TRACKING INTELLIGENCE · TRACKING PROFILE
Anthony Edwards
MIN · Guard · NBA 2025-26

TRACKING PROFILE
Movement, touches, creation and control — beyond the box score
2025-26 · Regular season
MOVEMENT
sample: 61 games · SpeedDistanceCovers less court per minute than most: plays with position, not with running.
- distance3.86km#24/414
- on offense2.09km
- on defense1.77km
- average speed6.4km/h
- speed on offense7.0km/h
- speed on defense5.9km/h
- km per minute0.11km per minute#381/414
- meters per minute110.0meters per minute
- minutes per game35.0minutes
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20
TOUCH ECOSYSTEM
sample: 61 games · PossessionsThe ball sticks with him: he dribbles a lot before deciding.
- touches72.5per game
- front-court touches32.8per game
- % of touches in the frontcourt45.2%
- touches per minute2.1per minute
- paint touches0.9per game#265/414
- elbow touches0.5per game#210/414
- post touches1.3per game
- of his game goes through the inside8.2%
- seconds per touch4.9s
- dribbles per touch4.88
- minutes with the ball6.0minutes
- points per touch0.40#26/342
- points per paint touch0.83
- per possession— · No individual possessions in tracking: not estimated
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20
PASSING & CREATION
sample: 61 games · PassingHe receives far more than he gives: he is where the play ends.
- passes made44.0per game
- passes received58.0per game
- passes received per pass made1.32
- assists3.7per game
- potential assists6.5per game
- secondary assists0.9per game
- free-throw assists0.4per game
- points created9.6per game#79/414
- % of passes ending in a basket8.4%
- points created per point scored0.33
- assisted / unassisted— · The provider publishes it, but it is not in our database
DRIVES
sample: The provider does not publish this data point's sample. · DrivesWhen he drives, he drives to finish: he almost always ends the play himself.
- drives11.1per game#36/414
- points10.1per game
- passes made2.7per game
- assists0.6per game
- turnovers0.5per game
- shooting foul1.7per game
- attempts5.9per game
- free throws3.3per game
- FG%59.0%
- passes24.4%
- % ending in a turnover4.4%not stable year to year
- % ending in a foul15.3%
- points per drive0.91
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20
HOW IT CREATES ITS SHOTS
sample: 61 games · CatchShootHe manufactures most of his own offence: he produces more off the dribble than off the catch.
- HOW IT CREATES ITS SHOTS17.6%
CATCH & SHOOT
sample: 61 games · CatchShoot- points3.5per game
- attempts2.4per game
- made1.2per game
- FG%48.0%
- effective FG%71.3%
- threes attempted2.3per game
- 3P%49.6%
PULL-UP
sample: 61 games · PullUpShot- points11.2per game
- attempts11.2per game
- made4.6per game
- FG%40.7%
- effective FG%50.1%
- threes attempted6.0per game
- 3P%35.3%
SHOOTING BY DEFENDER PRESSURE
| attempts | frequency | FG% | effective FG% | threes attempted | 3P% | |
|---|---|---|---|---|---|---|
| very tight (0-2 ft) | 1.0 | 5.0 % | 50.8 % | 51.6 % | 0.1 | 20.0 % |
| tight (2-4 ft) | 8.2 | 41.2 % | 51.8 % | 56.6 % | 2.1 | 38.1 % |
| open (4-6 ft) | 8.2 | 41.0 % | 44.3 % | 54.3 % | 4.4 | 37.3 % |
| wide open (6+ ft) | 2.5 | 12.7 % | 52.9 % | 69.4 % | 1.7 | 48.1 % |
| all shots | 20.0 | 100.0 % | 48.8 % | 57.0 % | 8.3 | 39.6 % |
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20
REBOUND CONTROL
sample: 61 games · DefenseRIM DEFENCE
sample: 61 games · Defense- shots defended2.7per game#135/414
- made on those shots1.8per game
- opponent FG%68.3%not stable year to year
- rim shots defended per minute0.1per minute
REBOUND CONTROL
sample: The provider does not publish this data point's sample. · ReboundingHe converts the rebound chances that come his way.
- rebound chances7.9per game
- rebounds secured4.9per game
- offensive chances1.3per game
- defensive chances6.7per game
- conversion rate62.2%#24/283
- offensive conversion45.0%not stable year to year
- defensive conversion64.7%
- contested22.5%
- average rebound distance8.0ft
- average rebound distance (m)2.4m
DEFENSE BY ZONE
| frequency | attempts | made | FG% allowed | those shooters' normal FG% | effect on the shooter | |
|---|---|---|---|---|---|---|
| less than 6 ft | 35.1 % | 4.0 | 2.6 | 64.8 % | 63.8 % | 1.0 % |
| less than 10 ft | 43.0 % | 4.9 | 3.0 | 60.5 % | 59.1 % | 1.4 % |
| two-pointers | 58.0 % | 6.6 | 3.6 | 54.5 % | 54.7 % | -0.2 % |
| more than 15 ft | 47.1 % | 5.4 | 1.8 | 34.1 % | 36.7 % | -2.5 % |
| three-pointers | 42.0 % | 4.8 | 1.7 | 34.9 % | 35.8 % | -0.9 % |
| all shots | 100.0 % | 11.4 | 5.3 | 46.3 % | 46.8 % | -0.6 % |
Box-score events: NOT on-ball defense
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20
HUSTLE
sample: The provider does not publish this data point's sample. · player_hustle- overall effective FG%57.2%
NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20
NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)
