SportiveWorldSportiveWorld

TRACKING INTELLIGENCE · TRACKING PROFILE

Kyle Kuzma

MIL · Forward · NBA 2025-26

Kyle Kuzma

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season69 box-score gamesTracking in 69 of 69 games

MOVEMENT

sample: 69 games · SpeedDistance
  • distance3.06km#148/414
  • on offense1.61km
  • on defense1.45km
  • average speed7.0km/h
  • speed on offense7.6km/h
  • speed on defense6.5km/h
  • km per minute0.12km per minute#300/414
  • meters per minute117.0meters per minute
  • minutes per game26.2minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20

TOUCH ECOSYSTEM

sample: 69 games · Possessions

Touch and go: he barely dribbles before deciding.

  • touches43.9per game
  • front-court touches25.1per game
  • % of touches in the frontcourt57.2%
  • touches per minute1.7per minute
  • paint touches2.4per game#107/414
  • elbow touches1.3per game#77/414
  • post touches0.4per game
  • of his game goes through the inside16.3%
  • seconds per touch2.5s
  • dribbles per touch1.43
  • minutes with the ball1.9minutes
  • points per touch0.30#135/342
  • points per paint touch0.92
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20

PASSING & CREATION

sample: 69 games · Passing

He produces similarly both ways: neither dependent on the pass nor living off isolation.

  • passes made29.9per game
  • passes received28.0per game
  • passes received per pass made0.94
  • assists2.7per game
  • potential assists4.9per game
  • secondary assists0.4per game
  • free-throw assists0.2per game
  • points created7.0per game#138/414
  • % of passes ending in a basket8.9%
  • points created per point scored0.54
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives
  • drives5.3per game#134/414
  • points3.7per game
  • passes made1.8per game
  • assists0.4per game
  • turnovers0.4per game
  • shooting foul0.4per game
  • attempts2.5per game
  • free throws0.9per game
  • FG%54.9%
  • passes33.7%
  • % ending in a turnover7.9%not stable year to year
  • % ending in a foul8.4%
  • points per drive0.70

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20

HOW IT CREATES ITS SHOTS

sample: 69 games · CatchShoot

He lives off the pass: he produces more off the catch than creating his own shot.

  • HOW IT CREATES ITS SHOTS73.8%

CATCH & SHOOT

sample: 69 games · CatchShoot
  • points3.1per game
  • attempts3.1per game
  • made1.1per game
  • FG%34.3%
  • effective FG%50.0%
  • threes attempted2.9per game
  • 3P%34.2%

PULL-UP

sample: 69 games · PullUpShot
  • points0.9per game
  • attempts1.1per game
  • made0.4per game
  • FG%33.3%
  • effective FG%42.0%
  • threes attempted0.5per game
  • 3P%35.1%

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
very tight (0-2 ft)0.76.5 %51.1 %51.1 %0.0
tight (2-4 ft)4.444.3 %55.7 %55.7 %0.10.0 %
open (4-6 ft)2.525.0 %38.4 %44.5 %1.323.9 %
wide open (6+ ft)2.424.2 %47.9 %66.5 %2.142.8 %
all shots10.0100.0 %49.2 %55.2 %3.534.7 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20

REBOUND CONTROL

sample: 69 games · Defense

RIM DEFENCE

sample: 69 games · Defense
  • shots defended2.2per game#193/414
  • made on those shots1.4per game
  • opponent FG%63.2%not stable year to year
  • rim shots defended per minute0.1per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding
  • rebound chances7.9per game
  • rebounds secured4.6per game
  • offensive chances2.2per game
  • defensive chances5.9per game
  • conversion rate58.0%#81/283
  • offensive conversion37.3%not stable year to year
  • defensive conversion62.3%
  • contested30.0%
  • average rebound distance6.4ft
  • average rebound distance (m)2.0m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft35.6 %3.31.957.8 %63.2 %-5.4 %
less than 10 ft45.2 %4.22.353.8 %58.7 %-5.0 %
two-pointers62.4 %5.82.848.6 %54.7 %-6.0 %
more than 15 ft44.7 %4.21.536.0 %37.1 %-1.1 %
three-pointers37.6 %3.51.337.0 %36.3 %0.7 %
all shots100.0 %9.44.144.3 %46.9 %-2.7 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%55.2%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

WHAT YOU CAN ASKThe assistant receives this screen's context: NBA, the chosen season and type.