TRACKING INTELLIGENCE · TRACKING PROFILE
Tony Bradley
ATL · Center-Forward · NBA 2025-26

TRACKING PROFILE
Movement, touches, creation and control — beyond the box score
2025-26 · Regular season
MOVEMENT
sample: 41 games · SpeedDistance- distance1.29km#377/414
- on offense0.64km
- on defense0.64km
- average speed7.1km/h
- speed on offense7.3km/h
- speed on defense7.0km/h
- km per minute0.12km per minute#293/414
- meters per minute117.0meters per minute
- minutes per game11.0minutes
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20
TOUCH ECOSYSTEM
sample: 41 games · PossessionsTouch and go: he barely dribbles before deciding.
- touches12.1per game
- front-court touches8.0per game
- % of touches in the frontcourt66.1%
- touches per minute1.1per minute
- paint touches2.9per game#85/414
- elbow touches0.9per game#116/414
- post touches0.2per game
- of his game goes through the inside50.0%
- seconds per touch1.4s
- dribbles per touch0.46
- minutes with the ball0.3minutes
- points per touch0.33
- points per paint touch0.76
- per possession— · No individual possessions in tracking: not estimated
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20
PASSING & CREATION
sample: 41 games · Passing- passes made8.4per game
- passes received6.6per game
- passes received per pass made0.79
- assists0.5per game
- potential assists1.0per game
- secondary assists0.0per game
- free-throw assists0.1per game
- points created1.5per game#383/414
- % of passes ending in a basket6.4%
- points created per point scored0.38
- assisted / unassisted— · The provider publishes it, but it is not in our database
DRIVES
sample: The provider does not publish this data point's sample. · Drives- drives0.3per game#387/414
- points0.3per game
- passes made0.0per game
- assists0.0per game
- turnovers0.0per game
- shooting foul0.0per game
- attempts0.2per game
- free throws0.0per game
- FG%60.0%
- passes16.7%
- % ending in a turnover0.0%not stable year to year
- % ending in a foul0.0%
- points per drive1.00
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20
HOW IT CREATES ITS SHOTS
sample: 41 games · CatchShoot- HOW IT CREATES ITS SHOTS75.0%
CATCH & SHOOT
sample: 41 games · CatchShoot- points0.2per game
- attempts0.3per game
- made0.1per game
- FG%36.4%
- effective FG%45.5%
- threes attempted0.1per game
- 3P%50.0%
PULL-UP
sample: 41 games · PullUpShot- points0.1per game
- attempts0.1per game
- made0.0per game
- FG%66.7%
- effective FG%66.7%
- threes attempted0.0per game
- 3P%— · No attempts: no percentage
SHOOTING BY DEFENDER PRESSURE
| attempts | frequency | FG% | effective FG% | threes attempted | 3P% | |
|---|---|---|---|---|---|---|
| very tight (0-2 ft) | 0.4 | 13.7 % | 56.3 % | 56.3 % | 0.0 | — |
| tight (2-4 ft) | 1.8 | 61.5 % | 50.0 % | 50.0 % | 0.0 | — |
| open (4-6 ft) | 0.3 | 12.0 % | 85.7 % | 89.3 % | 0.0 | 100.0 % |
| wide open (6+ ft) | 0.4 | 12.8 % | 46.7 % | 50.0 % | 0.1 | 33.3 % |
| all shots | 2.9 | 100.0 % | 54.7 % | 55.6 % | 0.1 | 50.0 % |
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20
REBOUND CONTROL
sample: 41 games · DefenseRIM DEFENCE
sample: 41 games · Defense- shots defended1.6per game#297/414
- made on those shots1.1per game
- opponent FG%67.2%not stable year to year
- rim shots defended per minute0.2per minute
REBOUND CONTROL
sample: The provider does not publish this data point's sample. · Rebounding- rebound chances5.4per game
- rebounds secured2.8per game
- offensive chances3.3per game
- defensive chances2.3per game
- conversion rate52.3%#212/283
- offensive conversion44.4%not stable year to year
- defensive conversion58.3%
- contested49.1%
- average rebound distance4.5ft
- average rebound distance (m)1.4m
DEFENSE BY ZONE
| frequency | attempts | made | FG% allowed | those shooters' normal FG% | effect on the shooter | |
|---|---|---|---|---|---|---|
| less than 6 ft | 38.9 % | 2.1 | 1.2 | 55.6 % | 64.1 % | -8.6 % |
| less than 10 ft | 51.4 % | 2.8 | 1.5 | 52.6 % | 60.2 % | -7.6 % |
| two-pointers | 60.0 % | 3.3 | 1.7 | 50.5 % | 56.5 % | -6.1 % |
| more than 15 ft | 43.8 % | 2.4 | 0.9 | 39.5 % | 36.9 % | 2.6 % |
| three-pointers | 40.0 % | 2.2 | 0.9 | 40.5 % | 35.9 % | 4.6 % |
| all shots | 100.0 % | 5.4 | 2.5 | 46.5 % | 48.5 % | -2.0 % |
Box-score events: NOT on-ball defense
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20
HUSTLE
sample: The provider does not publish this data point's sample. · player_hustle- overall effective FG%55.6%
NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20
NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)
