SportiveWorldSportiveWorld

TRACKING INTELLIGENCE · TRACKING PROFILE

Dean Wade

CLE · Forward-Center · NBA 2025-26

Dean Wade

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season59 box-score gamesTracking in 59 of 59 games

MOVEMENT

sample: 59 games · SpeedDistance
  • distance2.74km#186/414
  • on offense1.45km
  • on defense1.29km
  • average speed7.3km/h
  • speed on offense7.7km/h
  • speed on defense6.9km/h
  • km per minute0.12km per minute#152/414
  • meters per minute123.0meters per minute
  • minutes per game22.3minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20

TOUCH ECOSYSTEM

sample: 59 games · Possessions

Touch and go: he barely dribbles before deciding.

  • touches28.5per game
  • front-court touches15.1per game
  • % of touches in the frontcourt53.0%
  • touches per minute1.3per minute
  • paint touches1.4per game#198/414
  • elbow touches0.6per game#177/414
  • post touches0.0per game
  • of his game goes through the inside13.2%
  • seconds per touch1.5s
  • dribbles per touch0.63
  • minutes with the ball0.7minutes
  • points per touch0.20#290/342
  • points per paint touch0.62
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20

PASSING & CREATION

sample: 59 games · Passing

He gives more than he receives: the play starts with him.

  • passes made22.7per game
  • passes received15.6per game
  • passes received per pass made0.69
  • assists1.5per game
  • potential assists2.5per game
  • secondary assists0.3per game
  • free-throw assists0.1per game
  • points created3.9per game#253/414
  • % of passes ending in a basket6.6%
  • points created per point scored0.67
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives
  • drives1.5per game#292/414
  • points0.4per game
  • passes made1.1per game
  • assists0.3per game
  • turnovers0.1per game
  • shooting foul0.1per game
  • attempts0.3per game
  • free throws0.1per game
  • FG%44.4%
  • passes70.5%
  • % ending in a turnover4.5%not stable year to year
  • % ending in a foul3.4%
  • points per drive0.27

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20

HOW IT CREATES ITS SHOTS

sample: 59 games · CatchShoot
  • HOW IT CREATES ITS SHOTS91.4%

CATCH & SHOOT

sample: 59 games · CatchShoot
  • points3.5per game
  • attempts3.2per game
  • made1.2per game
  • FG%36.5%
  • effective FG%54.5%
  • threes attempted3.2per game
  • 3P%36.2%

PULL-UP

sample: 59 games · PullUpShot
  • points0.2per game
  • attempts0.3per game
  • made0.1per game
  • FG%33.3%
  • effective FG%43.3%
  • threes attempted0.1per game
  • 3P%42.9%

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
very tight (0-2 ft)0.24.0 %36.4 %36.4 %0.0
tight (2-4 ft)0.919.4 %59.3 %60.2 %0.116.7 %
open (4-6 ft)1.532.7 %40.7 %54.4 %1.333.8 %
wide open (6+ ft)2.143.9 %40.2 %58.6 %2.038.8 %
all shots4.7100.0 %43.9 %56.7 %3.336.2 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20

REBOUND CONTROL

sample: 59 games · Defense

RIM DEFENCE

sample: 59 games · Defense
  • shots defended2.8per game#119/414
  • made on those shots1.8per game
  • opponent FG%66.9%not stable year to year
  • rim shots defended per minute0.1per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding
  • rebound chances8.4per game
  • rebounds secured4.2per game
  • offensive chances2.5per game
  • defensive chances6.1per game
  • conversion rate50.0%#247/283
  • offensive conversion36.3%not stable year to year
  • defensive conversion54.3%
  • contested28.3%
  • average rebound distance6.8ft
  • average rebound distance (m)2.1m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft36.9 %3.62.260.1 %62.9 %-2.8 %
less than 10 ft48.9 %4.82.653.6 %58.3 %-4.6 %
two-pointers69.3 %6.73.349.6 %53.7 %-4.1 %
more than 15 ft38.1 %3.71.334.4 %37.0 %-2.6 %
three-pointers30.7 %3.01.032.9 %36.3 %-3.3 %
all shots100.0 %9.74.344.5 %46.8 %-2.3 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%56.7%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

WHAT YOU CAN ASKThe assistant receives this screen's context: NBA, the chosen season and type.