TRACKING INTELLIGENCE · TRACKING PROFILE
Donovan Mitchell
CLE · Guard · NBA 2025-26

TRACKING PROFILE
Movement, touches, creation and control — beyond the box score
2025-26 · Regular season
MOVEMENT
sample: 70 games · SpeedDistanceCovers less court per minute than most: plays with position, not with running.
- distance3.86km#24/414
- on offense2.09km
- on defense1.77km
- average speed6.6km/h
- speed on offense7.6km/h
- speed on defense5.7km/h
- km per minute0.12km per minute#332/414
- meters per minute115.0meters per minute
- minutes per game33.5minutes
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20
TOUCH ECOSYSTEM
sample: 70 games · PossessionsThe ball sticks with him: he dribbles a lot before deciding.
- touches70.2per game
- front-court touches31.2per game
- % of touches in the frontcourt44.4%
- touches per minute2.1per minute
- paint touches0.9per game#265/414
- elbow touches0.4per game#246/414
- post touches0.0per game
- of his game goes through the inside4.2%
- seconds per touch4.5s
- dribbles per touch4.11
- minutes with the ball5.3minutes
- points per touch0.40#26/342
- points per paint touch0.98
- per possession— · No individual possessions in tracking: not estimated
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20
PASSING & CREATION
sample: 70 games · PassingHe receives far more than he gives: he is where the play ends.
- passes made41.7per game
- passes received55.3per game
- passes received per pass made1.33
- assists5.7per game
- potential assists11.1per game
- secondary assists1.0per game
- free-throw assists0.7per game
- points created15.0per game#28/414
- % of passes ending in a basket13.6%
- points created per point scored0.54
- assisted / unassisted— · The provider publishes it, but it is not in our database
DRIVES
sample: The provider does not publish this data point's sample. · Drives- drives14.1per game#9/414
- points10.1per game
- passes made4.9per game
- assists1.2per game
- turnovers0.9per game
- shooting foul1.0per game
- attempts6.9per game
- free throws2.0per game
- FG%58.8%
- passes34.4%
- % ending in a turnover6.5%not stable year to year
- % ending in a foul7.0%
- points per drive0.72
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20
HOW IT CREATES ITS SHOTS
sample: 70 games · CatchShootHe manufactures most of his own offence: he produces more off the dribble than off the catch.
- HOW IT CREATES ITS SHOTS28.3%
CATCH & SHOOT
sample: 70 games · CatchShoot- points4.4per game
- attempts3.6per game
- made1.5per game
- FG%41.4%
- effective FG%60.8%
- threes attempted3.4per game
- 3P%40.8%
PULL-UP
sample: 70 games · PullUpShot- points9.1per game
- attempts9.1per game
- made3.6per game
- FG%39.9%
- effective FG%49.8%
- threes attempted5.4per game
- 3P%33.7%
SHOOTING BY DEFENDER PRESSURE
| attempts | frequency | FG% | effective FG% | threes attempted | 3P% | |
|---|---|---|---|---|---|---|
| very tight (0-2 ft) | 0.9 | 4.5 % | 47.6 % | 50.0 % | 0.1 | 42.9 % |
| tight (2-4 ft) | 8.0 | 40.1 % | 55.2 % | 57.3 % | 1.2 | 27.1 % |
| open (4-6 ft) | 8.1 | 40.5 % | 39.8 % | 49.9 % | 5.1 | 32.3 % |
| wide open (6+ ft) | 3.0 | 14.9 % | 53.1 % | 73.0 % | 2.4 | 49.4 % |
| all shots | 20.0 | 100.0 % | 48.3 % | 56.3 % | 8.8 | 36.4 % |
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20
REBOUND CONTROL
sample: 70 games · DefenseRIM DEFENCE
sample: 70 games · Defense- shots defended1.8per game#266/414
- made on those shots1.4per game
- opponent FG%75.6%not stable year to year
- rim shots defended per minute0.1per minute
REBOUND CONTROL
sample: The provider does not publish this data point's sample. · Rebounding- rebound chances8.0per game
- rebounds secured4.5per game
- offensive chances1.7per game
- defensive chances6.3per game
- conversion rate56.7%#107/283
- offensive conversion41.7%not stable year to year
- defensive conversion60.2%
- contested19.0%
- average rebound distance9.5ft
- average rebound distance (m)2.9m
DEFENSE BY ZONE
| frequency | attempts | made | FG% allowed | those shooters' normal FG% | effect on the shooter | |
|---|---|---|---|---|---|---|
| less than 6 ft | 30.1 % | 2.9 | 1.7 | 58.5 % | 63.8 % | -5.3 % |
| less than 10 ft | 38.4 % | 3.7 | 2.1 | 56.7 % | 59.4 % | -2.7 % |
| two-pointers | 53.5 % | 5.2 | 2.9 | 55.5 % | 55.0 % | 0.5 % |
| more than 15 ft | 51.3 % | 5.0 | 2.0 | 39.3 % | 36.6 % | 2.6 % |
| three-pointers | 46.5 % | 4.5 | 1.7 | 38.6 % | 36.0 % | 2.6 % |
| all shots | 100.0 % | 9.7 | 4.6 | 47.6 % | 46.6 % | 1.1 % |
Box-score events: NOT on-ball defense
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20
HUSTLE
sample: The provider does not publish this data point's sample. · player_hustle- overall effective FG%56.3%
NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20
NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)
