TRACKING INTELLIGENCE · TRACKING PROFILE
Karl-Anthony Towns
NYK · Center-Forward · NBA 2025-26

TRACKING PROFILE
Movement, touches, creation and control — beyond the box score
2025-26 · Regular season
MOVEMENT
sample: 75 games · SpeedDistanceCovers less court per minute than most: plays with position, not with running.
- distance3.38km#90/414
- on offense1.77km
- on defense1.61km
- average speed6.3km/h
- speed on offense6.4km/h
- speed on defense6.3km/h
- km per minute0.11km per minute#388/414
- meters per minute109.0meters per minute
- minutes per game31.0minutes
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20
TOUCH ECOSYSTEM
sample: 75 games · PossessionsTouch and go: he barely dribbles before deciding.
- touches52.3per game
- front-court touches35.7per game
- % of touches in the frontcourt68.3%
- touches per minute1.7per minute
- paint touches5.0per game#43/414
- elbow touches2.0per game#38/414
- post touches2.7per game
- of his game goes through the inside27.2%
- seconds per touch2.2s
- dribbles per touch0.79
- minutes with the ball1.9minutes
- points per touch0.38#37/342
- points per paint touch0.96
- per possession— · No individual possessions in tracking: not estimated
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20
PASSING & CREATION
sample: 75 games · PassingHe produces similarly both ways: neither dependent on the pass nor living off isolation.
- passes made32.2per game
- passes received34.3per game
- passes received per pass made1.07
- assists3.0per game
- potential assists4.5per game
- secondary assists0.3per game
- free-throw assists0.2per game
- points created7.4per game#125/414
- % of passes ending in a basket9.4%
- points created per point scored0.37
- assisted / unassisted— · The provider publishes it, but it is not in our database
DRIVES
sample: The provider does not publish this data point's sample. · DrivesWhen he drives, he drives to finish: he almost always ends the play himself.
- drives6.7per game#96/414
- points5.9per game
- passes made1.3per game
- assists0.3per game
- turnovers0.5per game
- shooting foul1.1per game
- attempts3.6per game
- free throws2.0per game
- FG%53.2%
- passes18.8%
- % ending in a turnover8.0%not stable year to year
- % ending in a foul16.0%
- points per drive0.88
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20
HOW IT CREATES ITS SHOTS
sample: 75 games · CatchShootHe lives off the pass: he produces more off the catch than creating his own shot.
- HOW IT CREATES ITS SHOTS75.5%
CATCH & SHOOT
sample: 75 games · CatchShoot- points4.0per game
- attempts3.7per game
- made1.4per game
- FG%36.6%
- effective FG%53.9%
- threes attempted3.5per game
- 3P%36.9%
PULL-UP
sample: 75 games · PullUpShot- points1.0per game
- attempts1.2per game
- made0.4per game
- FG%34.5%
- effective FG%41.4%
- threes attempted0.5per game
- 3P%32.4%
SHOOTING BY DEFENDER PRESSURE
| attempts | frequency | FG% | effective FG% | threes attempted | 3P% | |
|---|---|---|---|---|---|---|
| very tight (0-2 ft) | 1.1 | 8.0 % | 43.4 % | 43.4 % | 0.0 | 0.0 % |
| tight (2-4 ft) | 6.5 | 47.1 % | 56.0 % | 56.3 % | 0.2 | 21.4 % |
| open (4-6 ft) | 3.9 | 28.3 % | 45.9 % | 55.0 % | 2.0 | 34.9 % |
| wide open (6+ ft) | 2.3 | 16.6 % | 43.9 % | 60.5 % | 1.9 | 40.7 % |
| all shots | 13.8 | 100.0 % | 50.1 % | 55.6 % | 4.1 | 36.8 % |
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20
REBOUND CONTROL
sample: 75 games · DefenseRIM DEFENCE
sample: 75 games · Defense- shots defended3.5per game#69/414
- made on those shots2.2per game
- opponent FG%62.1%not stable year to year
- rim shots defended per minute0.1per minute
REBOUND CONTROL
sample: The provider does not publish this data point's sample. · ReboundingHe converts the rebound chances that come his way.
- rebound chances18.9per game
- rebounds secured11.9per game
- offensive chances6.7per game
- defensive chances12.8per game
- conversion rate62.9%#20/283
- offensive conversion46.1%not stable year to year
- defensive conversion68.4%
- contested37.5%
- average rebound distance4.9ft
- average rebound distance (m)1.5m
DEFENSE BY ZONE
| frequency | attempts | made | FG% allowed | those shooters' normal FG% | effect on the shooter | |
|---|---|---|---|---|---|---|
| less than 6 ft | 31.9 % | 4.4 | 2.7 | 61.7 % | 64.8 % | -3.1 % |
| less than 10 ft | 44.1 % | 6.1 | 3.4 | 56.5 % | 60.3 % | -3.8 % |
| two-pointers | 65.5 % | 9.0 | 4.7 | 51.7 % | 55.8 % | -4.0 % |
| more than 15 ft | 45.2 % | 6.2 | 2.6 | 41.4 % | 36.6 % | 4.8 % |
| three-pointers | 34.5 % | 4.7 | 1.9 | 39.9 % | 35.9 % | 4.0 % |
| all shots | 100.0 % | 13.7 | 6.5 | 47.6 % | 48.6 % | -0.9 % |
Box-score events: NOT on-ball defense
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20
HUSTLE
sample: The provider does not publish this data point's sample. · player_hustle- overall effective FG%55.6%
NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20
NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)
