TRACKING INTELLIGENCE · TRACKING PROFILE
Jaylen Brown
BOS · Guard-Forward · NBA 2025-26

TRACKING PROFILE
Movement, touches, creation and control — beyond the box score
2025-26 · Regular season
MOVEMENT
sample: 71 games · SpeedDistanceCovers less court per minute than most: plays with position, not with running.
- distance3.86km#24/414
- on offense2.09km
- on defense1.77km
- average speed6.5km/h
- speed on offense7.0km/h
- speed on defense6.0km/h
- km per minute0.11km per minute#369/414
- meters per minute112.0meters per minute
- minutes per game34.4minutes
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20
TOUCH ECOSYSTEM
sample: 71 games · PossessionsThe ball sticks with him: he dribbles a lot before deciding.
- touches68.4per game
- front-court touches38.6per game
- % of touches in the frontcourt56.4%
- touches per minute2.0per minute
- paint touches1.4per game#198/414
- elbow touches0.8per game#130/414
- post touches1.2per game
- of his game goes through the inside8.8%
- seconds per touch4.3s
- dribbles per touch3.68
- minutes with the ball5.0minutes
- points per touch0.42#11/342
- points per paint touch0.69
- per possession— · No individual possessions in tracking: not estimated
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20
PASSING & CREATION
sample: 71 games · PassingHe receives far more than he gives: he is where the play ends.
- passes made36.4per game
- passes received52.5per game
- passes received per pass made1.44
- assists5.1per game
- potential assists9.3per game
- secondary assists0.7per game
- free-throw assists0.3per game
- points created13.5per game#41/414
- % of passes ending in a basket14.1%
- points created per point scored0.47
- assisted / unassisted— · The provider publishes it, but it is not in our database
DRIVES
sample: The provider does not publish this data point's sample. · Drives- drives19.1per game#2/414
- points13.2per game
- passes made5.7per game
- assists1.5per game
- turnovers1.3per game
- shooting foul1.6per game
- attempts9.6per game
- free throws3.2per game
- FG%53.6%
- passes29.9%
- % ending in a turnover7.0%not stable year to year
- % ending in a foul8.4%
- points per drive0.69
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20
HOW IT CREATES ITS SHOTS
sample: 71 games · CatchShootHe manufactures most of his own offence: he produces more off the dribble than off the catch.
- HOW IT CREATES ITS SHOTS21.3%
CATCH & SHOOT
sample: 71 games · CatchShoot- points2.7per game
- attempts2.7per game
- made0.9per game
- FG%34.2%
- effective FG%49.7%
- threes attempted2.5per game
- 3P%33.1%
PULL-UP
sample: 71 games · PullUpShot- points9.5per game
- attempts10.0per game
- made4.2per game
- FG%42.1%
- effective FG%47.4%
- threes attempted3.0per game
- 3P%34.9%
SHOOTING BY DEFENDER PRESSURE
| attempts | frequency | FG% | effective FG% | threes attempted | 3P% | |
|---|---|---|---|---|---|---|
| very tight (0-2 ft) | 1.9 | 8.9 % | 49.6 % | 50.0 % | 0.0 | 33.3 % |
| tight (2-4 ft) | 9.3 | 42.8 % | 50.1 % | 51.7 % | 1.0 | 29.7 % |
| open (4-6 ft) | 8.5 | 39.0 % | 45.6 % | 52.8 % | 3.5 | 35.4 % |
| wide open (6+ ft) | 2.0 | 9.3 % | 43.8 % | 54.2 % | 1.1 | 37.0 % |
| all shots | 21.7 | 100.0 % | 47.7 % | 52.2 % | 5.7 | 34.7 % |
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20
REBOUND CONTROL
sample: 71 games · DefenseRIM DEFENCE
sample: 71 games · Defense- shots defended2.0per game#227/414
- made on those shots1.3per game
- opponent FG%67.1%not stable year to year
- rim shots defended per minute0.1per minute
REBOUND CONTROL
sample: The provider does not publish this data point's sample. · Rebounding- rebound chances11.6per game
- rebounds secured6.9per game
- offensive chances3.3per game
- defensive chances8.9per game
- conversion rate59.7%#54/283
- offensive conversion34.9%not stable year to year
- defensive conversion64.8%
- contested26.8%
- average rebound distance7.0ft
- average rebound distance (m)2.1m
DEFENSE BY ZONE
| frequency | attempts | made | FG% allowed | those shooters' normal FG% | effect on the shooter | |
|---|---|---|---|---|---|---|
| less than 6 ft | 27.1 % | 3.1 | 1.7 | 56.4 % | 62.1 % | -5.7 % |
| less than 10 ft | 36.1 % | 4.1 | 2.2 | 53.6 % | 58.3 % | -4.7 % |
| two-pointers | 48.8 % | 5.5 | 2.8 | 50.4 % | 54.3 % | -4.0 % |
| more than 15 ft | 57.5 % | 6.5 | 2.3 | 35.4 % | 36.6 % | -1.2 % |
| three-pointers | 51.2 % | 5.8 | 2.0 | 34.5 % | 35.8 % | -1.4 % |
| all shots | 100.0 % | 11.3 | 4.8 | 42.2 % | 46.4 % | -4.2 % |
Box-score events: NOT on-ball defense
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20
HUSTLE
sample: The provider does not publish this data point's sample. · player_hustle- overall effective FG%52.2%
NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20
NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)
