TRACKING INTELLIGENCE · TRACKING PROFILE
Jaren Jackson Jr.
UTA · Forward-Center · NBA 2025-26

TRACKING PROFILE
Movement, touches, creation and control — beyond the box score
2025-26 · Regular season
MOVEMENT
sample: 48 games · SpeedDistanceCovers less court per minute than most: plays with position, not with running.
- distance3.38km#90/414
- on offense1.77km
- on defense1.61km
- average speed6.6km/h
- speed on offense7.1km/h
- speed on defense6.1km/h
- km per minute0.11km per minute#373/414
- meters per minute112.0meters per minute
- minutes per game30.3minutes
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20
TOUCH ECOSYSTEM
sample: 48 games · PossessionsTouch and go: he barely dribbles before deciding.
- touches48.8per game
- front-court touches30.5per game
- % of touches in the frontcourt62.5%
- touches per minute1.6per minute
- paint touches2.6per game#100/414
- elbow touches0.9per game#116/414
- post touches3.2per game
- of his game goes through the inside22.0%
- seconds per touch2.3s
- dribbles per touch1.49
- minutes with the ball1.9minutes
- points per touch0.40#24/342
- points per paint touch0.89
- per possession— · No individual possessions in tracking: not estimated
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20
PASSING & CREATION
sample: 48 games · PassingHe produces similarly both ways: neither dependent on the pass nor living off isolation.
- passes made29.1per game
- passes received34.6per game
- passes received per pass made1.19
- assists2.0per game
- potential assists4.1per game
- secondary assists0.3per game
- free-throw assists0.2per game
- points created5.4per game#194/414
- % of passes ending in a basket6.7%
- points created per point scored0.28
- assisted / unassisted— · The provider publishes it, but it is not in our database
DRIVES
sample: The provider does not publish this data point's sample. · DrivesWhen he drives, he drives to finish: he almost always ends the play himself.
- drives7.8per game#77/414
- points7.3per game
- passes made0.9per game
- assists0.2per game
- turnovers0.6per game
- shooting foul0.9per game
- attempts5.3per game
- free throws1.6per game
- FG%54.0%
- passes11.3%
- % ending in a turnover7.8%not stable year to year
- % ending in a foul11.0%
- points per drive0.94
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20
HOW IT CREATES ITS SHOTS
sample: 48 games · CatchShootHe lives off the pass: he produces more off the catch than creating his own shot.
- HOW IT CREATES ITS SHOTS60.5%
CATCH & SHOOT
sample: 48 games · CatchShoot- points5.2per game
- attempts4.6per game
- made1.8per game
- FG%38.6%
- effective FG%56.4%
- threes attempted4.3per game
- 3P%37.7%
PULL-UP
sample: 48 games · PullUpShot- points2.4per game
- attempts3.0per game
- made1.1per game
- FG%38.5%
- effective FG%40.6%
- threes attempted0.6per game
- 3P%22.2%
SHOOTING BY DEFENDER PRESSURE
| attempts | frequency | FG% | effective FG% | threes attempted | 3P% | |
|---|---|---|---|---|---|---|
| very tight (0-2 ft) | 1.0 | 6.5 % | 41.3 % | 41.3 % | 0.0 | — |
| tight (2-4 ft) | 7.6 | 51.1 % | 51.1 % | 51.1 % | 0.1 | 0.0 % |
| open (4-6 ft) | 2.7 | 18.4 % | 48.1 % | 55.0 % | 1.3 | 29.0 % |
| wide open (6+ ft) | 3.6 | 24.1 % | 40.7 % | 59.9 % | 3.5 | 39.3 % |
| all shots | 14.9 | 100.0 % | 47.4 % | 53.3 % | 4.9 | 35.9 % |
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20
REBOUND CONTROL
sample: 48 games · DefenseOpponents attack his rim constantly: he is the one down there.
RIM DEFENCE
sample: 48 games · Defense- shots defended5.3per game#14/414
- made on those shots2.9per game
- opponent FG%54.5%not stable year to year
- rim shots defended per minute0.2per minute
REBOUND CONTROL
sample: The provider does not publish this data point's sample. · Rebounding- rebound chances11.3per game
- rebounds secured5.7per game
- offensive chances2.6per game
- defensive chances9.0per game
- conversion rate50.1%#246/283
- offensive conversion33.9%not stable year to year
- defensive conversion53.5%
- contested41.2%
- average rebound distance5.8ft
- average rebound distance (m)1.8m
DEFENSE BY ZONE
| frequency | attempts | made | FG% allowed | those shooters' normal FG% | effect on the shooter | |
|---|---|---|---|---|---|---|
| less than 6 ft | 37.0 % | 5.5 | 3.1 | 56.2 % | 63.1 % | -6.8 % |
| less than 10 ft | 46.0 % | 6.9 | 3.5 | 51.5 % | 59.1 % | -7.6 % |
| two-pointers | 59.3 % | 8.9 | 4.4 | 49.2 % | 55.4 % | -6.3 % |
| more than 15 ft | 47.6 % | 7.1 | 2.5 | 34.9 % | 36.2 % | -1.3 % |
| three-pointers | 40.7 % | 6.1 | 2.0 | 33.6 % | 35.5 % | -1.9 % |
| all shots | 100.0 % | 14.9 | 6.4 | 42.8 % | 48.3 % | -5.5 % |
Box-score events: NOT on-ball defense
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20
HUSTLE
sample: The provider does not publish this data point's sample. · player_hustle- overall effective FG%53.4%
NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20
NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)
