TRACKING INTELLIGENCE · TRACKING PROFILE
Bruce Brown
DEN · Guard-Forward · NBA 2025-26

TRACKING PROFILE
Movement, touches, creation and control — beyond the box score
2025-26 · Regular season
MOVEMENT
sample: 82 games · SpeedDistanceCovers less court per minute than most: plays with position, not with running.
- distance2.74km#186/414
- on offense1.45km
- on defense1.29km
- average speed6.5km/h
- speed on offense6.8km/h
- speed on defense6.2km/h
- km per minute0.11km per minute#372/414
- meters per minute112.0meters per minute
- minutes per game24.4minutes
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20
TOUCH ECOSYSTEM
sample: 82 games · Possessions- touches37.0per game
- front-court touches16.5per game
- % of touches in the frontcourt44.6%
- touches per minute1.5per minute
- paint touches2.3per game#117/414
- elbow touches0.8per game#130/414
- post touches0.0per game
- of his game goes through the inside18.8%
- seconds per touch3.5s
- dribbles per touch2.92
- minutes with the ball2.2minutes
- points per touch0.21#273/342
- points per paint touch0.76
- per possession— · No individual possessions in tracking: not estimated
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20
PASSING & CREATION
sample: 82 games · PassingHe produces similarly both ways: neither dependent on the pass nor living off isolation.
- passes made27.8per game
- passes received25.9per game
- passes received per pass made0.93
- assists2.1per game
- potential assists3.6per game
- secondary assists0.3per game
- free-throw assists0.3per game
- points created5.6per game#188/414
- % of passes ending in a basket7.6%
- points created per point scored0.71
- assisted / unassisted— · The provider publishes it, but it is not in our database
DRIVES
sample: The provider does not publish this data point's sample. · Drives- drives3.0per game#216/414
- points1.6per game
- passes made1.1per game
- assists0.4per game
- turnovers0.2per game
- shooting foul0.2per game
- attempts1.5per game
- free throws0.3per game
- FG%42.7%
- passes37.6%
- % ending in a turnover5.6%not stable year to year
- % ending in a foul5.2%
- points per drive0.53
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20
HOW IT CREATES ITS SHOTS
sample: 82 games · CatchShoot- HOW IT CREATES ITS SHOTS66.7%
CATCH & SHOOT
sample: 82 games · CatchShoot- points2.0per game
- attempts1.8per game
- made0.7per game
- FG%38.9%
- effective FG%57.6%
- threes attempted1.7per game
- 3P%39.1%
PULL-UP
sample: 82 games · PullUpShot- points0.6per game
- attempts0.9per game
- made0.3per game
- FG%31.4%
- effective FG%33.6%
- threes attempted0.1per game
- 3P%37.5%
SHOOTING BY DEFENDER PRESSURE
| attempts | frequency | FG% | effective FG% | threes attempted | 3P% | |
|---|---|---|---|---|---|---|
| very tight (0-2 ft) | 0.7 | 10.7 % | 32.1 % | 32.1 % | 0.0 | — |
| tight (2-4 ft) | 2.8 | 44.3 % | 50.6 % | 51.3 % | 0.1 | 42.9 % |
| open (4-6 ft) | 1.6 | 25.7 % | 47.0 % | 53.7 % | 0.7 | 30.5 % |
| wide open (6+ ft) | 1.2 | 19.3 % | 49.5 % | 67.3 % | 1.0 | 43.9 % |
| all shots | 6.4 | 100.0 % | 47.5 % | 53.0 % | 1.8 | 38.5 % |
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20
REBOUND CONTROL
sample: 82 games · DefenseRIM DEFENCE
sample: 82 games · Defense- shots defended1.7per game#279/414
- made on those shots1.3per game
- opponent FG%78.0%not stable year to year
- rim shots defended per minute0.1per minute
REBOUND CONTROL
sample: The provider does not publish this data point's sample. · Rebounding- rebound chances6.8per game
- rebounds secured3.9per game
- offensive chances2.5per game
- defensive chances4.5per game
- conversion rate56.5%#112/283
- offensive conversion40.3%not stable year to year
- defensive conversion63.0%
- contested20.1%
- average rebound distance7.7ft
- average rebound distance (m)2.4m
DEFENSE BY ZONE
| frequency | attempts | made | FG% allowed | those shooters' normal FG% | effect on the shooter | |
|---|---|---|---|---|---|---|
| less than 6 ft | 29.0 % | 2.9 | 2.0 | 69.1 % | 63.1 % | 5.9 % |
| less than 10 ft | 38.5 % | 3.8 | 2.4 | 61.5 % | 58.7 % | 2.7 % |
| two-pointers | 58.3 % | 5.8 | 3.2 | 55.4 % | 54.1 % | 1.2 % |
| more than 15 ft | 49.3 % | 4.9 | 1.6 | 32.8 % | 36.5 % | -3.7 % |
| three-pointers | 41.7 % | 4.2 | 1.3 | 32.1 % | 35.7 % | -3.6 % |
| all shots | 100.0 % | 9.9 | 4.5 | 45.6 % | 46.4 % | -0.7 % |
Box-score events: NOT on-ball defense
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20
HUSTLE
sample: The provider does not publish this data point's sample. · player_hustle- overall effective FG%53.0%
NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20
NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)
