TRACKING INTELLIGENCE · TRACKING PROFILE
Bam Adebayo
MIA · Center-Forward · NBA 2025-26

TRACKING PROFILE
Movement, touches, creation and control — beyond the box score
2025-26 · Regular season
MOVEMENT
sample: 73 games · SpeedDistance- distance3.86km#24/414
- on offense1.93km
- on defense1.77km
- average speed6.8km/h
- speed on offense7.6km/h
- speed on defense6.1km/h
- km per minute0.12km per minute#238/414
- meters per minute119.0meters per minute
- minutes per game32.4minutes
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20
TOUCH ECOSYSTEM
sample: 73 games · Possessions- touches57.7per game
- front-court touches31.4per game
- % of touches in the frontcourt54.4%
- touches per minute1.8per minute
- paint touches4.1per game#58/414
- elbow touches2.1per game#37/414
- post touches2.6per game
- of his game goes through the inside28.0%
- seconds per touch2.5s
- dribbles per touch1.60
- minutes with the ball2.4minutes
- points per touch0.35#62/342
- points per paint touch0.94
- per possession— · No individual possessions in tracking: not estimated
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20
PASSING & CREATION
sample: 73 games · PassingHe produces similarly both ways: neither dependent on the pass nor living off isolation.
- passes made36.6per game
- passes received35.8per game
- passes received per pass made0.98
- assists3.2per game
- potential assists4.8per game
- secondary assists0.5per game
- free-throw assists0.2per game
- points created8.4per game#108/414
- % of passes ending in a basket8.7%
- points created per point scored0.42
- assisted / unassisted— · The provider publishes it, but it is not in our database
DRIVES
sample: The provider does not publish this data point's sample. · Drives- drives7.1per game#86/414
- points5.2per game
- passes made1.8per game
- assists0.3per game
- turnovers0.3per game
- shooting foul1.0per game
- attempts3.8per game
- free throws2.0per game
- FG%46.0%
- passes25.8%
- % ending in a turnover4.5%not stable year to year
- % ending in a foul14.2%
- points per drive0.73
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20
HOW IT CREATES ITS SHOTS
sample: 73 games · CatchShootHe lives off the pass: he produces more off the catch than creating his own shot.
- HOW IT CREATES ITS SHOTS57.8%
CATCH & SHOOT
sample: 73 games · CatchShoot- points5.0per game
- attempts5.2per game
- made1.8per game
- FG%34.6%
- effective FG%48.4%
- threes attempted4.6per game
- 3P%31.4%
PULL-UP
sample: 73 games · PullUpShot- points2.9per game
- attempts3.8per game
- made1.3per game
- FG%34.7%
- effective FG%38.3%
- threes attempted0.8per game
- 3P%32.3%
SHOOTING BY DEFENDER PRESSURE
| attempts | frequency | FG% | effective FG% | threes attempted | 3P% | |
|---|---|---|---|---|---|---|
| very tight (0-2 ft) | 0.9 | 5.7 % | 40.0 % | 40.0 % | 0.0 | — |
| tight (2-4 ft) | 6.0 | 38.2 % | 50.2 % | 50.2 % | 0.1 | 0.0 % |
| open (4-6 ft) | 4.4 | 28.4 % | 39.2 % | 42.7 % | 1.6 | 20.2 % |
| wide open (6+ ft) | 4.3 | 27.6 % | 41.9 % | 58.3 % | 3.8 | 37.6 % |
| all shots | 15.6 | 100.0 % | 44.2 % | 49.7 % | 5.5 | 31.7 % |
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20
REBOUND CONTROL
sample: 73 games · DefenseOpponents attack his rim constantly: he is the one down there.
RIM DEFENCE
sample: 73 games · Defense- shots defended4.4per game#38/414
- made on those shots2.8per game
- opponent FG%64.7%not stable year to year
- rim shots defended per minute0.1per minute
REBOUND CONTROL
sample: The provider does not publish this data point's sample. · ReboundingHe converts the rebound chances that come his way.
- rebound chances15.2per game
- rebounds secured10.0per game
- offensive chances4.6per game
- defensive chances11.3per game
- conversion rate65.8%#5/283
- offensive conversion44.6%not stable year to year
- defensive conversion70.5%
- contested33.3%
- average rebound distance5.9ft
- average rebound distance (m)1.8m
DEFENSE BY ZONE
| frequency | attempts | made | FG% allowed | those shooters' normal FG% | effect on the shooter | |
|---|---|---|---|---|---|---|
| less than 6 ft | 35.3 % | 5.3 | 3.3 | 63.0 % | 65.0 % | -2.0 % |
| less than 10 ft | 45.1 % | 6.8 | 3.8 | 56.2 % | 60.8 % | -4.6 % |
| two-pointers | 65.1 % | 9.8 | 5.0 | 51.4 % | 56.1 % | -4.7 % |
| more than 15 ft | 44.5 % | 6.7 | 2.3 | 34.8 % | 36.5 % | -1.7 % |
| three-pointers | 34.9 % | 5.2 | 1.8 | 34.6 % | 35.7 % | -1.1 % |
| all shots | 100.0 % | 15.0 | 6.8 | 45.6 % | 48.6 % | -3.0 % |
Box-score events: NOT on-ball defense
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20
HUSTLE
sample: The provider does not publish this data point's sample. · player_hustle- overall effective FG%49.7%
NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20
NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)
