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TRACKING INTELLIGENCE · TRACKING PROFILE

Norman Powell

MIA · Guard · NBA 2025-26

Norman Powell

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season58 box-score gamesTracking in 58 of 58 games

MOVEMENT

sample: 58 games · SpeedDistance
  • distance3.54km#63/414
  • on offense1.93km
  • on defense1.61km
  • average speed6.9km/h
  • speed on offense7.9km/h
  • speed on defense6.0km/h
  • km per minute0.12km per minute#230/414
  • meters per minute120.0meters per minute
  • minutes per game29.6minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20

TOUCH ECOSYSTEM

sample: 58 games · Possessions
  • touches45.0per game
  • front-court touches30.9per game
  • % of touches in the frontcourt68.7%
  • touches per minute1.5per minute
  • paint touches0.4per game#355/414
  • elbow touches0.6per game#177/414
  • post touches0.1per game
  • of his game goes through the inside3.6%
  • seconds per touch2.5s
  • dribbles per touch2.08
  • minutes with the ball1.9minutes
  • points per touch0.48#3/342
  • points per paint touch1.04
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20

PASSING & CREATION

sample: 58 games · Passing

He receives far more than he gives: he is where the play ends.

  • passes made23.9per game
  • passes received36.6per game
  • passes received per pass made1.53
  • assists2.5per game
  • potential assists4.5per game
  • secondary assists0.4per game
  • free-throw assists0.2per game
  • points created6.2per game#167/414
  • % of passes ending in a basket10.3%
  • points created per point scored0.29
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives
  • drives9.9per game#58/414
  • points7.4per game
  • passes made3.1per game
  • assists0.6per game
  • turnovers0.5per game
  • shooting foul0.6per game
  • attempts5.5per game
  • free throws1.1per game
  • FG%56.9%
  • passes30.8%
  • % ending in a turnover5.4%not stable year to year
  • % ending in a foul5.7%
  • points per drive0.75

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20

HOW IT CREATES ITS SHOTS

sample: 58 games · CatchShoot

He produces similarly both ways: neither dependent on the pass nor living off isolation.

  • HOW IT CREATES ITS SHOTS46.3%

CATCH & SHOOT

sample: 58 games · CatchShoot
  • points5.3per game
  • attempts4.4per game
  • made1.8per game
  • FG%41.2%
  • effective FG%60.2%
  • threes attempted4.2per game
  • 3P%40.2%

PULL-UP

sample: 58 games · PullUpShot
  • points5.0per game
  • attempts5.1per game
  • made2.0per game
  • FG%39.6%
  • effective FG%49.7%
  • threes attempted2.9per game
  • 3P%34.9%

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
very tight (0-2 ft)1.38.2 %47.9 %47.9 %0.10.0 %
tight (2-4 ft)7.347.3 %49.6 %54.3 %2.131.5 %
open (4-6 ft)4.931.8 %41.1 %53.0 %3.237.2 %
wide open (6+ ft)2.012.7 %51.8 %73.2 %1.749.5 %
all shots15.4100.0 %47.0 %55.8 %7.138.0 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20

REBOUND CONTROL

sample: 58 games · Defense

RIM DEFENCE

sample: 58 games · Defense
  • shots defended1.9per game#239/414
  • made on those shots1.3per game
  • opponent FG%71.6%not stable year to year
  • rim shots defended per minute0.1per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding
  • rebound chances6.5per game
  • rebounds secured3.5per game
  • offensive chances1.2per game
  • defensive chances5.2per game
  • conversion rate54.1%#166/283
  • offensive conversion29.7%not stable year to year
  • defensive conversion59.5%
  • contested28.6%
  • average rebound distance9.1ft
  • average rebound distance (m)2.8m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft34.5 %3.02.170.4 %63.8 %6.6 %
less than 10 ft45.5 %3.92.562.8 %59.5 %3.3 %
two-pointers61.6 %5.33.157.9 %54.8 %3.2 %
more than 15 ft43.5 %3.71.541.3 %36.8 %4.5 %
three-pointers38.4 %3.31.442.0 %36.1 %5.9 %
all shots100.0 %8.64.551.8 %46.4 %5.4 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%55.8%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

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