TRACKING INTELLIGENCE · TRACKING PROFILE
Domantas Sabonis
SAC · Forward-Center · NBA 2025-26

TRACKING PROFILE
Movement, touches, creation and control — beyond the box score
2025-26 · Regular season
MOVEMENT
sample: 19 games · SpeedDistanceCovers less court per minute than most: plays with position, not with running.
- distance3.38km
- on offense1.77km
- on defense1.61km
- average speed7.0km/h
- speed on offense7.3km/h
- speed on defense6.7km/h
- km per minute0.11km per minute
- meters per minute114.0meters per minute
- minutes per game29.7minutes
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-24
TOUCH ECOSYSTEM
sample: 19 games · PossessionsTouch and go: he barely dribbles before deciding.
- touches63.8per game
- front-court touches38.3per game
- % of touches in the frontcourt60.0%
- touches per minute2.2per minute
- paint touches10.5per game
- elbow touches7.2per game
- post touches2.2per game
- of his game goes through the inside52.0%
- seconds per touch1.9s
- dribbles per touch0.99
- minutes with the ball2.0minutes
- points per touch0.25
- points per paint touch0.89
- per possession— · No individual possessions in tracking: not estimated
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-24
PASSING & CREATION
sample: 19 games · PassingHe gives more than he receives: the play starts with him.
- passes made47.0per game
- passes received36.7per game
- passes received per pass made0.78
- assists4.1per game
- potential assists7.1per game
- secondary assists0.4per game
- free-throw assists0.4per game
- points created10.0per game
- % of passes ending in a basket8.7%
- points created per point scored0.63
- assisted / unassisted— · The provider publishes it, but it is not in our database
DRIVES
sample: The provider does not publish this data point's sample. · Drives- drives2.1per game
- points1.2per game
- passes made0.7per game
- assists0.1per game
- turnovers0.3per game
- shooting foul0.1per game
- attempts0.9per game
- free throws0.2per game
- FG%55.6%
- passes33.3%
- % ending in a turnover12.8%not stable year to year
- % ending in a foul5.1%
- points per drive0.57
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-24
HOW IT CREATES ITS SHOTS
sample: 19 games · CatchShoot- HOW IT CREATES ITS SHOTS95.5%
CATCH & SHOOT
sample: 19 games · CatchShoot- points1.6per game
- attempts2.1per game
- made0.7per game
- FG%33.3%
- effective FG%39.7%
- threes attempted1.4per game
- 3P%18.5%
PULL-UP
sample: 19 games · PullUpShot- points0.1per game
- attempts0.1per game
- made0.1per game
- FG%50.0%
- effective FG%50.0%
- threes attempted0.0per game
- 3P%— · No attempts: no percentage
SHOOTING BY DEFENDER PRESSURE
| attempts | frequency | FG% | effective FG% | threes attempted | 3P% | |
|---|---|---|---|---|---|---|
| very tight (0-2 ft) | 1.7 | 14.5 % | 43.8 % | 43.8 % | 0.0 | — |
| tight (2-4 ft) | 6.6 | 57.0 % | 61.1 % | 61.1 % | 0.0 | — |
| open (4-6 ft) | 1.5 | 13.1 % | 65.5 % | 67.2 % | 0.1 | 50.0 % |
| wide open (6+ ft) | 1.8 | 15.4 % | 29.4 % | 35.3 % | 1.3 | 16.0 % |
| all shots | 11.6 | 100.0 % | 54.3 % | 55.4 % | 1.4 | 18.5 % |
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-24
REBOUND CONTROL
sample: 19 games · DefenseOpponents attack his rim constantly: he is the one down there.
RIM DEFENCE
sample: 19 games · Defense- shots defended6.7per game
- made on those shots4.7per game
- opponent FG%70.1%not stable year to year
- rim shots defended per minute0.2per minute
REBOUND CONTROL
sample: The provider does not publish this data point's sample. · Rebounding- rebound chances20.8per game
- rebounds secured11.4per game
- offensive chances8.8per game
- defensive chances12.9per game
- conversion rate54.5%
- offensive conversion38.1%not stable year to year
- defensive conversion61.8%
- contested43.5%
- average rebound distance3.9ft
- average rebound distance (m)1.2m
DEFENSE BY ZONE
| frequency | attempts | made | FG% allowed | those shooters' normal FG% | effect on the shooter | |
|---|---|---|---|---|---|---|
| less than 6 ft | 47.7 % | 7.2 | 4.8 | 67.6 % | 64.4 % | 3.3 % |
| less than 10 ft | 58.9 % | 8.8 | 5.7 | 64.3 % | 60.3 % | 3.9 % |
| two-pointers | 76.1 % | 11.4 | 7.1 | 62.2 % | 57.0 % | 5.2 % |
| more than 15 ft | 33.7 % | 5.1 | 2.4 | 46.9 % | 36.9 % | 10.0 % |
| three-pointers | 23.9 % | 3.6 | 1.5 | 42.6 % | 35.8 % | 6.9 % |
| all shots | 100.0 % | 15.0 | 8.6 | 57.5 % | 50.1 % | 7.4 % |
Box-score events: NOT on-ball defense
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-24
HUSTLE
sample: The provider does not publish this data point's sample. · player_hustle- overall effective FG%55.4%
NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-24
NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)
