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TRACKING INTELLIGENCE · TRACKING PROFILE

Bruce Brown

DEN · Guard-Forward · NBA 2025-26

Bruce Brown

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season82 box-score gamesTracking in 82 of 82 games

MOVEMENT

sample: 82 games · SpeedDistance

Covers less court per minute than most: plays with position, not with running.

  • distance2.74km#186/414
  • on offense1.45km
  • on defense1.29km
  • average speed6.5km/h
  • speed on offense6.8km/h
  • speed on defense6.2km/h
  • km per minute0.11km per minute#372/414
  • meters per minute112.0meters per minute
  • minutes per game24.4minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20

TOUCH ECOSYSTEM

sample: 82 games · Possessions
  • touches37.0per game
  • front-court touches16.5per game
  • % of touches in the frontcourt44.6%
  • touches per minute1.5per minute
  • paint touches2.3per game#117/414
  • elbow touches0.8per game#130/414
  • post touches0.0per game
  • of his game goes through the inside18.8%
  • seconds per touch3.5s
  • dribbles per touch2.92
  • minutes with the ball2.2minutes
  • points per touch0.21#273/342
  • points per paint touch0.76
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20

PASSING & CREATION

sample: 82 games · Passing

He produces similarly both ways: neither dependent on the pass nor living off isolation.

  • passes made27.8per game
  • passes received25.9per game
  • passes received per pass made0.93
  • assists2.1per game
  • potential assists3.6per game
  • secondary assists0.3per game
  • free-throw assists0.3per game
  • points created5.6per game#188/414
  • % of passes ending in a basket7.6%
  • points created per point scored0.71
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives
  • drives3.0per game#216/414
  • points1.6per game
  • passes made1.1per game
  • assists0.4per game
  • turnovers0.2per game
  • shooting foul0.2per game
  • attempts1.5per game
  • free throws0.3per game
  • FG%42.7%
  • passes37.6%
  • % ending in a turnover5.6%not stable year to year
  • % ending in a foul5.2%
  • points per drive0.53

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20

HOW IT CREATES ITS SHOTS

sample: 82 games · CatchShoot
  • HOW IT CREATES ITS SHOTS66.7%

CATCH & SHOOT

sample: 82 games · CatchShoot
  • points2.0per game
  • attempts1.8per game
  • made0.7per game
  • FG%38.9%
  • effective FG%57.6%
  • threes attempted1.7per game
  • 3P%39.1%

PULL-UP

sample: 82 games · PullUpShot
  • points0.6per game
  • attempts0.9per game
  • made0.3per game
  • FG%31.4%
  • effective FG%33.6%
  • threes attempted0.1per game
  • 3P%37.5%

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
very tight (0-2 ft)0.710.7 %32.1 %32.1 %0.0
tight (2-4 ft)2.844.3 %50.6 %51.3 %0.142.9 %
open (4-6 ft)1.625.7 %47.0 %53.7 %0.730.5 %
wide open (6+ ft)1.219.3 %49.5 %67.3 %1.043.9 %
all shots6.4100.0 %47.5 %53.0 %1.838.5 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20

REBOUND CONTROL

sample: 82 games · Defense

RIM DEFENCE

sample: 82 games · Defense
  • shots defended1.7per game#279/414
  • made on those shots1.3per game
  • opponent FG%78.0%not stable year to year
  • rim shots defended per minute0.1per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding
  • rebound chances6.8per game
  • rebounds secured3.9per game
  • offensive chances2.5per game
  • defensive chances4.5per game
  • conversion rate56.5%#112/283
  • offensive conversion40.3%not stable year to year
  • defensive conversion63.0%
  • contested20.1%
  • average rebound distance7.7ft
  • average rebound distance (m)2.4m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft29.0 %2.92.069.1 %63.1 %5.9 %
less than 10 ft38.5 %3.82.461.5 %58.7 %2.7 %
two-pointers58.3 %5.83.255.4 %54.1 %1.2 %
more than 15 ft49.3 %4.91.632.8 %36.5 %-3.7 %
three-pointers41.7 %4.21.332.1 %35.7 %-3.6 %
all shots100.0 %9.94.545.6 %46.4 %-0.7 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%53.0%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

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