SportiveWorldSportiveWorld

TRACKING INTELLIGENCE · TRACKING PROFILE

Brandon Ingram

TOR · Forward · NBA 2025-26

Brandon Ingram

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season77 box-score gamesTracking in 77 of 77 games

MOVEMENT

sample: 77 games · SpeedDistance

Covers less court per minute than most: plays with position, not with running.

  • distance3.70km#36/414
  • on offense1.93km
  • on defense1.77km
  • average speed6.4km/h
  • speed on offense6.9km/h
  • speed on defense6.0km/h
  • km per minute0.11km per minute#386/414
  • meters per minute109.0meters per minute
  • minutes per game33.8minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20

TOUCH ECOSYSTEM

sample: 77 games · Possessions
  • touches55.1per game
  • front-court touches37.3per game
  • % of touches in the frontcourt67.7%
  • touches per minute1.6per minute
  • paint touches1.6per game#173/414
  • elbow touches1.0per game#106/414
  • post touches1.6per game
  • of his game goes through the inside11.3%
  • seconds per touch3.5s
  • dribbles per touch2.37
  • minutes with the ball3.2minutes
  • points per touch0.39#31/342
  • points per paint touch0.94
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20

PASSING & CREATION

sample: 77 games · Passing

He receives far more than he gives: he is where the play ends.

  • passes made32.3per game
  • passes received41.8per game
  • passes received per pass made1.29
  • assists3.7per game
  • potential assists7.5per game
  • secondary assists0.6per game
  • free-throw assists0.2per game
  • points created9.6per game#79/414
  • % of passes ending in a basket11.4%
  • points created per point scored0.45
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives
  • drives10.3per game#44/414
  • points6.3per game
  • passes made3.8per game
  • assists0.8per game
  • turnovers0.8per game
  • shooting foul0.8per game
  • attempts4.6per game
  • free throws1.7per game
  • FG%52.0%
  • passes36.6%
  • % ending in a turnover7.3%not stable year to year
  • % ending in a foul8.2%
  • points per drive0.61

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20

HOW IT CREATES ITS SHOTS

sample: 77 games · CatchShoot

He manufactures most of his own offence: he produces more off the dribble than off the catch.

  • HOW IT CREATES ITS SHOTS33.3%

CATCH & SHOOT

sample: 77 games · CatchShoot
  • points4.8per game
  • attempts4.1per game
  • made1.7per game
  • FG%41.4%
  • effective FG%58.5%
  • threes attempted3.5per game
  • 3P%40.5%

PULL-UP

sample: 77 games · PullUpShot
  • points7.9per game
  • attempts8.2per game
  • made3.8per game
  • FG%46.4%
  • effective FG%48.3%
  • threes attempted1.0per game
  • 3P%29.1%

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
very tight (0-2 ft)0.74.5 %43.9 %44.7 %0.0100.0 %
tight (2-4 ft)8.652.0 %46.5 %48.3 %1.128.9 %
open (4-6 ft)5.432.5 %49.4 %56.5 %2.137.3 %
wide open (6+ ft)1.811.0 %51.4 %69.6 %1.446.4 %
all shots16.5100.0 %47.9 %53.2 %4.638.4 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20

REBOUND CONTROL

sample: 77 games · Defense

RIM DEFENCE

sample: 77 games · Defense
  • shots defended2.8per game#119/414
  • made on those shots1.8per game
  • opponent FG%64.3%not stable year to year
  • rim shots defended per minute0.1per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding

He converts the rebound chances that come his way.

  • rebound chances9.0per game
  • rebounds secured5.5per game
  • offensive chances2.1per game
  • defensive chances7.1per game
  • conversion rate61.5%#30/283
  • offensive conversion38.3%not stable year to year
  • defensive conversion65.9%
  • contested33.4%
  • average rebound distance6.7ft
  • average rebound distance (m)2.0m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft35.3 %3.72.156.2 %63.2 %-7.0 %
less than 10 ft42.6 %4.52.657.3 %59.4 %-2.1 %
two-pointers57.0 %6.03.354.9 %54.9 %0.1 %
more than 15 ft50.4 %5.31.935.6 %37.0 %-1.3 %
three-pointers43.0 %4.51.533.9 %36.4 %-2.5 %
all shots100.0 %10.64.845.9 %46.5 %-0.6 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%52.9%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

WHAT YOU CAN ASKThe assistant receives this screen's context: NBA, the chosen season and type.