TRACKING INTELLIGENCE · TRACKING PROFILE
Lauri Markkanen
UTA · Forward-Center · NBA 2025-26

TRACKING PROFILE
Movement, touches, creation and control — beyond the box score
2025-26 · Regular season
MOVEMENT
sample: 42 games · SpeedDistance- distance4.02km#11/414
- on offense2.25km
- on defense1.77km
- average speed7.0km/h
- speed on offense7.5km/h
- speed on defense6.5km/h
- km per minute0.12km per minute#289/414
- meters per minute117.0meters per minute
- minutes per game34.3minutes
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20
TOUCH ECOSYSTEM
sample: 42 games · PossessionsTouch and go: he barely dribbles before deciding.
- touches52.9per game
- front-court touches33.8per game
- % of touches in the frontcourt63.9%
- touches per minute1.5per minute
- paint touches5.2per game#39/414
- elbow touches2.4per game#27/414
- post touches0.9per game
- of his game goes through the inside25.1%
- seconds per touch2.0s
- dribbles per touch1.06
- minutes with the ball1.8minutes
- points per touch0.51#1/342
- points per paint touch1.19
- per possession— · No individual possessions in tracking: not estimated
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20
PASSING & CREATION
sample: 42 games · PassingHe produces similarly both ways: neither dependent on the pass nor living off isolation.
- passes made28.1per game
- passes received34.4per game
- passes received per pass made1.22
- assists2.1per game
- potential assists3.8per game
- secondary assists0.2per game
- free-throw assists0.1per game
- points created5.5per game#192/414
- % of passes ending in a basket7.5%
- points created per point scored0.21
- assisted / unassisted— · The provider publishes it, but it is not in our database
DRIVES
sample: The provider does not publish this data point's sample. · DrivesWhen he drives, he drives to finish: he almost always ends the play himself.
- drives5.9per game#116/414
- points5.0per game
- passes made1.3per game
- assists0.3per game
- turnovers0.3per game
- shooting foul0.8per game
- attempts3.4per game
- free throws1.6per game
- FG%48.3%
- passes22.7%
- % ending in a turnover5.3%not stable year to year
- % ending in a foul13.4%
- points per drive0.85
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20
HOW IT CREATES ITS SHOTS
sample: 42 games · CatchShootHe lives off the pass: he produces more off the catch than creating his own shot.
- HOW IT CREATES ITS SHOTS70.9%
CATCH & SHOOT
sample: 42 games · CatchShoot- points8.0per game
- attempts7.3per game
- made2.7per game
- FG%37.0%
- effective FG%54.5%
- threes attempted7.0per game
- 3P%36.9%
PULL-UP
sample: 42 games · PullUpShot- points2.0per game
- attempts3.0per game
- made0.9per game
- FG%30.4%
- effective FG%33.2%
- threes attempted0.7per game
- 3P%22.6%
SHOOTING BY DEFENDER PRESSURE
| attempts | frequency | FG% | effective FG% | threes attempted | 3P% | |
|---|---|---|---|---|---|---|
| very tight (0-2 ft) | 1.2 | 6.2 % | 56.0 % | 56.0 % | 0.0 | 0.0 % |
| tight (2-4 ft) | 8.0 | 41.9 % | 50.7 % | 52.2 % | 0.9 | 27.8 % |
| open (4-6 ft) | 6.4 | 33.2 % | 40.4 % | 48.7 % | 3.7 | 28.2 % |
| wide open (6+ ft) | 3.6 | 18.8 % | 51.0 % | 71.2 % | 3.1 | 46.6 % |
| all shots | 19.2 | 100.0 % | 47.7 % | 54.8 % | 7.7 | 35.5 % |
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20
REBOUND CONTROL
sample: 42 games · DefenseRIM DEFENCE
sample: 42 games · Defense- shots defended3.3per game#85/414
- made on those shots2.3per game
- opponent FG%69.3%not stable year to year
- rim shots defended per minute0.1per minute
REBOUND CONTROL
sample: The provider does not publish this data point's sample. · ReboundingHe converts the rebound chances that come his way.
- rebound chances11.3per game
- rebounds secured6.9per game
- offensive chances4.4per game
- defensive chances7.3per game
- conversion rate61.1%#34/283
- offensive conversion45.4%not stable year to year
- defensive conversion66.8%
- contested40.5%
- average rebound distance6.3ft
- average rebound distance (m)1.9m
DEFENSE BY ZONE
| frequency | attempts | made | FG% allowed | those shooters' normal FG% | effect on the shooter | |
|---|---|---|---|---|---|---|
| less than 6 ft | 33.8 % | 4.1 | 2.6 | 63.4 % | 63.9 % | -0.5 % |
| less than 10 ft | 43.8 % | 5.3 | 3.1 | 57.4 % | 60.1 % | -2.7 % |
| two-pointers | 63.3 % | 7.7 | 4.2 | 55.0 % | 54.9 % | 0.1 % |
| more than 15 ft | 47.5 % | 5.8 | 1.9 | 33.5 % | 36.7 % | -3.2 % |
| three-pointers | 36.7 % | 4.5 | 1.4 | 30.5 % | 35.8 % | -5.3 % |
| all shots | 100.0 % | 12.1 | 5.6 | 46.0 % | 47.5 % | -1.5 % |
Box-score events: NOT on-ball defense
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20
HUSTLE
sample: The provider does not publish this data point's sample. · player_hustle- overall effective FG%54.8%
NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20
NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)
