TRACKING INTELLIGENCE · TRACKING PROFILE
Pascal Siakam
IND · Forward · NBA 2025-26

TRACKING PROFILE
Movement, touches, creation and control — beyond the box score
2025-26 · Regular season
MOVEMENT
sample: 62 games · SpeedDistance- distance4.02km#11/414
- on offense2.25km
- on defense1.77km
- average speed7.0km/h
- speed on offense7.8km/h
- speed on defense6.3km/h
- km per minute0.12km per minute#191/414
- meters per minute121.0meters per minute
- minutes per game33.2minutes
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20
TOUCH ECOSYSTEM
sample: 62 games · Possessions- touches69.5per game
- front-court touches39.3per game
- % of touches in the frontcourt56.5%
- touches per minute2.1per minute
- paint touches3.1per game#78/414
- elbow touches1.9per game#43/414
- post touches3.1per game
- of his game goes through the inside20.6%
- seconds per touch2.7s
- dribbles per touch1.98
- minutes with the ball3.1minutes
- points per touch0.35#65/342
- points per paint touch0.96
- per possession— · No individual possessions in tracking: not estimated
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20
PASSING & CREATION
sample: 62 games · PassingHe produces similarly both ways: neither dependent on the pass nor living off isolation.
- passes made44.1per game
- passes received49.8per game
- passes received per pass made1.13
- assists3.8per game
- potential assists7.4per game
- secondary assists0.7per game
- free-throw assists0.3per game
- points created10.2per game#68/414
- % of passes ending in a basket8.6%
- points created per point scored0.43
- assisted / unassisted— · The provider publishes it, but it is not in our database
DRIVES
sample: The provider does not publish this data point's sample. · Drives- drives12.6per game#22/414
- points8.4per game
- passes made4.4per game
- assists0.9per game
- turnovers0.6per game
- shooting foul1.0per game
- attempts6.2per game
- free throws2.0per game
- FG%52.9%
- passes35.0%
- % ending in a turnover5.1%not stable year to year
- % ending in a foul8.0%
- points per drive0.67
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20
HOW IT CREATES ITS SHOTS
sample: 62 games · CatchShootHe manufactures most of his own offence: he produces more off the dribble than off the catch.
- HOW IT CREATES ITS SHOTS40.8%
CATCH & SHOOT
sample: 62 games · CatchShoot- points4.0per game
- attempts4.0per game
- made1.4per game
- FG%34.4%
- effective FG%50.6%
- threes attempted3.6per game
- 3P%35.6%
PULL-UP
sample: 62 games · PullUpShot- points5.3per game
- attempts5.8per game
- made2.5per game
- FG%42.3%
- effective FG%45.6%
- threes attempted1.0per game
- 3P%38.7%
SHOOTING BY DEFENDER PRESSURE
| attempts | frequency | FG% | effective FG% | threes attempted | 3P% | |
|---|---|---|---|---|---|---|
| very tight (0-2 ft) | 1.1 | 6.1 % | 47.1 % | 47.1 % | 0.0 | — |
| tight (2-4 ft) | 7.5 | 40.3 % | 55.1 % | 55.3 % | 0.3 | 12.5 % |
| open (4-6 ft) | 6.8 | 36.3 % | 45.6 % | 51.0 % | 2.0 | 36.0 % |
| wide open (6+ ft) | 3.2 | 17.4 % | 39.3 % | 53.7 % | 2.5 | 38.2 % |
| all shots | 18.6 | 100.0 % | 48.4 % | 52.9 % | 4.7 | 35.8 % |
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20
REBOUND CONTROL
sample: 62 games · DefenseRIM DEFENCE
sample: 62 games · Defense- shots defended3.9per game#57/414
- made on those shots2.7per game
- opponent FG%69.0%not stable year to year
- rim shots defended per minute0.1per minute
REBOUND CONTROL
sample: The provider does not publish this data point's sample. · Rebounding- rebound chances11.1per game
- rebounds secured6.6per game
- offensive chances3.4per game
- defensive chances8.0per game
- conversion rate59.9%#48/283
- offensive conversion42.2%not stable year to year
- defensive conversion64.5%
- contested28.2%
- average rebound distance7.1ft
- average rebound distance (m)2.2m
DEFENSE BY ZONE
| frequency | attempts | made | FG% allowed | those shooters' normal FG% | effect on the shooter | |
|---|---|---|---|---|---|---|
| less than 6 ft | 38.8 % | 5.4 | 3.4 | 63.8 % | 64.4 % | -0.6 % |
| less than 10 ft | 47.5 % | 6.6 | 3.9 | 59.4 % | 60.1 % | -0.7 % |
| two-pointers | 63.6 % | 8.8 | 5.0 | 56.8 % | 55.6 % | 1.1 % |
| more than 15 ft | 43.2 % | 6.0 | 2.2 | 36.0 % | 36.7 % | -0.6 % |
| three-pointers | 36.4 % | 5.1 | 1.8 | 35.1 % | 35.9 % | -0.7 % |
| all shots | 100.0 % | 13.9 | 6.8 | 48.9 % | 48.0 % | 0.9 % |
Box-score events: NOT on-ball defense
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20
HUSTLE
sample: The provider does not publish this data point's sample. · player_hustle- overall effective FG%52.9%
NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20
NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)
