TRACKING INTELLIGENCE · TRACKING PROFILE
Kevin Porter Jr.
MIL · Guard-Forward · NBA 2025-26

TRACKING PROFILE
Movement, touches, creation and control — beyond the box score
2025-26 · Regular season
MOVEMENT
sample: 38 games · SpeedDistanceCovers more court per minute than most: one of those who never stops.
- distance4.18km#4/414
- on offense2.25km
- on defense1.93km
- average speed7.3km/h
- speed on offense7.7km/h
- speed on defense6.8km/h
- km per minute0.13km per minute#87/414
- meters per minute126.0meters per minute
- minutes per game33.2minutes
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20
TOUCH ECOSYSTEM
sample: 38 games · PossessionsThe ball sticks with him: he dribbles a lot before deciding.
- touches79.6per game
- front-court touches32.1per game
- % of touches in the frontcourt40.3%
- touches per minute2.4per minute
- paint touches1.1per game#232/414
- elbow touches0.5per game#210/414
- post touches0.1per game
- of his game goes through the inside5.3%
- seconds per touch5.1s
- dribbles per touch5.03
- minutes with the ball6.7minutes
- points per touch0.22#266/342
- points per paint touch0.70
- per possession— · No individual possessions in tracking: not estimated
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20
PASSING & CREATION
sample: 38 games · PassingHe produces similarly both ways: neither dependent on the pass nor living off isolation.
- passes made58.9per game
- passes received66.8per game
- passes received per pass made1.13
- assists7.4per game
- potential assists13.7per game
- secondary assists0.8per game
- free-throw assists0.7per game
- points created19.2per game#9/414
- % of passes ending in a basket12.5%
- points created per point scored1.10
- assisted / unassisted— · The provider publishes it, but it is not in our database
DRIVES
sample: The provider does not publish this data point's sample. · DrivesWhen he drives, he looks for the pass as much as the rim.
- drives16.7per game#4/414
- points8.3per game
- passes made8.5per game
- assists2.4per game
- turnovers0.8per game
- shooting foul1.1per game
- attempts6.0per game
- free throws2.2per game
- FG%51.5%
- passes50.9%
- % ending in a turnover4.6%not stable year to year
- % ending in a foul6.4%
- points per drive0.50
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20
HOW IT CREATES ITS SHOTS
sample: 38 games · CatchShootHe manufactures most of his own offence: he produces more off the dribble than off the catch.
- HOW IT CREATES ITS SHOTS21.9%
CATCH & SHOOT
sample: 38 games · CatchShoot- points1.7per game
- attempts1.6per game
- made0.6per game
- FG%35.5%
- effective FG%53.2%
- threes attempted1.6per game
- 3P%36.7%
PULL-UP
sample: 38 games · PullUpShot- points5.2per game
- attempts5.7per game
- made2.3per game
- FG%41.2%
- effective FG%45.6%
- threes attempted2.0per game
- 3P%25.0%
SHOOTING BY DEFENDER PRESSURE
| attempts | frequency | FG% | effective FG% | threes attempted | 3P% | |
|---|---|---|---|---|---|---|
| very tight (0-2 ft) | 0.7 | 5.4 % | 42.9 % | 42.9 % | 0.0 | — |
| tight (2-4 ft) | 5.5 | 40.5 % | 47.6 % | 49.0 % | 0.6 | 25.0 % |
| open (4-6 ft) | 5.1 | 37.9 % | 47.2 % | 52.3 % | 1.6 | 32.8 % |
| wide open (6+ ft) | 2.2 | 16.1 % | 43.4 % | 55.4 % | 1.5 | 34.5 % |
| all shots | 13.5 | 100.0 % | 46.5 % | 51.0 % | 3.8 | 32.2 % |
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20
REBOUND CONTROL
sample: 38 games · DefenseRIM DEFENCE
sample: 38 games · Defense- shots defended2.4per game#167/414
- made on those shots1.7per game
- opponent FG%69.2%not stable year to year
- rim shots defended per minute0.1per minute
REBOUND CONTROL
sample: The provider does not publish this data point's sample. · Rebounding- rebound chances9.4per game
- rebounds secured5.3per game
- offensive chances2.4per game
- defensive chances7.2per game
- conversion rate55.0%#153/283
- offensive conversion37.0%not stable year to year
- defensive conversion59.9%
- contested19.7%
- average rebound distance8.4ft
- average rebound distance (m)2.6m
DEFENSE BY ZONE
| frequency | attempts | made | FG% allowed | those shooters' normal FG% | effect on the shooter | |
|---|---|---|---|---|---|---|
| less than 6 ft | 31.9 % | 4.5 | 2.6 | 58.2 % | 63.4 % | -5.2 % |
| less than 10 ft | 38.5 % | 5.4 | 3.2 | 58.5 % | 58.8 % | -0.3 % |
| two-pointers | 56.7 % | 8.0 | 4.2 | 53.3 % | 54.5 % | -1.2 % |
| more than 15 ft | 51.6 % | 7.2 | 2.8 | 38.2 % | 36.9 % | 1.3 % |
| three-pointers | 43.3 % | 6.1 | 2.4 | 39.0 % | 36.0 % | 3.0 % |
| all shots | 100.0 % | 14.0 | 6.6 | 47.1 % | 46.3 % | 0.8 % |
Box-score events: NOT on-ball defense
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20
HUSTLE
sample: The provider does not publish this data point's sample. · player_hustle- overall effective FG%51.0%
NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20
NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)
