TRACKING INTELLIGENCE · TRACKING PROFILE
Wendell Carter Jr.
ORL · Center-Forward · NBA 2025-26

TRACKING PROFILE
Movement, touches, creation and control — beyond the box score
2025-26 · Regular season
MOVEMENT
sample: 78 games · SpeedDistanceCovers less court per minute than most: plays with position, not with running.
- distance3.22km#115/414
- on offense1.77km
- on defense1.61km
- average speed6.5km/h
- speed on offense6.9km/h
- speed on defense6.2km/h
- km per minute0.11km per minute#382/414
- meters per minute110.0meters per minute
- minutes per game29.3minutes
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20
TOUCH ECOSYSTEM
sample: 78 games · PossessionsTouch and go: he barely dribbles before deciding.
- touches38.9per game
- front-court touches26.0per game
- % of touches in the frontcourt66.8%
- touches per minute1.3per minute
- paint touches5.5per game#34/414
- elbow touches3.1per game#17/414
- post touches0.4per game
- of his game goes through the inside34.6%
- seconds per touch1.5s
- dribbles per touch0.45
- minutes with the ball1.0minutes
- points per touch0.30#124/342
- points per paint touch0.90
- per possession— · No individual possessions in tracking: not estimated
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20
PASSING & CREATION
sample: 78 games · PassingHe produces similarly both ways: neither dependent on the pass nor living off isolation.
- passes made27.1per game
- passes received24.9per game
- passes received per pass made0.92
- assists2.0per game
- potential assists2.9per game
- secondary assists0.2per game
- free-throw assists0.1per game
- points created4.9per game#209/414
- % of passes ending in a basket7.3%
- points created per point scored0.42
- assisted / unassisted— · The provider publishes it, but it is not in our database
DRIVES
sample: The provider does not publish this data point's sample. · Drives- drives1.2per game#318/414
- points1.1per game
- passes made0.3per game
- assists0.1per game
- turnovers0.1per game
- shooting foul0.1per game
- attempts0.7per game
- free throws0.3per game
- FG%61.5%
- passes22.0%
- % ending in a turnover6.6%not stable year to year
- % ending in a foul11.0%
- points per drive0.92
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20
HOW IT CREATES ITS SHOTS
sample: 78 games · CatchShootHe lives off the pass: he produces more off the catch than creating his own shot.
- HOW IT CREATES ITS SHOTS87.8%
CATCH & SHOOT
sample: 78 games · CatchShoot- points3.5per game
- attempts3.6per game
- made1.3per game
- FG%36.2%
- effective FG%48.9%
- threes attempted2.8per game
- 3P%32.4%
PULL-UP
sample: 78 games · PullUpShot- points0.3per game
- attempts0.5per game
- made0.2per game
- FG%32.4%
- effective FG%32.4%
- threes attempted0.0per game
- 3P%— · No attempts: no percentage
SHOOTING BY DEFENDER PRESSURE
| attempts | frequency | FG% | effective FG% | threes attempted | 3P% | |
|---|---|---|---|---|---|---|
| very tight (0-2 ft) | 0.8 | 9.8 % | 51.6 % | 51.6 % | 0.0 | — |
| tight (2-4 ft) | 2.9 | 35.6 % | 65.0 % | 65.3 % | 0.1 | 14.3 % |
| open (4-6 ft) | 1.7 | 20.5 % | 49.2 % | 51.9 % | 0.4 | 20.6 % |
| wide open (6+ ft) | 2.8 | 34.2 % | 37.3 % | 52.1 % | 2.4 | 34.6 % |
| all shots | 8.1 | 100.0 % | 51.0 % | 56.7 % | 2.9 | 31.9 % |
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20
REBOUND CONTROL
sample: 78 games · DefenseOpponents attack his rim constantly: he is the one down there.
RIM DEFENCE
sample: 78 games · Defense- shots defended4.2per game#44/414
- made on those shots2.6per game
- opponent FG%61.2%not stable year to year
- rim shots defended per minute0.1per minute
REBOUND CONTROL
sample: The provider does not publish this data point's sample. · Rebounding- rebound chances14.9per game
- rebounds secured7.4per game
- offensive chances5.6per game
- defensive chances9.6per game
- conversion rate49.6%#253/283
- offensive conversion36.8%not stable year to year
- defensive conversion55.3%
- contested47.0%
- average rebound distance5.0ft
- average rebound distance (m)1.5m
DEFENSE BY ZONE
| frequency | attempts | made | FG% allowed | those shooters' normal FG% | effect on the shooter | |
|---|---|---|---|---|---|---|
| less than 6 ft | 34.6 % | 4.4 | 2.7 | 60.7 % | 64.8 % | -4.1 % |
| less than 10 ft | 47.9 % | 6.1 | 3.4 | 54.7 % | 60.5 % | -5.8 % |
| two-pointers | 74.1 % | 9.5 | 4.9 | 51.3 % | 55.8 % | -4.6 % |
| more than 15 ft | 39.0 % | 5.0 | 1.8 | 35.9 % | 37.2 % | -1.3 % |
| three-pointers | 25.9 % | 3.3 | 1.1 | 32.0 % | 35.8 % | -3.8 % |
| all shots | 100.0 % | 12.8 | 5.9 | 46.3 % | 49.0 % | -2.7 % |
Box-score events: NOT on-ball defense
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20
HUSTLE
sample: The provider does not publish this data point's sample. · player_hustle- overall effective FG%56.8%
NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20
NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)
