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TRACKING INTELLIGENCE · TRACKING PROFILE

Pascal Siakam

IND · Forward · NBA 2025-26

Pascal Siakam

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season62 box-score gamesTracking in 62 of 62 games

MOVEMENT

sample: 62 games · SpeedDistance
  • distance4.02km#11/414
  • on offense2.25km
  • on defense1.77km
  • average speed7.0km/h
  • speed on offense7.8km/h
  • speed on defense6.3km/h
  • km per minute0.12km per minute#191/414
  • meters per minute121.0meters per minute
  • minutes per game33.2minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20

TOUCH ECOSYSTEM

sample: 62 games · Possessions
  • touches69.5per game
  • front-court touches39.3per game
  • % of touches in the frontcourt56.5%
  • touches per minute2.1per minute
  • paint touches3.1per game#78/414
  • elbow touches1.9per game#43/414
  • post touches3.1per game
  • of his game goes through the inside20.6%
  • seconds per touch2.7s
  • dribbles per touch1.98
  • minutes with the ball3.1minutes
  • points per touch0.35#65/342
  • points per paint touch0.96
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20

PASSING & CREATION

sample: 62 games · Passing

He produces similarly both ways: neither dependent on the pass nor living off isolation.

  • passes made44.1per game
  • passes received49.8per game
  • passes received per pass made1.13
  • assists3.8per game
  • potential assists7.4per game
  • secondary assists0.7per game
  • free-throw assists0.3per game
  • points created10.2per game#68/414
  • % of passes ending in a basket8.6%
  • points created per point scored0.43
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives
  • drives12.6per game#22/414
  • points8.4per game
  • passes made4.4per game
  • assists0.9per game
  • turnovers0.6per game
  • shooting foul1.0per game
  • attempts6.2per game
  • free throws2.0per game
  • FG%52.9%
  • passes35.0%
  • % ending in a turnover5.1%not stable year to year
  • % ending in a foul8.0%
  • points per drive0.67

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20

HOW IT CREATES ITS SHOTS

sample: 62 games · CatchShoot

He manufactures most of his own offence: he produces more off the dribble than off the catch.

  • HOW IT CREATES ITS SHOTS40.8%

CATCH & SHOOT

sample: 62 games · CatchShoot
  • points4.0per game
  • attempts4.0per game
  • made1.4per game
  • FG%34.4%
  • effective FG%50.6%
  • threes attempted3.6per game
  • 3P%35.6%

PULL-UP

sample: 62 games · PullUpShot
  • points5.3per game
  • attempts5.8per game
  • made2.5per game
  • FG%42.3%
  • effective FG%45.6%
  • threes attempted1.0per game
  • 3P%38.7%

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
very tight (0-2 ft)1.16.1 %47.1 %47.1 %0.0
tight (2-4 ft)7.540.3 %55.1 %55.3 %0.312.5 %
open (4-6 ft)6.836.3 %45.6 %51.0 %2.036.0 %
wide open (6+ ft)3.217.4 %39.3 %53.7 %2.538.2 %
all shots18.6100.0 %48.4 %52.9 %4.735.8 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20

REBOUND CONTROL

sample: 62 games · Defense

RIM DEFENCE

sample: 62 games · Defense
  • shots defended3.9per game#57/414
  • made on those shots2.7per game
  • opponent FG%69.0%not stable year to year
  • rim shots defended per minute0.1per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding
  • rebound chances11.1per game
  • rebounds secured6.6per game
  • offensive chances3.4per game
  • defensive chances8.0per game
  • conversion rate59.9%#48/283
  • offensive conversion42.2%not stable year to year
  • defensive conversion64.5%
  • contested28.2%
  • average rebound distance7.1ft
  • average rebound distance (m)2.2m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft38.8 %5.43.463.8 %64.4 %-0.6 %
less than 10 ft47.5 %6.63.959.4 %60.1 %-0.7 %
two-pointers63.6 %8.85.056.8 %55.6 %1.1 %
more than 15 ft43.2 %6.02.236.0 %36.7 %-0.6 %
three-pointers36.4 %5.11.835.1 %35.9 %-0.7 %
all shots100.0 %13.96.848.9 %48.0 %0.9 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%52.9%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

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