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TRACKING INTELLIGENCE · TRACKING PROFILE

Moritz Wagner

ORL · F · NBA 2025-26

Moritz Wagner

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season36 box-score gamesTracking in 36 of 36 games

MOVEMENT

sample: 36 games · SpeedDistance
  • distance1.45km#358/414
  • on offense0.80km
  • on defense0.64km
  • average speed6.9km/h
  • speed on offense7.2km/h
  • speed on defense6.6km/h
  • km per minute0.12km per minute#151/414
  • meters per minute123.0meters per minute
  • minutes per game11.8minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20

TOUCH ECOSYSTEM

sample: 36 games · Possessions

Touch and go: he barely dribbles before deciding.

  • touches20.4per game
  • front-court touches13.1per game
  • % of touches in the frontcourt64.2%
  • touches per minute1.7per minute
  • paint touches2.2per game#127/414
  • elbow touches0.9per game#116/414
  • post touches0.9per game
  • of his game goes through the inside30.5%
  • seconds per touch1.9s
  • dribbles per touch0.88
  • minutes with the ball0.7minutes
  • points per touch0.34#76/342
  • points per paint touch0.80
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20

PASSING & CREATION

sample: 36 games · Passing

He produces similarly both ways: neither dependent on the pass nor living off isolation.

  • passes made12.9per game
  • passes received13.1per game
  • passes received per pass made1.02
  • assists0.8per game
  • potential assists1.3per game
  • secondary assists0.2per game
  • free-throw assists0.0per game
  • points created1.8per game#372/414
  • % of passes ending in a basket5.8%
  • points created per point scored0.26
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives
  • drives1.5per game#292/414
  • points1.1per game
  • passes made0.2per game
  • assists0.0per game
  • turnovers0.1per game
  • shooting foul0.2per game
  • attempts1.0per game
  • free throws0.4per game
  • FG%37.1%
  • passes13.0%
  • % ending in a turnover3.7%not stable year to year
  • % ending in a foul13.0%
  • points per drive0.73

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20

HOW IT CREATES ITS SHOTS

sample: 36 games · CatchShoot
  • HOW IT CREATES ITS SHOTS95.0%

CATCH & SHOOT

sample: 36 games · CatchShoot
  • points1.6per game
  • attempts1.9per game
  • made0.5per game
  • FG%28.4%
  • effective FG%42.5%
  • threes attempted1.8per game
  • 3P%29.2%

PULL-UP

sample: 36 games · PullUpShot
  • points0.1per game
  • attempts0.1per game
  • made0.1per game
  • FG%40.0%
  • effective FG%50.0%
  • threes attempted0.1per game
  • 3P%33.3%

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
very tight (0-2 ft)0.610.4 %35.0 %35.0 %0.0
tight (2-4 ft)2.647.7 %47.8 %47.8 %0.00.0 %
open (4-6 ft)0.814.0 %48.1 %59.3 %0.437.5 %
wide open (6+ ft)1.528.0 %31.5 %45.4 %1.428.8 %
all shots5.4100.0 %42.0 %47.4 %1.930.4 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20

REBOUND CONTROL

sample: 36 games · Defense

RIM DEFENCE

sample: 36 games · Defense
  • shots defended1.6per game#297/414
  • made on those shots1.0per game
  • opponent FG%66.1%not stable year to year
  • rim shots defended per minute0.1per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding
  • rebound chances6.2per game
  • rebounds secured3.1per game
  • offensive chances2.6per game
  • defensive chances4.0per game
  • conversion rate50.7%#240/283
  • offensive conversion29.0%not stable year to year
  • defensive conversion59.7%
  • contested28.3%
  • average rebound distance5.5ft
  • average rebound distance (m)1.7m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft38.8 %2.11.364.4 %65.5 %-1.1 %
less than 10 ft45.2 %2.41.563.5 %61.2 %2.4 %
two-pointers62.8 %3.41.956.8 %56.4 %0.3 %
more than 15 ft46.8 %2.51.143.2 %35.9 %7.3 %
three-pointers37.2 %2.01.048.6 %35.6 %13.0 %
all shots100.0 %5.42.953.7 %49.1 %4.6 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%48.2%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

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