-point frequency57.8%
  • threes attempted37.5per game
  • 3P%35.9%
  • three-point frequency42.2%

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Team, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20

REBOUND CONTROL

sample: 82 games · Defense

RIM DEFENCE

sample: 82 games · Defense
  • shots defended23.5per game
  • opponent FG%63.4%#5/30

league range: · league average 65.8

REBOUND CONTROL

sample: 82 games · Rebounding
  • rebound chances79.9per game
  • rebounds secured46.7per game
  • conversion rate58.5%
  • defensive conversion61.7%#3/30
  • offensive conversion46.0%
  • contested32.6%
  • average rebound distance6.9ft
  • average rebound distance (m)2.1m

league range: · league average 59.4

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft29.7 %27.016.460.8 %63.4 %-2.6 %
less than 10 ft38.8 %35.219.756.0 %59.3 %-3.3 %
two-pointers59.5 %54.028.051.8 %54.8 %-3.0 %
more than 15 ft49.6 %45.116.336.1 %36.7 %-0.6 %
three-pointers40.5 %36.812.935.2 %35.9 %-0.7 %
all shots100.0 %90.840.945.1 %47.0 %-1.9 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Team, PtMeasureType=Defense) · Defense · data as of 2026-09-20

HUSTLE

sample: The provider does not publish this data point's sample. · Hustle

NBA optical tracking · leaguehustlestatsteam · Hustle · data as of 2026-09-20

NOT AVAILABLE: game-level de equipo (Not available game by game)

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