TRACKING INTELLIGENCE · TRACKING PROFILE
Jalen Brunson
NYK · Guard · NBA 2025-26

TRACKING PROFILE
Movement, touches, creation and control — beyond the box score
2025-26 · Regular season
MOVEMENT
sample: 74 games · SpeedDistance- distance4.18km#4/414
- on offense2.41km
- on defense1.77km
- average speed6.9km/h
- speed on offense7.6km/h
- speed on defense6.1km/h
- km per minute0.12km per minute#232/414
- meters per minute120.0meters per minute
- minutes per game35.0minutes
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20
TOUCH ECOSYSTEM
sample: 74 games · PossessionsThe ball sticks with him: he dribbles a lot before deciding.
- touches91.3per game
- front-court touches34.7per game
- % of touches in the frontcourt38.0%
- touches per minute2.6per minute
- paint touches0.5per game#335/414
- elbow touches0.4per game#246/414
- post touches0.6per game
- of his game goes through the inside4.3%
- seconds per touch5.3s
- dribbles per touch4.88
- minutes with the ball8.0minutes
- points per touch0.28#158/342
- points per paint touch0.47
- per possession— · No individual possessions in tracking: not estimated
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20
PASSING & CREATION
sample: 74 games · PassingHe produces similarly both ways: neither dependent on the pass nor living off isolation.
- passes made63.6per game
- passes received72.2per game
- passes received per pass made1.14
- assists6.8per game
- potential assists11.7per game
- secondary assists1.2per game
- free-throw assists0.5per game
- points created17.4per game#17/414
- % of passes ending in a basket10.7%
- points created per point scored0.67
- assisted / unassisted— · The provider publishes it, but it is not in our database
DRIVES
sample: The provider does not publish this data point's sample. · Drives- drives14.8per game#8/414
- points10.7per game
- passes made4.5per game
- assists1.0per game
- turnovers0.6per game
- shooting foul1.0per game
- attempts8.3per game
- free throws2.0per game
- FG%52.4%
- passes30.4%
- % ending in a turnover4.3%not stable year to year
- % ending in a foul7.0%
- points per drive0.72
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20
HOW IT CREATES ITS SHOTS
sample: 74 games · CatchShootHe manufactures most of his own offence: he produces more off the dribble than off the catch.
- HOW IT CREATES ITS SHOTS22.1%
CATCH & SHOOT
sample: 74 games · CatchShoot- points3.7per game
- attempts3.1per game
- made1.3per game
- FG%40.6%
- effective FG%60.3%
- threes attempted3.0per game
- 3P%40.7%
PULL-UP
sample: 74 games · PullUpShot- points11.0per game
- attempts10.9per game
- made4.8per game
- FG%43.9%
- effective FG%50.4%
- threes attempted4.1per game
- 3P%34.3%
SHOOTING BY DEFENDER PRESSURE
| attempts | frequency | FG% | effective FG% | threes attempted | 3P% | |
|---|---|---|---|---|---|---|
| very tight (0-2 ft) | 0.8 | 4.0 % | 47.5 % | 48.3 % | 0.0 | 33.3 % |
| tight (2-4 ft) | 8.5 | 42.8 % | 48.6 % | 51.5 % | 1.3 | 37.4 % |
| open (4-6 ft) | 8.5 | 42.4 % | 45.0 % | 53.5 % | 4.0 | 35.8 % |
| wide open (6+ ft) | 2.2 | 10.8 % | 45.9 % | 61.6 % | 1.7 | 39.4 % |
| all shots | 19.9 | 100.0 % | 46.7 % | 53.3 % | 7.1 | 36.9 % |
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20
REBOUND CONTROL
sample: 74 games · DefenseRIM DEFENCE
sample: 74 games · Defense- shots defended2.4per game#167/414
- made on those shots1.9per game
- opponent FG%77.8%not stable year to year
- rim shots defended per minute0.1per minute
REBOUND CONTROL
sample: The provider does not publish this data point's sample. · Rebounding- rebound chances6.4per game
- rebounds secured3.3per game
- offensive chances1.3per game
- defensive chances5.2per game
- conversion rate51.6%#224/283
- offensive conversion32.3%not stable year to year
- defensive conversion56.3%
- contested17.0%
- average rebound distance9.7ft
- average rebound distance (m)3.0m
DEFENSE BY ZONE
| frequency | attempts | made | FG% allowed | those shooters' normal FG% | effect on the shooter | |
|---|---|---|---|---|---|---|
| less than 6 ft | 31.3 % | 4.1 | 2.9 | 70.9 % | 62.8 % | 8.1 % |
| less than 10 ft | 41.9 % | 5.4 | 3.5 | 65.0 % | 58.7 % | 6.3 % |
| two-pointers | 54.8 % | 7.1 | 4.2 | 58.9 % | 54.4 % | 4.5 % |
| more than 15 ft | 50.9 % | 6.6 | 2.3 | 35.4 % | 36.7 % | -1.4 % |
| three-pointers | 45.2 % | 5.9 | 2.1 | 35.1 % | 36.2 % | -1.1 % |
| all shots | 100.0 % | 13.0 | 6.2 | 48.1 % | 46.3 % | 1.9 % |
Box-score events: NOT on-ball defense
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20
HUSTLE
sample: The provider does not publish this data point's sample. · player_hustle- overall effective FG%53.3%
NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20
NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)
