SportiveWorldSportiveWorld

TRACKING INTELLIGENCE · TRACKING PROFILE

Franz Wagner

ORL · F · NBA 2025-26

Franz Wagner

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season34 box-score gamesTracking in 34 of 34 games

MOVEMENT

sample: 34 games · SpeedDistance
  • distance3.70km#36/414
  • on offense1.93km
  • on defense1.77km
  • average speed7.4km/h
  • speed on offense8.0km/h
  • speed on defense6.7km/h
  • km per minute0.12km per minute#140/414
  • meters per minute123.0meters per minute
  • minutes per game30.0minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20

TOUCH ECOSYSTEM

sample: 34 games · Possessions
  • touches54.1per game
  • front-court touches31.0per game
  • % of touches in the frontcourt57.3%
  • touches per minute1.8per minute
  • paint touches2.5per game#103/414
  • elbow touches1.8per game#49/414
  • post touches0.6per game
  • of his game goes through the inside15.8%
  • seconds per touch3.1s
  • dribbles per touch2.37
  • minutes with the ball2.8minutes
  • points per touch0.38#42/342
  • points per paint touch0.84
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20

PASSING & CREATION

sample: 34 games · Passing

He produces similarly both ways: neither dependent on the pass nor living off isolation.

  • passes made33.5per game
  • passes received38.9per game
  • passes received per pass made1.16
  • assists3.3per game
  • potential assists6.4per game
  • secondary assists0.3per game
  • free-throw assists0.6per game
  • points created9.0per game#96/414
  • % of passes ending in a basket9.9%
  • points created per point scored0.44
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives
  • drives10.2per game#52/414
  • points7.3per game
  • passes made2.6per game
  • assists0.8per game
  • turnovers0.6per game
  • shooting foul1.2per game
  • attempts5.5per game
  • free throws2.3per game
  • FG%47.3%
  • passes25.6%
  • % ending in a turnover5.5%not stable year to year
  • % ending in a foul11.8%
  • points per drive0.72

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20

HOW IT CREATES ITS SHOTS

sample: 34 games · CatchShoot

He manufactures most of his own offence: he produces more off the dribble than off the catch.

  • HOW IT CREATES ITS SHOTS37.5%

CATCH & SHOOT

sample: 34 games · CatchShoot
  • points2.6per game
  • attempts2.4per game
  • made0.9per game
  • FG%38.3%
  • effective FG%55.6%
  • threes attempted2.2per game
  • 3P%37.8%

PULL-UP

sample: 34 games · PullUpShot
  • points3.9per game
  • attempts4.0per game
  • made1.6per game
  • FG%41.2%
  • effective FG%48.5%
  • threes attempted1.9per game
  • 3P%31.7%

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
very tight (0-2 ft)1.49.3 %42.6 %42.6 %0.0
tight (2-4 ft)7.248.5 %51.4 %51.4 %0.10.0 %
open (4-6 ft)4.429.3 %45.9 %55.4 %2.533.3 %
wide open (6+ ft)1.912.9 %44.6 %60.0 %1.539.2 %
all shots14.9100.0 %48.1 %52.9 %4.134.8 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20

REBOUND CONTROL

sample: 34 games · Defense

RIM DEFENCE

sample: 34 games · Defense
  • shots defended2.6per game#146/414
  • made on those shots1.6per game
  • opponent FG%62.5%not stable year to year
  • rim shots defended per minute0.1per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding

He converts the rebound chances that come his way.

  • rebound chances8.0per game
  • rebounds secured5.2per game
  • offensive chances2.5per game
  • defensive chances5.9per game
  • conversion rate65.1%#7/283
  • offensive conversion49.4%not stable year to year
  • defensive conversion66.7%
  • contested23.7%
  • average rebound distance8.6ft
  • average rebound distance (m)2.6m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft30.1 %3.62.259.3 %63.6 %-4.3 %
less than 10 ft39.4 %4.72.755.9 %58.9 %-3.0 %
two-pointers58.2 %7.03.752.1 %54.7 %-2.6 %
more than 15 ft49.1 %5.92.542.8 %36.7 %6.1 %
three-pointers41.8 %5.02.142.1 %36.0 %6.1 %
all shots100.0 %12.05.847.9 %47.4 %0.5 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%52.9%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

WHAT YOU CAN ASKThe assistant receives this screen's context: NBA, the chosen season and type.