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TRACKING INTELLIGENCE · TRACKING PROFILE

Drew Eubanks

SAC · Forward-Center · NBA 2025-26

Drew Eubanks

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season42 box-score gamesTracking in 42 of 42 games

MOVEMENT

sample: 42 games · SpeedDistance
  • distance1.61km#347/414
  • on offense0.80km
  • on defense0.80km
  • average speed7.2km/h
  • speed on offense7.6km/h
  • speed on defense6.7km/h
  • km per minute0.12km per minute#147/414
  • meters per minute123.0meters per minute
  • minutes per game13.1minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20

TOUCH ECOSYSTEM

sample: 42 games · Possessions

Touch and go: he barely dribbles before deciding.

  • touches15.9per game
  • front-court touches10.2per game
  • % of touches in the frontcourt64.2%
  • touches per minute1.2per minute
  • paint touches3.7per game#65/414
  • elbow touches1.9per game#43/414
  • post touches0.1per game
  • of his game goes through the inside55.9%
  • seconds per touch1.6s
  • dribbles per touch0.65
  • minutes with the ball0.4minutes
  • points per touch0.33
  • points per paint touch0.91
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20

PASSING & CREATION

sample: 42 games · Passing

He produces similarly both ways: neither dependent on the pass nor living off isolation.

  • passes made10.7per game
  • passes received9.6per game
  • passes received per pass made0.90
  • assists0.5per game
  • potential assists0.9per game
  • secondary assists0.0per game
  • free-throw assists0.0per game
  • points created1.1per game#401/414
  • % of passes ending in a basket4.2%
  • points created per point scored0.21
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives
  • drives0.5per game#368/414
  • points0.3per game
  • passes made0.1per game
  • assists0.0per game
  • turnovers0.1per game
  • shooting foul0.1per game
  • attempts0.3per game
  • free throws0.1per game
  • FG%45.5%
  • passes22.7%
  • % ending in a turnover13.6%not stable year to year
  • % ending in a foul13.6%
  • points per drive0.60

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20

HOW IT CREATES ITS SHOTS

sample: 42 games · CatchShoot
  • HOW IT CREATES ITS SHOTS66.7%

CATCH & SHOOT

sample: 42 games · CatchShoot
  • points0.5per game
  • attempts0.6per game
  • made0.2per game
  • FG%37.5%
  • effective FG%39.6%
  • threes attempted0.1per game
  • 3P%16.7%

PULL-UP

sample: 42 games · PullUpShot
  • points0.4per game
  • attempts0.3per game
  • made0.2per game
  • FG%66.7%
  • effective FG%66.7%
  • threes attempted0.0per game
  • 3P%· No attempts: no percentage

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
very tight (0-2 ft)0.26.4 %40.0 %40.0 %0.0
tight (2-4 ft)2.463.5 %60.6 %60.6 %0.0
open (4-6 ft)0.821.8 %76.5 %76.5 %0.0
wide open (6+ ft)0.38.3 %23.1 %26.9 %0.214.3 %
all shots3.7100.0 %59.6 %59.9 %0.214.3 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20

REBOUND CONTROL

sample: 42 games · Defense

RIM DEFENCE

sample: 42 games · Defense
  • shots defended2.5per game#157/414
  • made on those shots1.3per game
  • opponent FG%53.8%not stable year to year
  • rim shots defended per minute0.2per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding
  • rebound chances6.1per game
  • rebounds secured3.1per game
  • offensive chances2.1per game
  • defensive chances4.2per game
  • conversion rate49.4%#259/283
  • offensive conversion43.8%not stable year to year
  • defensive conversion50.3%
  • contested41.7%
  • average rebound distance4.5ft
  • average rebound distance (m)1.4m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft38.6 %2.81.760.2 %65.5 %-5.3 %
less than 10 ft52.2 %3.72.258.8 %61.4 %-2.5 %
two-pointers69.6 %5.02.856.9 %56.9 %-0.1 %
more than 15 ft37.9 %2.71.139.6 %37.0 %2.7 %
three-pointers30.4 %2.20.836.0 %35.7 %0.2 %
all shots100.0 %7.23.650.5 %49.6 %0.9 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%59.9%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

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