TRACKING INTELLIGENCE · TRACKING PROFILE
Saddiq Bey
NOP · Forward · NBA 2025-26

TRACKING PROFILE
Movement, touches, creation and control — beyond the box score
2025-26 · Regular season
MOVEMENT
sample: 72 games · SpeedDistanceCovers less court per minute than most: plays with position, not with running.
- distance3.54km#63/414
- on offense1.93km
- on defense1.77km
- average speed6.7km/h
- speed on offense7.0km/h
- speed on defense6.4km/h
- km per minute0.11km per minute#358/414
- meters per minute113.0meters per minute
- minutes per game31.2minutes
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20
TOUCH ECOSYSTEM
sample: 72 games · Possessions- touches43.0per game
- front-court touches28.8per game
- % of touches in the frontcourt67.0%
- touches per minute1.4per minute
- paint touches2.2per game#127/414
- elbow touches0.7per game#154/414
- post touches2.3per game
- of his game goes through the inside18.1%
- seconds per touch2.6s
- dribbles per touch1.74
- minutes with the ball1.8minutes
- points per touch0.41#13/342
- points per paint touch0.96
- per possession— · No individual possessions in tracking: not estimated
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20
PASSING & CREATION
sample: 72 games · PassingHe produces similarly both ways: neither dependent on the pass nor living off isolation.
- passes made25.8per game
- passes received30.6per game
- passes received per pass made1.19
- assists2.5per game
- potential assists4.2per game
- secondary assists0.2per game
- free-throw assists0.1per game
- points created6.5per game#151/414
- % of passes ending in a basket9.8%
- points created per point scored0.37
- assisted / unassisted— · The provider publishes it, but it is not in our database
DRIVES
sample: The provider does not publish this data point's sample. · DrivesWhen he drives, he drives to finish: he almost always ends the play himself.
- drives5.7per game#120/414
- points5.0per game
- passes made1.2per game
- assists0.3per game
- turnovers0.2per game
- shooting foul0.9per game
- attempts3.3per game
- free throws1.7per game
- FG%52.3%
- passes21.2%
- % ending in a turnover3.7%not stable year to year
- % ending in a foul15.4%
- points per drive0.88
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20
HOW IT CREATES ITS SHOTS
sample: 72 games · CatchShootHe lives off the pass: he produces more off the catch than creating his own shot.
- HOW IT CREATES ITS SHOTS60.3%
CATCH & SHOOT
sample: 72 games · CatchShoot- points4.9per game
- attempts4.4per game
- made1.7per game
- FG%37.9%
- effective FG%56.2%
- threes attempted4.2per game
- 3P%37.7%
PULL-UP
sample: 72 games · PullUpShot- points2.4per game
- attempts2.9per game
- made1.0per game
- FG%33.2%
- effective FG%41.8%
- threes attempted1.5per game
- 3P%33.6%
SHOOTING BY DEFENDER PRESSURE
| attempts | frequency | FG% | effective FG% | threes attempted | 3P% | |
|---|---|---|---|---|---|---|
| very tight (0-2 ft) | 0.9 | 6.7 % | 41.5 % | 41.5 % | 0.0 | — |
| tight (2-4 ft) | 5.0 | 37.1 % | 53.8 % | 54.7 % | 0.2 | 41.2 % |
| open (4-6 ft) | 3.9 | 28.7 % | 41.0 % | 51.4 % | 2.2 | 36.0 % |
| wide open (6+ ft) | 3.7 | 27.4 % | 38.5 % | 54.7 % | 3.3 | 36.8 % |
| all shots | 13.4 | 100.0 % | 45.1 % | 52.9 % | 5.7 | 36.7 % |
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20
REBOUND CONTROL
sample: 72 games · DefenseRIM DEFENCE
sample: 72 games · Defense- shots defended1.9per game#239/414
- made on those shots1.4per game
- opponent FG%75.4%not stable year to year
- rim shots defended per minute0.1per minute
REBOUND CONTROL
sample: The provider does not publish this data point's sample. · Rebounding- rebound chances9.5per game
- rebounds secured5.6per game
- offensive chances3.5per game
- defensive chances6.2per game
- conversion rate58.2%#76/283
- offensive conversion48.0%not stable year to year
- defensive conversion62.4%
- contested30.3%
- average rebound distance7.6ft
- average rebound distance (m)2.3m
DEFENSE BY ZONE
| frequency | attempts | made | FG% allowed | those shooters' normal FG% | effect on the shooter | |
|---|---|---|---|---|---|---|
| less than 6 ft | 34.5 % | 3.1 | 2.1 | 67.6 % | 64.5 % | 3.0 % |
| less than 10 ft | 42.4 % | 3.8 | 2.4 | 63.0 % | 60.3 % | 2.7 % |
| two-pointers | 57.3 % | 5.1 | 3.1 | 59.6 % | 55.7 % | 4.0 % |
| more than 15 ft | 48.9 % | 4.4 | 1.5 | 34.9 % | 36.7 % | -1.8 % |
| three-pointers | 42.7 % | 3.8 | 1.3 | 33.1 % | 35.9 % | -2.8 % |
| all shots | 100.0 % | 8.9 | 4.3 | 48.3 % | 47.5 % | 0.7 % |
Box-score events: NOT on-ball defense
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20
HUSTLE
sample: The provider does not publish this data point's sample. · player_hustle- overall effective FG%52.9%
NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20
NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)
