TRACKING INTELLIGENCE · TRACKING PROFILE
Devin Booker
PHX · Guard · NBA 2025-26

TRACKING PROFILE
Movement, touches, creation and control — beyond the box score
2025-26 · Regular season
MOVEMENT
sample: 64 games · SpeedDistanceCovers less court per minute than most: plays with position, not with running.
- distance3.70km#36/414
- on offense2.09km
- on defense1.61km
- average speed6.5km/h
- speed on offense7.2km/h
- speed on defense5.8km/h
- km per minute0.11km per minute#379/414
- meters per minute110.0meters per minute
- minutes per game33.5minutes
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20
TOUCH ECOSYSTEM
sample: 64 games · PossessionsThe ball sticks with him: he dribbles a lot before deciding.
- touches64.3per game
- front-court touches39.3per game
- % of touches in the frontcourt61.1%
- touches per minute1.9per minute
- paint touches1.3per game#209/414
- elbow touches0.7per game#154/414
- post touches0.9per game
- of his game goes through the inside7.4%
- seconds per touch4.7s
- dribbles per touch4.03
- minutes with the ball5.0minutes
- points per touch0.41#16/342
- points per paint touch0.69
- per possession— · No individual possessions in tracking: not estimated
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20
PASSING & CREATION
sample: 64 games · PassingHe receives far more than he gives: he is where the play ends.
- passes made36.0per game
- passes received57.0per game
- passes received per pass made1.58
- assists6.0per game
- potential assists12.3per game
- secondary assists1.2per game
- free-throw assists0.6per game
- points created16.5per game#21/414
- % of passes ending in a basket16.8%
- points created per point scored0.63
- assisted / unassisted— · The provider publishes it, but it is not in our database
DRIVES
sample: The provider does not publish this data point's sample. · Drives- drives15.7per game#5/414
- points9.8per game
- passes made6.0per game
- assists1.4per game
- turnovers1.0per game
- shooting foul1.3per game
- attempts6.9per game
- free throws2.6per game
- FG%51.7%
- passes38.0%
- % ending in a turnover6.4%not stable year to year
- % ending in a foul8.3%
- points per drive0.62
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20
HOW IT CREATES ITS SHOTS
sample: 64 games · CatchShootHe manufactures most of his own offence: he produces more off the dribble than off the catch.
- HOW IT CREATES ITS SHOTS16.2%
CATCH & SHOOT
sample: 64 games · CatchShoot- points2.3per game
- attempts2.1per game
- made0.8per game
- FG%37.2%
- effective FG%54.4%
- threes attempted1.9per game
- 3P%38.5%
PULL-UP
sample: 64 games · PullUpShot- points10.3per game
- attempts10.9per game
- made4.6per game
- FG%41.9%
- effective FG%47.1%
- threes attempted3.7per game
- 3P%30.1%
SHOOTING BY DEFENDER PRESSURE
| attempts | frequency | FG% | effective FG% | threes attempted | 3P% | |
|---|---|---|---|---|---|---|
| very tight (0-2 ft) | 1.2 | 6.3 % | 44.6 % | 45.9 % | 0.1 | 33.3 % |
| tight (2-4 ft) | 8.1 | 43.7 % | 48.4 % | 51.4 % | 1.3 | 35.3 % |
| open (4-6 ft) | 7.1 | 38.3 % | 43.7 % | 50.2 % | 2.9 | 32.2 % |
| wide open (6+ ft) | 2.2 | 11.8 % | 41.7 % | 52.5 % | 1.4 | 32.6 % |
| all shots | 18.5 | 100.0 % | 45.6 % | 50.7 % | 5.7 | 33.1 % |
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20
REBOUND CONTROL
sample: 64 games · DefenseRIM DEFENCE
sample: 64 games · Defense- shots defended2.8per game#119/414
- made on those shots1.8per game
- opponent FG%63.7%not stable year to year
- rim shots defended per minute0.1per minute
REBOUND CONTROL
sample: The provider does not publish this data point's sample. · Rebounding- rebound chances8.0per game
- rebounds secured3.9per game
- offensive chances2.4per game
- defensive chances5.7per game
- conversion rate48.5%#263/283
- offensive conversion31.8%not stable year to year
- defensive conversion55.1%
- contested27.0%
- average rebound distance9.1ft
- average rebound distance (m)2.8m
DEFENSE BY ZONE
| frequency | attempts | made | FG% allowed | those shooters' normal FG% | effect on the shooter | |
|---|---|---|---|---|---|---|
| less than 6 ft | 36.2 % | 4.1 | 2.4 | 60.2 % | 63.2 % | -3.0 % |
| less than 10 ft | 45.0 % | 5.0 | 2.9 | 57.5 % | 59.6 % | -2.2 % |
| two-pointers | 60.2 % | 6.7 | 3.7 | 54.3 % | 54.9 % | -0.6 % |
| more than 15 ft | 46.6 % | 5.2 | 1.7 | 33.2 % | 36.2 % | -2.9 % |
| three-pointers | 39.8 % | 4.5 | 1.4 | 31.6 % | 35.1 % | -3.5 % |
| all shots | 100.0 % | 11.2 | 5.1 | 45.3 % | 46.8 % | -1.5 % |
Box-score events: NOT on-ball defense
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20
HUSTLE
sample: The provider does not publish this data point's sample. · player_hustle- overall effective FG%50.7%
NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20
NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)
