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TRACKING INTELLIGENCE · TRACKING PROFILE

Domantas Sabonis

SAC · Forward-Center · NBA 2025-26

Domantas Sabonis

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season19 box-score gamesTracking in 19 of 19 games

MOVEMENT

sample: 19 games · SpeedDistance

Covers less court per minute than most: plays with position, not with running.

  • distance3.38km
  • on offense1.77km
  • on defense1.61km
  • average speed7.0km/h
  • speed on offense7.3km/h
  • speed on defense6.7km/h
  • km per minute0.11km per minute
  • meters per minute114.0meters per minute
  • minutes per game29.7minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-24

TOUCH ECOSYSTEM

sample: 19 games · Possessions

Touch and go: he barely dribbles before deciding.

  • touches63.8per game
  • front-court touches38.3per game
  • % of touches in the frontcourt60.0%
  • touches per minute2.2per minute
  • paint touches10.5per game
  • elbow touches7.2per game
  • post touches2.2per game
  • of his game goes through the inside52.0%
  • seconds per touch1.9s
  • dribbles per touch0.99
  • minutes with the ball2.0minutes
  • points per touch0.25
  • points per paint touch0.89
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-24

PASSING & CREATION

sample: 19 games · Passing

He gives more than he receives: the play starts with him.

  • passes made47.0per game
  • passes received36.7per game
  • passes received per pass made0.78
  • assists4.1per game
  • potential assists7.1per game
  • secondary assists0.4per game
  • free-throw assists0.4per game
  • points created10.0per game
  • % of passes ending in a basket8.7%
  • points created per point scored0.63
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives
  • drives2.1per game
  • points1.2per game
  • passes made0.7per game
  • assists0.1per game
  • turnovers0.3per game
  • shooting foul0.1per game
  • attempts0.9per game
  • free throws0.2per game
  • FG%55.6%
  • passes33.3%
  • % ending in a turnover12.8%not stable year to year
  • % ending in a foul5.1%
  • points per drive0.57

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-24

HOW IT CREATES ITS SHOTS

sample: 19 games · CatchShoot
  • HOW IT CREATES ITS SHOTS95.5%

CATCH & SHOOT

sample: 19 games · CatchShoot
  • points1.6per game
  • attempts2.1per game
  • made0.7per game
  • FG%33.3%
  • effective FG%39.7%
  • threes attempted1.4per game
  • 3P%18.5%

PULL-UP

sample: 19 games · PullUpShot
  • points0.1per game
  • attempts0.1per game
  • made0.1per game
  • FG%50.0%
  • effective FG%50.0%
  • threes attempted0.0per game
  • 3P%· No attempts: no percentage

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
very tight (0-2 ft)1.714.5 %43.8 %43.8 %0.0
tight (2-4 ft)6.657.0 %61.1 %61.1 %0.0
open (4-6 ft)1.513.1 %65.5 %67.2 %0.150.0 %
wide open (6+ ft)1.815.4 %29.4 %35.3 %1.316.0 %
all shots11.6100.0 %54.3 %55.4 %1.418.5 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-24

REBOUND CONTROL

sample: 19 games · Defense

Opponents attack his rim constantly: he is the one down there.

RIM DEFENCE

sample: 19 games · Defense
  • shots defended6.7per game
  • made on those shots4.7per game
  • opponent FG%70.1%not stable year to year
  • rim shots defended per minute0.2per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding
  • rebound chances20.8per game
  • rebounds secured11.4per game
  • offensive chances8.8per game
  • defensive chances12.9per game
  • conversion rate54.5%
  • offensive conversion38.1%not stable year to year
  • defensive conversion61.8%
  • contested43.5%
  • average rebound distance3.9ft
  • average rebound distance (m)1.2m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft47.7 %7.24.867.6 %64.4 %3.3 %
less than 10 ft58.9 %8.85.764.3 %60.3 %3.9 %
two-pointers76.1 %11.47.162.2 %57.0 %5.2 %
more than 15 ft33.7 %5.12.446.9 %36.9 %10.0 %
three-pointers23.9 %3.61.542.6 %35.8 %6.9 %
all shots100.0 %15.08.657.5 %50.1 %7.4 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-24

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%55.4%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-24

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

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