TRACKING INTELLIGENCE · TRACKING PROFILE
Robert Williams III
POR · C · NBA 2025-26

TRACKING PROFILE
Movement, touches, creation and control — beyond the box score
2025-26 · Regular season
MOVEMENT
sample: 59 games · SpeedDistanceCovers less court per minute than most: plays with position, not with running.
- distance1.93km#314/414
- on offense1.13km
- on defense0.97km
- average speed6.7km/h
- speed on offense7.1km/h
- speed on defense6.3km/h
- km per minute0.11km per minute#365/414
- meters per minute113.0meters per minute
- minutes per game17.1minutes
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20
TOUCH ECOSYSTEM
sample: 59 games · PossessionsTouch and go: he barely dribbles before deciding.
- touches23.8per game
- front-court touches12.9per game
- % of touches in the frontcourt54.2%
- touches per minute1.4per minute
- paint touches5.5per game#34/414
- elbow touches0.9per game#116/414
- post touches0.0per game
- of his game goes through the inside49.6%
- seconds per touch1.2s
- dribbles per touch0.29
- minutes with the ball0.5minutes
- points per touch0.28#164/342
- points per paint touch0.93
- per possession— · No individual possessions in tracking: not estimated
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20
PASSING & CREATION
sample: 59 games · PassingHe gives more than he receives: the play starts with him.
- passes made18.1per game
- passes received11.8per game
- passes received per pass made0.65
- assists1.0per game
- potential assists1.7per game
- secondary assists0.2per game
- free-throw assists0.0per game
- points created2.5per game#334/414
- % of passes ending in a basket5.6%
- points created per point scored0.37
- assisted / unassisted— · The provider publishes it, but it is not in our database
DRIVES
sample: The provider does not publish this data point's sample. · Drives- drives0.2per game#397/414
- points0.1per game
- passes made0.1per game
- assists0.0per game
- turnovers0.0per game
- shooting foul0.0per game
- attempts0.0per game
- free throws0.1per game
- FG%— · No attempts: no percentage
- passes33.3%
- % ending in a turnover22.2%not stable year to year
- % ending in a foul22.2%
- points per drive0.50
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20
HOW IT CREATES ITS SHOTS
sample: 59 games · CatchShoot- HOW IT CREATES ITS SHOTS100.0%
CATCH & SHOOT
sample: 59 games · CatchShoot- points0.6per game
- attempts0.5per game
- made0.2per game
- FG%38.7%
- effective FG%53.2%
- threes attempted0.4per game
- 3P%39.1%
PULL-UP
sample: 59 games · PullUpShot- points0.0per game
- attempts0.0per game
- made0.0per game
- FG%— · No attempts: no percentage
- effective FG%— · No attempts: no percentage
- threes attempted0.0per game
- 3P%— · No attempts: no percentage
SHOOTING BY DEFENDER PRESSURE
| attempts | frequency | FG% | effective FG% | threes attempted | 3P% | |
|---|---|---|---|---|---|---|
| very tight (0-2 ft) | 0.8 | 19.3 % | 62.5 % | 62.5 % | 0.0 | — |
| tight (2-4 ft) | 2.4 | 56.2 % | 76.4 % | 76.4 % | 0.0 | — |
| open (4-6 ft) | 0.5 | 12.4 % | 77.4 % | 83.9 % | 0.1 | 50.0 % |
| wide open (6+ ft) | 0.5 | 12.0 % | 50.0 % | 58.3 % | 0.3 | 33.3 % |
| all shots | 4.2 | 100.0 % | 70.7 % | 72.5 % | 0.4 | 39.1 % |
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20
REBOUND CONTROL
sample: 59 games · DefenseRIM DEFENCE
sample: 59 games · Defense- shots defended3.5per game#69/414
- made on those shots1.8per game
- opponent FG%52.7%not stable year to year
- rim shots defended per minute0.2per minute
REBOUND CONTROL
sample: The provider does not publish this data point's sample. · ReboundingHe converts the rebound chances that come his way.
- rebound chances10.3per game
- rebounds secured7.0per game
- offensive chances4.0per game
- defensive chances6.8per game
- conversion rate68.1%#2/283
- offensive conversion60.0%not stable year to year
- defensive conversion67.8%
- contested48.2%
- average rebound distance5.0ft
- average rebound distance (m)1.5m
DEFENSE BY ZONE
| frequency | attempts | made | FG% allowed | those shooters' normal FG% | effect on the shooter | |
|---|---|---|---|---|---|---|
| less than 6 ft | 35.5 % | 3.4 | 1.7 | 50.0 % | 63.9 % | -13.9 % |
| less than 10 ft | 45.3 % | 4.3 | 2.1 | 49.0 % | 59.7 % | -10.7 % |
| two-pointers | 69.4 % | 6.6 | 3.1 | 47.5 % | 55.3 % | -7.8 % |
| more than 15 ft | 40.9 % | 3.9 | 1.3 | 32.5 % | 36.3 % | -3.9 % |
| three-pointers | 30.6 % | 2.9 | 0.9 | 31.0 % | 35.6 % | -4.6 % |
| all shots | 100.0 % | 9.5 | 4.0 | 42.5 % | 48.3 % | -5.9 % |
Box-score events: NOT on-ball defense
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20
HUSTLE
sample: The provider does not publish this data point's sample. · player_hustle- overall effective FG%72.6%
NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20
NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)
