TRACKING INTELLIGENCE · TRACKING PROFILE
Drew Eubanks
SAC · Forward-Center · NBA 2025-26

TRACKING PROFILE
Movement, touches, creation and control — beyond the box score
2025-26 · Regular season
MOVEMENT
sample: 42 games · SpeedDistance- distance1.61km#347/414
- on offense0.80km
- on defense0.80km
- average speed7.2km/h
- speed on offense7.6km/h
- speed on defense6.7km/h
- km per minute0.12km per minute#147/414
- meters per minute123.0meters per minute
- minutes per game13.1minutes
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20
TOUCH ECOSYSTEM
sample: 42 games · PossessionsTouch and go: he barely dribbles before deciding.
- touches15.9per game
- front-court touches10.2per game
- % of touches in the frontcourt64.2%
- touches per minute1.2per minute
- paint touches3.7per game#65/414
- elbow touches1.9per game#43/414
- post touches0.1per game
- of his game goes through the inside55.9%
- seconds per touch1.6s
- dribbles per touch0.65
- minutes with the ball0.4minutes
- points per touch0.33
- points per paint touch0.91
- per possession— · No individual possessions in tracking: not estimated
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20
PASSING & CREATION
sample: 42 games · PassingHe produces similarly both ways: neither dependent on the pass nor living off isolation.
- passes made10.7per game
- passes received9.6per game
- passes received per pass made0.90
- assists0.5per game
- potential assists0.9per game
- secondary assists0.0per game
- free-throw assists0.0per game
- points created1.1per game#401/414
- % of passes ending in a basket4.2%
- points created per point scored0.21
- assisted / unassisted— · The provider publishes it, but it is not in our database
DRIVES
sample: The provider does not publish this data point's sample. · Drives- drives0.5per game#368/414
- points0.3per game
- passes made0.1per game
- assists0.0per game
- turnovers0.1per game
- shooting foul0.1per game
- attempts0.3per game
- free throws0.1per game
- FG%45.5%
- passes22.7%
- % ending in a turnover13.6%not stable year to year
- % ending in a foul13.6%
- points per drive0.60
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20
HOW IT CREATES ITS SHOTS
sample: 42 games · CatchShoot- HOW IT CREATES ITS SHOTS66.7%
CATCH & SHOOT
sample: 42 games · CatchShoot- points0.5per game
- attempts0.6per game
- made0.2per game
- FG%37.5%
- effective FG%39.6%
- threes attempted0.1per game
- 3P%16.7%
PULL-UP
sample: 42 games · PullUpShot- points0.4per game
- attempts0.3per game
- made0.2per game
- FG%66.7%
- effective FG%66.7%
- threes attempted0.0per game
- 3P%— · No attempts: no percentage
SHOOTING BY DEFENDER PRESSURE
| attempts | frequency | FG% | effective FG% | threes attempted | 3P% | |
|---|---|---|---|---|---|---|
| very tight (0-2 ft) | 0.2 | 6.4 % | 40.0 % | 40.0 % | 0.0 | — |
| tight (2-4 ft) | 2.4 | 63.5 % | 60.6 % | 60.6 % | 0.0 | — |
| open (4-6 ft) | 0.8 | 21.8 % | 76.5 % | 76.5 % | 0.0 | — |
| wide open (6+ ft) | 0.3 | 8.3 % | 23.1 % | 26.9 % | 0.2 | 14.3 % |
| all shots | 3.7 | 100.0 % | 59.6 % | 59.9 % | 0.2 | 14.3 % |
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20
REBOUND CONTROL
sample: 42 games · DefenseRIM DEFENCE
sample: 42 games · Defense- shots defended2.5per game#157/414
- made on those shots1.3per game
- opponent FG%53.8%not stable year to year
- rim shots defended per minute0.2per minute
REBOUND CONTROL
sample: The provider does not publish this data point's sample. · Rebounding- rebound chances6.1per game
- rebounds secured3.1per game
- offensive chances2.1per game
- defensive chances4.2per game
- conversion rate49.4%#259/283
- offensive conversion43.8%not stable year to year
- defensive conversion50.3%
- contested41.7%
- average rebound distance4.5ft
- average rebound distance (m)1.4m
DEFENSE BY ZONE
| frequency | attempts | made | FG% allowed | those shooters' normal FG% | effect on the shooter | |
|---|---|---|---|---|---|---|
| less than 6 ft | 38.6 % | 2.8 | 1.7 | 60.2 % | 65.5 % | -5.3 % |
| less than 10 ft | 52.2 % | 3.7 | 2.2 | 58.8 % | 61.4 % | -2.5 % |
| two-pointers | 69.6 % | 5.0 | 2.8 | 56.9 % | 56.9 % | -0.1 % |
| more than 15 ft | 37.9 % | 2.7 | 1.1 | 39.6 % | 37.0 % | 2.7 % |
| three-pointers | 30.4 % | 2.2 | 0.8 | 36.0 % | 35.7 % | 0.2 % |
| all shots | 100.0 % | 7.2 | 3.6 | 50.5 % | 49.6 % | 0.9 % |
Box-score events: NOT on-ball defense
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20
HUSTLE
sample: The provider does not publish this data point's sample. · player_hustle- overall effective FG%59.9%
NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20
NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)
