TRACKING INTELLIGENCE · TRACKING PROFILE
Bobby Portis
MIL · Forward · NBA 2025-26

TRACKING PROFILE
Movement, touches, creation and control — beyond the box score
2025-26 · Regular season
MOVEMENT
sample: 67 games · SpeedDistanceCovers less court per minute than most: plays with position, not with running.
- distance2.74km#186/414
- on offense1.45km
- on defense1.29km
- average speed6.8km/h
- speed on offense7.1km/h
- speed on defense6.5km/h
- km per minute0.11km per minute#364/414
- meters per minute113.0meters per minute
- minutes per game24.2minutes
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20
TOUCH ECOSYSTEM
sample: 67 games · PossessionsTouch and go: he barely dribbles before deciding.
- touches46.2per game
- front-court touches26.3per game
- % of touches in the frontcourt56.9%
- touches per minute1.9per minute
- paint touches2.7per game#93/414
- elbow touches1.1per game#93/414
- post touches2.5per game
- of his game goes through the inside24.0%
- seconds per touch1.9s
- dribbles per touch1.00
- minutes with the ball1.5minutes
- points per touch0.30#135/342
- points per paint touch0.93
- per possession— · No individual possessions in tracking: not estimated
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20
PASSING & CREATION
sample: 67 games · PassingHe produces similarly both ways: neither dependent on the pass nor living off isolation.
- passes made33.0per game
- passes received27.4per game
- passes received per pass made0.83
- assists1.6per game
- potential assists2.7per game
- secondary assists0.2per game
- free-throw assists0.1per game
- points created4.1per game#245/414
- % of passes ending in a basket4.7%
- points created per point scored0.30
- assisted / unassisted— · The provider publishes it, but it is not in our database
DRIVES
sample: The provider does not publish this data point's sample. · Drives- drives1.5per game#292/414
- points0.9per game
- passes made0.4per game
- assists0.0per game
- turnovers0.1per game
- shooting foul0.1per game
- attempts1.0per game
- free throws0.1per game
- FG%43.9%
- passes23.3%
- % ending in a turnover5.8%not stable year to year
- % ending in a foul3.9%
- points per drive0.60
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20
HOW IT CREATES ITS SHOTS
sample: 67 games · CatchShootHe lives off the pass: he produces more off the catch than creating his own shot.
- HOW IT CREATES ITS SHOTS64.9%
CATCH & SHOOT
sample: 67 games · CatchShoot- points6.6per game
- attempts5.0per game
- made2.3per game
- FG%46.4%
- effective FG%65.1%
- threes attempted4.1per game
- 3P%45.7%
PULL-UP
sample: 67 games · PullUpShot- points2.6per game
- attempts2.7per game
- made1.3per game
- FG%45.9%
- effective FG%48.4%
- threes attempted0.3per game
- 3P%45.0%
SHOOTING BY DEFENDER PRESSURE
| attempts | frequency | FG% | effective FG% | threes attempted | 3P% | |
|---|---|---|---|---|---|---|
| very tight (0-2 ft) | 0.4 | 3.6 % | 29.6 % | 29.6 % | 0.0 | — |
| tight (2-4 ft) | 3.9 | 34.8 % | 46.4 % | 49.2 % | 0.7 | 32.6 % |
| open (4-6 ft) | 5.0 | 44.7 % | 51.9 % | 64.2 % | 2.4 | 51.3 % |
| wide open (6+ ft) | 1.9 | 16.9 % | 49.6 % | 64.6 % | 1.3 | 42.2 % |
| all shots | 11.2 | 100.0 % | 48.8 % | 57.8 % | 4.4 | 45.6 % |
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20
REBOUND CONTROL
sample: 67 games · DefenseRIM DEFENCE
sample: 67 games · Defense- shots defended3.3per game#85/414
- made on those shots2.3per game
- opponent FG%69.9%not stable year to year
- rim shots defended per minute0.1per minute
REBOUND CONTROL
sample: The provider does not publish this data point's sample. · ReboundingHe converts the rebound chances that come his way.
- rebound chances10.5per game
- rebounds secured6.4per game
- offensive chances3.1per game
- defensive chances8.1per game
- conversion rate60.5%#42/283
- offensive conversion43.6%not stable year to year
- defensive conversion62.3%
- contested31.5%
- average rebound distance5.8ft
- average rebound distance (m)1.8m
DEFENSE BY ZONE
| frequency | attempts | made | FG% allowed | those shooters' normal FG% | effect on the shooter | |
|---|---|---|---|---|---|---|
| less than 6 ft | 39.2 % | 4.1 | 2.9 | 70.4 % | 64.0 % | 6.5 % |
| less than 10 ft | 48.5 % | 5.1 | 3.3 | 65.5 % | 59.7 % | 5.8 % |
| two-pointers | 61.8 % | 6.5 | 4.0 | 62.5 % | 55.9 % | 6.6 % |
| more than 15 ft | 44.5 % | 4.6 | 1.7 | 37.0 % | 36.7 % | 0.3 % |
| three-pointers | 38.2 % | 4.0 | 1.4 | 34.1 % | 35.8 % | -1.8 % |
| all shots | 100.0 % | 10.4 | 5.4 | 51.6 % | 48.2 % | 3.4 % |
Box-score events: NOT on-ball defense
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20
HUSTLE
sample: The provider does not publish this data point's sample. · player_hustle- overall effective FG%57.8%
NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20
NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)
