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TRACKING INTELLIGENCE · TRACKING PROFILE

Bam Adebayo

MIA · Center-Forward · NBA 2025-26

Bam Adebayo

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season73 box-score gamesTracking in 73 of 73 games

MOVEMENT

sample: 73 games · SpeedDistance
  • distance3.86km#24/414
  • on offense1.93km
  • on defense1.77km
  • average speed6.8km/h
  • speed on offense7.6km/h
  • speed on defense6.1km/h
  • km per minute0.12km per minute#238/414
  • meters per minute119.0meters per minute
  • minutes per game32.4minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20

TOUCH ECOSYSTEM

sample: 73 games · Possessions
  • touches57.7per game
  • front-court touches31.4per game
  • % of touches in the frontcourt54.4%
  • touches per minute1.8per minute
  • paint touches4.1per game#58/414
  • elbow touches2.1per game#37/414
  • post touches2.6per game
  • of his game goes through the inside28.0%
  • seconds per touch2.5s
  • dribbles per touch1.60
  • minutes with the ball2.4minutes
  • points per touch0.35#62/342
  • points per paint touch0.94
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20

PASSING & CREATION

sample: 73 games · Passing

He produces similarly both ways: neither dependent on the pass nor living off isolation.

  • passes made36.6per game
  • passes received35.8per game
  • passes received per pass made0.98
  • assists3.2per game
  • potential assists4.8per game
  • secondary assists0.5per game
  • free-throw assists0.2per game
  • points created8.4per game#108/414
  • % of passes ending in a basket8.7%
  • points created per point scored0.42
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives
  • drives7.1per game#86/414
  • points5.2per game
  • passes made1.8per game
  • assists0.3per game
  • turnovers0.3per game
  • shooting foul1.0per game
  • attempts3.8per game
  • free throws2.0per game
  • FG%46.0%
  • passes25.8%
  • % ending in a turnover4.5%not stable year to year
  • % ending in a foul14.2%
  • points per drive0.73

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20

HOW IT CREATES ITS SHOTS

sample: 73 games · CatchShoot

He lives off the pass: he produces more off the catch than creating his own shot.

  • HOW IT CREATES ITS SHOTS57.8%

CATCH & SHOOT

sample: 73 games · CatchShoot
  • points5.0per game
  • attempts5.2per game
  • made1.8per game
  • FG%34.6%
  • effective FG%48.4%
  • threes attempted4.6per game
  • 3P%31.4%

PULL-UP

sample: 73 games · PullUpShot
  • points2.9per game
  • attempts3.8per game
  • made1.3per game
  • FG%34.7%
  • effective FG%38.3%
  • threes attempted0.8per game
  • 3P%32.3%

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
very tight (0-2 ft)0.95.7 %40.0 %40.0 %0.0
tight (2-4 ft)6.038.2 %50.2 %50.2 %0.10.0 %
open (4-6 ft)4.428.4 %39.2 %42.7 %1.620.2 %
wide open (6+ ft)4.327.6 %41.9 %58.3 %3.837.6 %
all shots15.6100.0 %44.2 %49.7 %5.531.7 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20

REBOUND CONTROL

sample: 73 games · Defense

Opponents attack his rim constantly: he is the one down there.

RIM DEFENCE

sample: 73 games · Defense
  • shots defended4.4per game#38/414
  • made on those shots2.8per game
  • opponent FG%64.7%not stable year to year
  • rim shots defended per minute0.1per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding

He converts the rebound chances that come his way.

  • rebound chances15.2per game
  • rebounds secured10.0per game
  • offensive chances4.6per game
  • defensive chances11.3per game
  • conversion rate65.8%#5/283
  • offensive conversion44.6%not stable year to year
  • defensive conversion70.5%
  • contested33.3%
  • average rebound distance5.9ft
  • average rebound distance (m)1.8m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft35.3 %5.33.363.0 %65.0 %-2.0 %
less than 10 ft45.1 %6.83.856.2 %60.8 %-4.6 %
two-pointers65.1 %9.85.051.4 %56.1 %-4.7 %
more than 15 ft44.5 %6.72.334.8 %36.5 %-1.7 %
three-pointers34.9 %5.21.834.6 %35.7 %-1.1 %
all shots100.0 %15.06.845.6 %48.6 %-3.0 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%49.7%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

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