TRACKING INTELLIGENCE · TRACKING PROFILE
Luka Dončić
LAL · G · NBA 2025-26

TRACKING PROFILE
Movement, touches, creation and control — beyond the box score
2025-26 · Regular season
MOVEMENT
sample: 64 games · SpeedDistanceCovers less court per minute than most: plays with position, not with running.
- distance3.70km#36/414
- on offense2.09km
- on defense1.61km
- average speed6.0km/h
- speed on offense6.6km/h
- speed on defense5.4km/h
- km per minute0.10km per minute#409/414
- meters per minute103.0meters per minute
- minutes per game35.8minutes
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20
TOUCH ECOSYSTEM
sample: 64 games · PossessionsThe ball sticks with him: he dribbles a lot before deciding.
- touches87.8per game
- front-court touches34.8per game
- % of touches in the frontcourt39.6%
- touches per minute2.5per minute
- paint touches0.9per game#265/414
- elbow touches0.8per game#130/414
- post touches2.2per game
- of his game goes through the inside11.2%
- seconds per touch5.2s
- dribbles per touch4.29
- minutes with the ball7.5minutes
- points per touch0.38#40/342
- points per paint touch0.82
- per possession— · No individual possessions in tracking: not estimated
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20
PASSING & CREATION
sample: 64 games · PassingHe receives far more than he gives: he is where the play ends.
- passes made53.2per game
- passes received67.5per game
- passes received per pass made1.27
- assists8.3per game
- potential assists13.5per game
- secondary assists1.2per game
- free-throw assists0.9per game
- points created20.6per game#4/414
- % of passes ending in a basket15.6%
- points created per point scored0.61
- assisted / unassisted— · The provider publishes it, but it is not in our database
DRIVES
sample: The provider does not publish this data point's sample. · Drives- drives13.4per game#15/414
- points10.6per game
- passes made4.3per game
- assists1.5per game
- turnovers0.9per game
- shooting foul1.6per game
- attempts6.4per game
- free throws3.1per game
- FG%60.3%
- passes31.7%
- % ending in a turnover6.6%not stable year to year
- % ending in a foul11.7%
- points per drive0.79
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20
HOW IT CREATES ITS SHOTS
sample: 64 games · CatchShootHe manufactures most of his own offence: he produces more off the dribble than off the catch.
- HOW IT CREATES ITS SHOTS15.8%
CATCH & SHOOT
sample: 64 games · CatchShoot- points3.1per game
- attempts2.7per game
- made1.0per game
- FG%38.2%
- effective FG%57.2%
- threes attempted2.7per game
- 3P%38.6%
PULL-UP
sample: 64 games · PullUpShot- points15.3per game
- attempts14.4per game
- made6.2per game
- FG%43.3%
- effective FG%53.2%
- threes attempted7.9per game
- 3P%35.8%
SHOOTING BY DEFENDER PRESSURE
| attempts | frequency | FG% | effective FG% | threes attempted | 3P% | |
|---|---|---|---|---|---|---|
| very tight (0-2 ft) | 0.8 | 3.6 % | 52.8 % | 53.8 % | 0.1 | 33.3 % |
| tight (2-4 ft) | 8.1 | 35.7 % | 54.2 % | 59.0 % | 2.0 | 38.8 % |
| open (4-6 ft) | 11.6 | 51.0 % | 42.7 % | 53.2 % | 7.1 | 34.4 % |
| wide open (6+ ft) | 2.2 | 9.7 % | 46.8 % | 63.8 % | 1.7 | 43.6 % |
| all shots | 22.8 | 100.0 % | 47.6 % | 56.3 % | 10.8 | 36.7 % |
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20
REBOUND CONTROL
sample: 64 games · DefenseOpponents attack his rim constantly: he is the one down there.
RIM DEFENCE
sample: 64 games · Defense- shots defended4.1per game#49/414
- made on those shots3.0per game
- opponent FG%74.1%not stable year to year
- rim shots defended per minute0.1per minute
REBOUND CONTROL
sample: The provider does not publish this data point's sample. · ReboundingHe converts the rebound chances that come his way.
- rebound chances12.0per game
- rebounds secured7.7per game
- offensive chances1.8per game
- defensive chances10.6per game
- conversion rate64.6%#8/283
- offensive conversion35.3%not stable year to year
- defensive conversion66.7%
- contested28.1%
- average rebound distance5.8ft
- average rebound distance (m)1.8m
DEFENSE BY ZONE
| frequency | attempts | made | FG% allowed | those shooters' normal FG% | effect on the shooter | |
|---|---|---|---|---|---|---|
| less than 6 ft | 36.3 % | 6.0 | 4.1 | 67.6 % | 63.9 % | 3.7 % |
| less than 10 ft | 45.5 % | 7.5 | 4.7 | 62.9 % | 59.6 % | 3.4 % |
| two-pointers | 60.8 % | 10.0 | 5.9 | 59.0 % | 55.0 % | 3.9 % |
| more than 15 ft | 45.9 % | 7.6 | 2.6 | 33.9 % | 37.0 % | -3.1 % |
| three-pointers | 39.2 % | 6.5 | 2.0 | 31.5 % | 36.3 % | -4.8 % |
| all shots | 100.0 % | 16.5 | 7.9 | 48.2 % | 47.2 % | 1.0 % |
Box-score events: NOT on-ball defense
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20
HUSTLE
sample: The provider does not publish this data point's sample. · player_hustle- overall effective FG%56.3%
NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20
NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)
