TRACKING INTELLIGENCE · TRACKING PROFILE
Miles Bridges
CHA · Forward · NBA 2025-26

TRACKING PROFILE
Movement, touches, creation and control — beyond the box score
2025-26 · Regular season
MOVEMENT
sample: 77 games · SpeedDistanceCovers less court per minute than most: plays with position, not with running.
- distance3.54km#63/414
- on offense1.93km
- on defense1.61km
- average speed6.7km/h
- speed on offense7.1km/h
- speed on defense6.2km/h
- km per minute0.11km per minute#347/414
- meters per minute114.0meters per minute
- minutes per game31.0minutes
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20
TOUCH ECOSYSTEM
sample: 77 games · Possessions- touches51.7per game
- front-court touches29.7per game
- % of touches in the frontcourt57.4%
- touches per minute1.7per minute
- paint touches2.1per game#134/414
- elbow touches0.8per game#130/414
- post touches0.9per game
- of his game goes through the inside12.8%
- seconds per touch2.7s
- dribbles per touch1.97
- minutes with the ball2.3minutes
- points per touch0.33#83/342
- points per paint touch1.14
- per possession— · No individual possessions in tracking: not estimated
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20
PASSING & CREATION
sample: 77 games · PassingHe produces similarly both ways: neither dependent on the pass nor living off isolation.
- passes made34.0per game
- passes received36.7per game
- passes received per pass made1.08
- assists3.2per game
- potential assists5.8per game
- secondary assists0.4per game
- free-throw assists0.2per game
- points created8.8per game#98/414
- % of passes ending in a basket9.4%
- points created per point scored0.51
- assisted / unassisted— · The provider publishes it, but it is not in our database
DRIVES
sample: The provider does not publish this data point's sample. · DrivesWhen he drives, he drives to finish: he almost always ends the play himself.
- drives7.8per game#77/414
- points5.7per game
- passes made1.9per game
- assists0.4per game
- turnovers0.4per game
- shooting foul0.8per game
- attempts4.6per game
- free throws1.5per game
- FG%48.5%
- passes23.8%
- % ending in a turnover5.2%not stable year to year
- % ending in a foul10.0%
- points per drive0.73
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20
HOW IT CREATES ITS SHOTS
sample: 77 games · CatchShootHe lives off the pass: he produces more off the catch than creating his own shot.
- HOW IT CREATES ITS SHOTS64.6%
CATCH & SHOOT
sample: 77 games · CatchShoot- points4.6per game
- attempts4.2per game
- made1.6per game
- FG%37.0%
- effective FG%55.1%
- threes attempted4.1per game
- 3P%37.0%
PULL-UP
sample: 77 games · PullUpShot- points1.6per game
- attempts2.3per game
- made0.6per game
- FG%27.3%
- effective FG%35.5%
- threes attempted1.6per game
- 3P%24.0%
SHOOTING BY DEFENDER PRESSURE
| attempts | frequency | FG% | effective FG% | threes attempted | 3P% | |
|---|---|---|---|---|---|---|
| very tight (0-2 ft) | 0.8 | 6.2 % | 55.4 % | 56.2 % | 0.0 | 100.0 % |
| tight (2-4 ft) | 5.4 | 40.0 % | 50.8 % | 51.1 % | 0.3 | 9.5 % |
| open (4-6 ft) | 3.8 | 28.4 % | 44.9 % | 54.9 % | 2.4 | 32.6 % |
| wide open (6+ ft) | 3.4 | 25.3 % | 37.1 % | 53.4 % | 3.1 | 35.5 % |
| all shots | 13.5 | 100.0 % | 46.0 % | 53.1 % | 5.8 | 33.3 % |
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20
REBOUND CONTROL
sample: 77 games · DefenseRIM DEFENCE
sample: 77 games · Defense- shots defended2.6per game#146/414
- made on those shots1.8per game
- opponent FG%67.0%not stable year to year
- rim shots defended per minute0.1per minute
REBOUND CONTROL
sample: The provider does not publish this data point's sample. · ReboundingHe converts the rebound chances that come his way.
- rebound chances9.6per game
- rebounds secured5.8per game
- offensive chances2.4per game
- defensive chances7.7per game
- conversion rate60.6%#41/283
- offensive conversion41.4%not stable year to year
- defensive conversion63.1%
- contested25.8%
- average rebound distance6.7ft
- average rebound distance (m)2.0m
DEFENSE BY ZONE
| frequency | attempts | made | FG% allowed | those shooters' normal FG% | effect on the shooter | |
|---|---|---|---|---|---|---|
| less than 6 ft | 34.3 % | 4.0 | 2.4 | 60.7 % | 63.9 % | -3.2 % |
| less than 10 ft | 43.4 % | 5.0 | 3.0 | 58.8 % | 59.4 % | -0.5 % |
| two-pointers | 58.7 % | 6.8 | 3.7 | 54.6 % | 54.9 % | -0.3 % |
| more than 15 ft | 49.2 % | 5.7 | 2.0 | 35.2 % | 36.3 % | -1.1 % |
| three-pointers | 41.3 % | 4.8 | 1.7 | 34.8 % | 35.7 % | -0.9 % |
| all shots | 100.0 % | 11.6 | 5.4 | 46.4 % | 47.4 % | -1.0 % |
Box-score events: NOT on-ball defense
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20
HUSTLE
sample: The provider does not publish this data point's sample. · player_hustle- overall effective FG%53.1%
NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20
NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)
