TRACKING INTELLIGENCE · TRACKING PROFILE
Trey Murphy III
NOP · Forward · NBA 2025-26

TRACKING PROFILE
Movement, touches, creation and control — beyond the box score
2025-26 · Regular season
MOVEMENT
sample: 66 games · SpeedDistance- distance4.18km#4/414
- on offense2.25km
- on defense1.93km
- average speed6.8km/h
- speed on offense7.4km/h
- speed on defense6.2km/h
- km per minute0.12km per minute#278/414
- meters per minute118.0meters per minute
- minutes per game35.5minutes
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20
TOUCH ECOSYSTEM
sample: 66 games · Possessions- touches61.2per game
- front-court touches32.0per game
- % of touches in the frontcourt52.3%
- touches per minute1.7per minute
- paint touches2.5per game#103/414
- elbow touches0.6per game#177/414
- post touches0.0per game
- of his game goes through the inside9.7%
- seconds per touch2.8s
- dribbles per touch2.23
- minutes with the ball2.8minutes
- points per touch0.35#61/342
- points per paint touch1.29
- per possession— · No individual possessions in tracking: not estimated
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20
PASSING & CREATION
sample: 66 games · PassingHe produces similarly both ways: neither dependent on the pass nor living off isolation.
- passes made40.2per game
- passes received43.5per game
- passes received per pass made1.08
- assists3.8per game
- potential assists7.0per game
- secondary assists0.5per game
- free-throw assists0.3per game
- points created9.5per game#82/414
- % of passes ending in a basket9.4%
- points created per point scored0.44
- assisted / unassisted— · The provider publishes it, but it is not in our database
DRIVES
sample: The provider does not publish this data point's sample. · Drives- drives6.9per game#90/414
- points4.1per game
- passes made2.3per game
- assists0.6per game
- turnovers0.5per game
- shooting foul0.6per game
- attempts3.3per game
- free throws1.2per game
- FG%44.5%
- passes32.8%
- % ending in a turnover7.5%not stable year to year
- % ending in a foul8.8%
- points per drive0.59
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20
HOW IT CREATES ITS SHOTS
sample: 66 games · CatchShootHe lives off the pass: he produces more off the catch than creating his own shot.
- HOW IT CREATES ITS SHOTS49.5%
CATCH & SHOOT
sample: 66 games · CatchShoot- points6.6per game
- attempts5.1per game
- made2.2per game
- FG%43.1%
- effective FG%64.0%
- threes attempted5.0per game
- 3P%42.6%
PULL-UP
sample: 66 games · PullUpShot- points4.4per game
- attempts5.2per game
- made1.7per game
- FG%32.1%
- effective FG%42.1%
- threes attempted3.4per game
- 3P%30.4%
SHOOTING BY DEFENDER PRESSURE
| attempts | frequency | FG% | effective FG% | threes attempted | 3P% | |
|---|---|---|---|---|---|---|
| very tight (0-2 ft) | 0.7 | 4.4 % | 56.5 % | 56.5 % | 0.0 | — |
| tight (2-4 ft) | 4.8 | 29.9 % | 51.0 % | 52.2 % | 0.7 | 18.6 % |
| open (4-6 ft) | 6.1 | 38.3 % | 42.3 % | 54.5 % | 4.1 | 36.3 % |
| wide open (6+ ft) | 4.4 | 27.4 % | 47.9 % | 66.7 % | 3.8 | 42.9 % |
| all shots | 15.9 | 100.0 % | 47.0 % | 57.2 % | 8.6 | 37.9 % |
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20
REBOUND CONTROL
sample: 66 games · DefenseRIM DEFENCE
sample: 66 games · Defense- shots defended3.7per game#60/414
- made on those shots2.6per game
- opponent FG%70.7%not stable year to year
- rim shots defended per minute0.1per minute
REBOUND CONTROL
sample: The provider does not publish this data point's sample. · Rebounding- rebound chances9.7per game
- rebounds secured5.7per game
- offensive chances2.3per game
- defensive chances7.9per game
- conversion rate58.7%#67/283
- offensive conversion40.6%not stable year to year
- defensive conversion60.2%
- contested28.9%
- average rebound distance7.3ft
- average rebound distance (m)2.2m
DEFENSE BY ZONE
| frequency | attempts | made | FG% allowed | those shooters' normal FG% | effect on the shooter | |
|---|---|---|---|---|---|---|
| less than 6 ft | 41.2 % | 5.7 | 3.8 | 66.1 % | 64.6 % | 1.5 % |
| less than 10 ft | 47.3 % | 6.6 | 4.2 | 64.5 % | 60.2 % | 4.3 % |
| two-pointers | 59.0 % | 8.2 | 5.0 | 60.3 % | 55.4 % | 4.9 % |
| more than 15 ft | 46.1 % | 6.4 | 2.4 | 37.4 % | 37.1 % | 0.2 % |
| three-pointers | 41.0 % | 5.7 | 2.1 | 36.7 % | 36.5 % | 0.2 % |
| all shots | 100.0 % | 13.9 | 7.1 | 50.7 % | 47.1 % | 3.5 % |
Box-score events: NOT on-ball defense
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20
HUSTLE
sample: The provider does not publish this data point's sample. · player_hustle- overall effective FG%57.2%
NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20
NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)
