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TRACKING INTELLIGENCE · TRACKING PROFILE

Day'Ron Sharpe

BKN · C · NBA 2025-26

Day'Ron Sharpe

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season62 box-score gamesTracking in 62 of 62 games

MOVEMENT

sample: 62 games · SpeedDistance
  • distance2.25km#270/414
  • on offense1.13km
  • on defense1.13km
  • average speed7.1km/h
  • speed on offense7.3km/h
  • speed on defense6.9km/h
  • km per minute0.12km per minute#208/414
  • meters per minute120.0meters per minute
  • minutes per game18.7minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20

TOUCH ECOSYSTEM

sample: 62 games · Possessions

Touch and go: he barely dribbles before deciding.

  • touches35.1per game
  • front-court touches23.2per game
  • % of touches in the frontcourt66.1%
  • touches per minute1.9per minute
  • paint touches6.8per game#20/414
  • elbow touches2.9per game#20/414
  • post touches0.8per game
  • of his game goes through the inside45.3%
  • seconds per touch2.0s
  • dribbles per touch0.92
  • minutes with the ball1.2minutes
  • points per touch0.25#224/342
  • points per paint touch0.95
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20

PASSING & CREATION

sample: 62 games · Passing

He produces similarly both ways: neither dependent on the pass nor living off isolation.

  • passes made26.1per game
  • passes received21.9per game
  • passes received per pass made0.84
  • assists2.3per game
  • potential assists3.8per game
  • secondary assists0.1per game
  • free-throw assists0.2per game
  • points created6.3per game#164/414
  • % of passes ending in a basket9.0%
  • points created per point scored0.72
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives
  • drives1.1per game#326/414
  • points0.7per game
  • passes made0.3per game
  • assists0.1per game
  • turnovers0.1per game
  • shooting foul0.1per game
  • attempts0.5per game
  • free throws0.2per game
  • FG%50.0%
  • passes27.9%
  • % ending in a turnover8.8%not stable year to year
  • % ending in a foul7.4%
  • points per drive0.64

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20

HOW IT CREATES ITS SHOTS

sample: 62 games · CatchShoot
  • HOW IT CREATES ITS SHOTS85.7%

CATCH & SHOOT

sample: 62 games · CatchShoot
  • points0.4per game
  • attempts0.6per game
  • made0.1per game
  • FG%22.9%
  • effective FG%34.3%
  • threes attempted0.5per game
  • 3P%23.5%

PULL-UP

sample: 62 games · PullUpShot
  • points0.0per game
  • attempts0.1per game
  • made0.0per game
  • FG%14.3%
  • effective FG%21.4%
  • threes attempted0.1per game
  • 3P%20.0%

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
very tight (0-2 ft)0.915.7 %55.4 %55.4 %0.0
tight (2-4 ft)3.561.5 %64.4 %64.4 %0.00.0 %
open (4-6 ft)0.712.1 %67.4 %68.6 %0.112.5 %
wide open (6+ ft)0.610.7 %34.2 %44.7 %0.526.7 %
all shots5.7100.0 %60.1 %61.4 %0.623.1 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20

REBOUND CONTROL

sample: 62 games · Defense

RIM DEFENCE

sample: 62 games · Defense
  • shots defended2.9per game#112/414
  • made on those shots1.9per game
  • opponent FG%66.7%not stable year to year
  • rim shots defended per minute0.2per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding
  • rebound chances12.1per game
  • rebounds secured6.7per game
  • offensive chances6.3per game
  • defensive chances6.2per game
  • conversion rate55.1%#149/283
  • offensive conversion43.5%not stable year to year
  • defensive conversion63.2%
  • contested50.1%
  • average rebound distance4.2ft
  • average rebound distance (m)1.3m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft43.1 %3.42.262.9 %63.1 %-0.2 %
less than 10 ft52.0 %4.22.457.2 %58.7 %-1.5 %
two-pointers67.8 %5.43.054.9 %55.0 %-0.1 %
more than 15 ft38.5 %3.11.135.8 %36.6 %-0.8 %
three-pointers32.2 %2.60.935.8 %35.7 %0.2 %
all shots100.0 %8.03.948.8 %48.3 %0.5 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%61.4%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

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