TRACKING INTELLIGENCE · TRACKING PROFILE
Zion Williamson
NOP · Forward · NBA 2025-26

TRACKING PROFILE
Movement, touches, creation and control — beyond the box score
2025-26 · Regular season
MOVEMENT
sample: 62 games · SpeedDistanceCovers more court per minute than most: one of those who never stops.
- distance3.70km#36/414
- on offense1.93km
- on defense1.77km
- average speed7.0km/h
- speed on offense7.6km/h
- speed on defense6.4km/h
- km per minute0.13km per minute#118/414
- meters per minute125.0meters per minute
- minutes per game29.7minutes
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20
TOUCH ECOSYSTEM
sample: 62 games · PossessionsThe ball sticks with him: he dribbles a lot before deciding.
- touches49.0per game
- front-court touches25.6per game
- % of touches in the frontcourt52.2%
- touches per minute1.7per minute
- paint touches3.6per game#68/414
- elbow touches1.8per game#49/414
- post touches1.5per game
- of his game goes through the inside27.0%
- seconds per touch3.5s
- dribbles per touch3.00
- minutes with the ball2.9minutes
- points per touch0.43#8/342
- points per paint touch1.05
- per possession— · No individual possessions in tracking: not estimated
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20
PASSING & CREATION
sample: 62 games · PassingHe produces similarly both ways: neither dependent on the pass nor living off isolation.
- passes made29.1per game
- passes received34.9per game
- passes received per pass made1.20
- assists3.2per game
- potential assists6.2per game
- secondary assists0.3per game
- free-throw assists0.2per game
- points created8.7per game#100/414
- % of passes ending in a basket11.0%
- points created per point scored0.41
- assisted / unassisted— · The provider publishes it, but it is not in our database
DRIVES
sample: The provider does not publish this data point's sample. · Drives- drives13.7per game#12/414
- points10.7per game
- passes made3.5per game
- assists0.7per game
- turnovers0.8per game
- shooting foul1.8per game
- attempts7.1per game
- free throws3.5per game
- FG%54.4%
- passes25.8%
- % ending in a turnover5.7%not stable year to year
- % ending in a foul13.2%
- points per drive0.78
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20
HOW IT CREATES ITS SHOTS
sample: 62 games · CatchShoot- HOW IT CREATES ITS SHOTS0.0%
CATCH & SHOOT
sample: 62 games · CatchShoot- points0.0per game
- attempts0.0per game
- made0.0per game
- FG%— · No attempts: no percentage
- effective FG%— · No attempts: no percentage
- threes attempted0.0per game
- 3P%— · No attempts: no percentage
PULL-UP
sample: 62 games · PullUpShot- points0.5per game
- attempts0.6per game
- made0.2per game
- FG%37.8%
- effective FG%39.2%
- threes attempted0.1per game
- 3P%25.0%
SHOOTING BY DEFENDER PRESSURE
| attempts | frequency | FG% | effective FG% | threes attempted | 3P% | |
|---|---|---|---|---|---|---|
| very tight (0-2 ft) | 2.0 | 15.1 % | 54.9 % | 54.9 % | 0.0 | — |
| tight (2-4 ft) | 9.2 | 70.5 % | 58.7 % | 58.7 % | 0.0 | — |
| open (4-6 ft) | 1.5 | 11.5 % | 69.9 % | 69.9 % | 0.0 | 0.0 % |
| wide open (6+ ft) | 0.4 | 2.9 % | 78.3 % | 80.4 % | 0.1 | 33.3 % |
| all shots | 13.0 | 100.0 % | 60.0 % | 60.0 % | 0.1 | 25.0 % |
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20
REBOUND CONTROL
sample: 62 games · DefenseRIM DEFENCE
sample: 62 games · Defense- shots defended2.5per game#157/414
- made on those shots1.6per game
- opponent FG%66.7%not stable year to year
- rim shots defended per minute0.1per minute
REBOUND CONTROL
sample: The provider does not publish this data point's sample. · Rebounding- rebound chances10.1per game
- rebounds secured5.7per game
- offensive chances4.8per game
- defensive chances5.7per game
- conversion rate56.4%#117/283
- offensive conversion42.1%not stable year to year
- defensive conversion64.2%
- contested49.6%
- average rebound distance5.9ft
- average rebound distance (m)1.8m
DEFENSE BY ZONE
| frequency | attempts | made | FG% allowed | those shooters' normal FG% | effect on the shooter | |
|---|---|---|---|---|---|---|
| less than 6 ft | 31.1 % | 3.2 | 2.0 | 61.7 % | 64.0 % | -2.3 % |
| less than 10 ft | 38.5 % | 4.0 | 2.4 | 59.4 % | 60.2 % | -0.8 % |
| two-pointers | 53.9 % | 5.6 | 2.9 | 52.3 % | 55.5 % | -3.2 % |
| more than 15 ft | 54.2 % | 5.7 | 1.9 | 33.7 % | 36.1 % | -2.4 % |
| three-pointers | 46.1 % | 4.8 | 1.6 | 33.2 % | 35.4 % | -2.2 % |
| all shots | 100.0 % | 10.4 | 4.5 | 43.5 % | 47.3 % | -3.8 % |
Box-score events: NOT on-ball defense
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20
HUSTLE
sample: The provider does not publish this data point's sample. · player_hustle- overall effective FG%60.0%
NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20
NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)
