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TRACKING INTELLIGENCE · TRACKING PROFILE

Naji Marshall

DAL · Forward · NBA 2025-26

Naji Marshall

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season74 box-score gamesTracking in 74 of 74 games

MOVEMENT

sample: 74 games · SpeedDistance

Covers less court per minute than most: plays with position, not with running.

  • distance3.38km#90/414
  • on offense1.77km
  • on defense1.61km
  • average speed6.8km/h
  • speed on offense7.2km/h
  • speed on defense6.3km/h
  • km per minute0.12km per minute#342/414
  • meters per minute115.0meters per minute
  • minutes per game29.5minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20

TOUCH ECOSYSTEM

sample: 74 games · Possessions
  • touches48.5per game
  • front-court touches22.9per game
  • % of touches in the frontcourt47.2%
  • touches per minute1.6per minute
  • paint touches1.6per game#173/414
  • elbow touches1.0per game#106/414
  • post touches0.0per game
  • of his game goes through the inside11.4%
  • seconds per touch3.4s
  • dribbles per touch2.77
  • minutes with the ball2.7minutes
  • points per touch0.31#111/342
  • points per paint touch1.00
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20

PASSING & CREATION

sample: 74 games · Passing

He produces similarly both ways: neither dependent on the pass nor living off isolation.

  • passes made32.4per game
  • passes received33.9per game
  • passes received per pass made1.05
  • assists3.3per game
  • potential assists5.3per game
  • secondary assists0.3per game
  • free-throw assists0.3per game
  • points created8.1per game#113/414
  • % of passes ending in a basket10.1%
  • points created per point scored0.53
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives
  • drives8.3per game#72/414
  • points6.4per game
  • passes made2.2per game
  • assists0.6per game
  • turnovers0.4per game
  • shooting foul0.9per game
  • attempts4.7per game
  • free throws1.6per game
  • FG%53.0%
  • passes26.0%
  • % ending in a turnover5.0%not stable year to year
  • % ending in a foul10.2%
  • points per drive0.77

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20

HOW IT CREATES ITS SHOTS

sample: 74 games · CatchShoot

He produces similarly both ways: neither dependent on the pass nor living off isolation.

  • HOW IT CREATES ITS SHOTS54.2%

CATCH & SHOOT

sample: 74 games · CatchShoot
  • points2.3per game
  • attempts2.6per game
  • made0.8per game
  • FG%29.6%
  • effective FG%43.4%
  • threes attempted2.4per game
  • 3P%29.8%

PULL-UP

sample: 74 games · PullUpShot
  • points2.1per game
  • attempts2.2per game
  • made1.0per game
  • FG%44.0%
  • effective FG%45.8%
  • threes attempted0.4per game
  • 3P%20.7%

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
very tight (0-2 ft)0.97.8 %45.3 %45.3 %0.00.0 %
tight (2-4 ft)5.650.2 %58.6 %58.8 %0.28.3 %
open (4-6 ft)2.825.4 %44.7 %49.0 %1.123.1 %
wide open (6+ ft)1.816.6 %40.4 %56.3 %1.635.8 %
all shots11.1100.0 %51.0 %54.8 %2.929.2 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20

REBOUND CONTROL

sample: 74 games · Defense

RIM DEFENCE

sample: 74 games · Defense
  • shots defended2.3per game#181/414
  • made on those shots1.7per game
  • opponent FG%73.8%not stable year to year
  • rim shots defended per minute0.1per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding
  • rebound chances8.3per game
  • rebounds secured4.7per game
  • offensive chances2.2per game
  • defensive chances6.2per game
  • conversion rate56.5%#112/283
  • offensive conversion40.9%not stable year to year
  • defensive conversion61.1%
  • contested23.9%
  • average rebound distance7.2ft
  • average rebound distance (m)2.2m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft36.4 %3.92.563.9 %64.1 %-0.1 %
less than 10 ft45.8 %5.03.061.5 %59.8 %1.7 %
two-pointers61.0 %6.63.958.6 %55.1 %3.5 %
more than 15 ft45.5 %4.91.633.0 %36.8 %-3.8 %
three-pointers39.0 %4.21.433.0 %35.7 %-2.7 %
all shots100.0 %10.85.348.6 %47.4 %1.2 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%54.8%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

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