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TRACKING INTELLIGENCE · TRACKING PROFILE

Caleb Martin

DAL · Forward · NBA 2025-26

Caleb Martin

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season58 box-score gamesTracking in 58 of 58 games

MOVEMENT

sample: 58 games · SpeedDistance
  • distance1.93km#314/414
  • on offense0.97km
  • on defense0.97km
  • average speed7.3km/h
  • speed on offense7.9km/h
  • speed on defense6.7km/h
  • km per minute0.13km per minute#28/414
  • meters per minute130.0meters per minute
  • minutes per game14.8minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20

TOUCH ECOSYSTEM

sample: 58 games · Possessions
  • touches17.9per game
  • front-court touches7.7per game
  • % of touches in the frontcourt43.0%
  • touches per minute1.2per minute
  • paint touches0.5per game#335/414
  • elbow touches0.3per game#282/414
  • post touches0.0per game
  • of his game goes through the inside10.4%
  • seconds per touch3.1s
  • dribbles per touch2.45
  • minutes with the ball0.9minutes
  • points per touch0.22
  • points per paint touch0.32
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20

PASSING & CREATION

sample: 58 games · Passing

He produces similarly both ways: neither dependent on the pass nor living off isolation.

  • passes made12.8per game
  • passes received11.1per game
  • passes received per pass made0.87
  • assists1.4per game
  • potential assists2.5per game
  • secondary assists0.2per game
  • free-throw assists0.2per game
  • points created3.8per game#260/414
  • % of passes ending in a basket10.9%
  • points created per point scored0.97
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives

When he drives, he looks for the pass as much as the rim.

  • drives2.7per game#228/414
  • points1.1per game
  • passes made1.2per game
  • assists0.3per game
  • turnovers0.2per game
  • shooting foul0.3per game
  • attempts1.0per game
  • free throws0.5per game
  • FG%40.4%
  • passes42.1%
  • % ending in a turnover8.8%not stable year to year
  • % ending in a foul9.4%
  • points per drive0.41

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20

HOW IT CREATES ITS SHOTS

sample: 58 games · CatchShoot
  • HOW IT CREATES ITS SHOTS68.8%

CATCH & SHOOT

sample: 58 games · CatchShoot
  • points1.1per game
  • attempts1.1per game
  • made0.4per game
  • FG%35.9%
  • effective FG%50.8%
  • threes attempted0.8per game
  • 3P%38.8%

PULL-UP

sample: 58 games · PullUpShot
  • points0.3per game
  • attempts0.5per game
  • made0.1per game
  • FG%25.8%
  • effective FG%27.4%
  • threes attempted0.1per game
  • 3P%20.0%

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
very tight (0-2 ft)0.25.3 %60.0 %60.0 %0.0
tight (2-4 ft)1.134.0 %50.0 %51.6 %0.150.0 %
open (4-6 ft)1.030.9 %36.2 %37.9 %0.313.3 %
wide open (6+ ft)1.029.8 %46.4 %60.7 %0.643.2 %
all shots3.2100.0 %45.2 %50.5 %1.035.7 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20

REBOUND CONTROL

sample: 58 games · Defense

RIM DEFENCE

sample: 58 games · Defense
  • shots defended1.7per game#279/414
  • made on those shots1.1per game
  • opponent FG%66.0%not stable year to year
  • rim shots defended per minute0.1per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding
  • rebound chances4.3per game
  • rebounds secured2.5per game
  • offensive chances1.0per game
  • defensive chances3.4per game
  • conversion rate57.4%
  • offensive conversion47.5%not stable year to year
  • defensive conversion59.3%
  • contested20.3%
  • average rebound distance7.9ft
  • average rebound distance (m)2.4m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft42.2 %2.71.658.3 %63.0 %-4.7 %
less than 10 ft52.2 %3.41.956.0 %58.9 %-2.9 %
two-pointers70.3 %4.62.452.7 %54.2 %-1.5 %
more than 15 ft36.8 %2.40.833.1 %37.6 %-4.5 %
three-pointers29.7 %1.90.630.9 %36.5 %-5.6 %
all shots100.0 %6.53.046.2 %46.9 %-0.7 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%50.3%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

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