TRACKING INTELLIGENCE · TRACKING PROFILE
Myles Turner
MIL · Center-Forward · NBA 2025-26

TRACKING PROFILE
Movement, touches, creation and control — beyond the box score
2025-26 · Regular season
MOVEMENT
sample: 71 games · SpeedDistanceCovers less court per minute than most: plays with position, not with running.
- distance3.06km#148/414
- on offense1.61km
- on defense1.45km
- average speed6.8km/h
- speed on offense7.1km/h
- speed on defense6.4km/h
- km per minute0.11km per minute#356/414
- meters per minute114.0meters per minute
- minutes per game26.9minutes
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20
TOUCH ECOSYSTEM
sample: 71 games · PossessionsTouch and go: he barely dribbles before deciding.
- touches32.0per game
- front-court touches23.4per game
- % of touches in the frontcourt73.1%
- touches per minute1.2per minute
- paint touches3.1per game#78/414
- elbow touches1.5per game#66/414
- post touches1.0per game
- of his game goes through the inside23.9%
- seconds per touch1.5s
- dribbles per touch0.64
- minutes with the ball0.8minutes
- points per touch0.37#48/342
- points per paint touch0.89
- per possession— · No individual possessions in tracking: not estimated
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20
PASSING & CREATION
sample: 71 games · PassingHe produces similarly both ways: neither dependent on the pass nor living off isolation.
- passes made20.1per game
- passes received23.1per game
- passes received per pass made1.15
- assists1.5per game
- potential assists2.2per game
- secondary assists0.2per game
- free-throw assists0.1per game
- points created3.9per game#253/414
- % of passes ending in a basket7.2%
- points created per point scored0.33
- assisted / unassisted— · The provider publishes it, but it is not in our database
DRIVES
sample: The provider does not publish this data point's sample. · Drives- drives1.4per game#300/414
- points1.1per game
- passes made0.2per game
- assists0.0per game
- turnovers0.1per game
- shooting foul0.2per game
- attempts0.8per game
- free throws0.3per game
- FG%44.8%
- passes14.6%
- % ending in a turnover7.3%not stable year to year
- % ending in a foul13.5%
- points per drive0.79
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20
HOW IT CREATES ITS SHOTS
sample: 71 games · CatchShootHe lives off the pass: he produces more off the catch than creating his own shot.
- HOW IT CREATES ITS SHOTS82.8%
CATCH & SHOOT
sample: 71 games · CatchShoot- points6.2per game
- attempts5.3per game
- made2.2per game
- FG%40.7%
- effective FG%58.5%
- threes attempted4.8per game
- 3P%39.3%
PULL-UP
sample: 71 games · PullUpShot- points0.8per game
- attempts1.1per game
- made0.3per game
- FG%30.4%
- effective FG%38.0%
- threes attempted0.6per game
- 3P%30.0%
SHOOTING BY DEFENDER PRESSURE
| attempts | frequency | FG% | effective FG% | threes attempted | 3P% | |
|---|---|---|---|---|---|---|
| very tight (0-2 ft) | 0.4 | 4.3 % | 32.1 % | 32.1 % | 0.0 | — |
| tight (2-4 ft) | 2.3 | 25.7 % | 51.2 % | 52.1 % | 0.2 | 20.0 % |
| open (4-6 ft) | 2.3 | 25.4 % | 40.9 % | 51.8 % | 1.5 | 33.3 % |
| wide open (6+ ft) | 4.0 | 44.5 % | 42.9 % | 61.7 % | 3.7 | 41.4 % |
| all shots | 9.1 | 100.0 % | 44.0 % | 55.4 % | 5.4 | 38.3 % |
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20
REBOUND CONTROL
sample: 71 games · DefenseOpponents attack his rim constantly: he is the one down there.
RIM DEFENCE
sample: 71 games · Defense- shots defended5.7per game#9/414
- made on those shots3.4per game
- opponent FG%60.1%not stable year to year
- rim shots defended per minute0.2per minute
REBOUND CONTROL
sample: The provider does not publish this data point's sample. · Rebounding- rebound chances11.2per game
- rebounds secured5.4per game
- offensive chances2.4per game
- defensive chances8.9per game
- conversion rate47.7%#265/283
- offensive conversion43.9%not stable year to year
- defensive conversion47.6%
- contested41.8%
- average rebound distance5.3ft
- average rebound distance (m)1.6m
DEFENSE BY ZONE
| frequency | attempts | made | FG% allowed | those shooters' normal FG% | effect on the shooter | |
|---|---|---|---|---|---|---|
| less than 6 ft | 42.2 % | 6.1 | 3.6 | 59.0 % | 63.7 % | -4.7 % |
| less than 10 ft | 51.6 % | 7.4 | 4.1 | 55.5 % | 59.7 % | -4.2 % |
| two-pointers | 71.7 % | 10.3 | 5.4 | 52.6 % | 55.2 % | -2.7 % |
| more than 15 ft | 37.6 % | 5.4 | 2.2 | 40.3 % | 36.2 % | 4.1 % |
| three-pointers | 28.3 % | 4.1 | 1.6 | 38.3 % | 35.4 % | 2.9 % |
| all shots | 100.0 % | 14.4 | 7.0 | 48.5 % | 48.4 % | 0.1 % |
Box-score events: NOT on-ball defense
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20
HUSTLE
sample: The provider does not publish this data point's sample. · player_hustle- overall effective FG%55.3%
NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20
NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)
