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TRACKING INTELLIGENCE · TRACKING PROFILE

Johnny Juzang

MIN · Guard · NBA 2025-26

Johnny Juzang

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season21 box-score gamesTracking in 21 of 21 games

MOVEMENT

sample: 21 games · SpeedDistance
  • distance0.64km
  • on offense0.32km
  • on defense0.32km
  • average speed7.7km/h
  • speed on offense8.2km/h
  • speed on defense7.4km/h
  • km per minute0.15km per minute
  • meters per minute153.0meters per minute
  • minutes per game4.2minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-24

TOUCH ECOSYSTEM

sample: 21 games · Possessions
  • touches5.8per game
  • front-court touches3.0per game
  • % of touches in the frontcourt51.7%
  • touches per minute1.4per minute
  • paint touches0.2per game
  • elbow touches0.1per game
  • post touches0.0per game
  • of his game goes through the inside10.0%
  • seconds per touch3.1s
  • dribbles per touch2.60
  • minutes with the ball0.3minutes
  • points per touch0.36
  • points per paint touch1.20
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-24

PASSING & CREATION

sample: 21 games · Passing
  • passes made3.4per game
  • passes received3.5per game
  • passes received per pass made1.03
  • assists0.3per game
  • potential assists0.4per game
  • secondary assists0.0per game
  • free-throw assists0.1per game
  • points created0.9per game
  • % of passes ending in a basket8.3%
  • points created per point scored0.45
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives
  • drives0.5per game
  • points0.3per game
  • passes made0.1per game
  • assists0.0per game
  • turnovers0.0per game
  • shooting foul0.0per game
  • attempts0.3per game
  • free throws0.1per game
  • FG%50.0%
  • passes27.3%
  • % ending in a turnover9.1%not stable year to year
  • % ending in a foul9.1%
  • points per drive0.60

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-24

HOW IT CREATES ITS SHOTS

sample: 21 games · CatchShoot
  • HOW IT CREATES ITS SHOTS57.1%

CATCH & SHOOT

sample: 21 games · CatchShoot
  • points0.6per game
  • attempts0.8per game
  • made0.2per game
  • FG%23.5%
  • effective FG%35.3%
  • threes attempted0.8per game
  • 3P%23.5%

PULL-UP

sample: 21 games · PullUpShot
  • points0.7per game
  • attempts0.6per game
  • made0.3per game
  • FG%46.2%
  • effective FG%53.8%
  • threes attempted0.3per game
  • 3P%28.6%

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
tight (2-4 ft)0.528.9 %63.6 %63.6 %0.10.0 %
open (4-6 ft)0.844.7 %41.2 %52.9 %0.630.8 %
wide open (6+ ft)0.526.3 %20.0 %30.0 %0.520.0 %
all shots1.8100.0 %42.1 %50.0 %1.125.0 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-24

REBOUND CONTROL

sample: 21 games · Defense

His rim is rarely attacked: his defensive work happens elsewhere.

RIM DEFENCE

sample: 21 games · Defense
  • shots defended0.3per game
  • made on those shots0.3per game
  • opponent FG%85.7%not stable year to year
  • rim shots defended per minute0.1per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding
  • rebound chances1.2per game
  • rebounds secured0.8per game
  • offensive chances0.3per game
  • defensive chances0.9per game
  • conversion rate68.0%
  • offensive conversion71.4%not stable year to year
  • defensive conversion63.2%
  • contested29.4%
  • average rebound distance6.8ft
  • average rebound distance (m)2.1m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft34.4 %0.70.463.6 %64.4 %-0.7 %
less than 10 ft37.5 %0.80.458.3 %58.9 %-0.6 %
two-pointers53.1 %1.10.441.2 %52.5 %-11.3 %
more than 15 ft56.3 %1.10.433.3 %37.0 %-3.6 %
three-pointers46.9 %0.90.440.0 %36.5 %3.5 %
all shots100.0 %2.00.840.6 %44.2 %-3.6 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-24

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%50.0%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-24

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

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