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TRACKING INTELLIGENCE · TRACKING PROFILE

Justin Champagnie

WAS · Guard-Forward · NBA 2025-26

Justin Champagnie

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season69 box-score gamesTracking in 69 of 69 games

MOVEMENT

sample: 69 games · SpeedDistance
  • distance2.41km#246/414
  • on offense1.29km
  • on defense1.13km
  • average speed7.1km/h
  • speed on offense7.4km/h
  • speed on defense6.8km/h
  • km per minute0.12km per minute#201/414
  • meters per minute121.0meters per minute
  • minutes per game20.0minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20

TOUCH ECOSYSTEM

sample: 69 games · Possessions

Touch and go: he barely dribbles before deciding.

  • touches30.1per game
  • front-court touches15.0per game
  • % of touches in the frontcourt49.8%
  • touches per minute1.5per minute
  • paint touches3.1per game#78/414
  • elbow touches0.6per game#177/414
  • post touches0.0per game
  • of his game goes through the inside24.7%
  • seconds per touch1.6s
  • dribbles per touch0.68
  • minutes with the ball0.8minutes
  • points per touch0.29#154/342
  • points per paint touch1.07
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20

PASSING & CREATION

sample: 69 games · Passing

He gives more than he receives: the play starts with him.

  • passes made21.3per game
  • passes received14.5per game
  • passes received per pass made0.68
  • assists1.2per game
  • potential assists1.6per game
  • secondary assists0.1per game
  • free-throw assists0.0per game
  • points created3.1per game#300/414
  • % of passes ending in a basket5.7%
  • points created per point scored0.36
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives
  • drives1.8per game#280/414
  • points0.9per game
  • passes made0.6per game
  • assists0.2per game
  • turnovers0.1per game
  • shooting foul0.2per game
  • attempts0.9per game
  • free throws0.3per game
  • FG%38.3%
  • passes30.9%
  • % ending in a turnover8.1%not stable year to year
  • % ending in a foul8.9%
  • points per drive0.50

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20

HOW IT CREATES ITS SHOTS

sample: 69 games · CatchShoot
  • HOW IT CREATES ITS SHOTS84.0%

CATCH & SHOOT

sample: 69 games · CatchShoot
  • points2.0per game
  • attempts2.1per game
  • made0.7per game
  • FG%31.3%
  • effective FG%46.9%
  • threes attempted2.1per game
  • 3P%31.7%

PULL-UP

sample: 69 games · PullUpShot
  • points0.3per game
  • attempts0.4per game
  • made0.1per game
  • FG%26.9%
  • effective FG%40.4%
  • threes attempted0.3per game
  • 3P%33.3%

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
very tight (0-2 ft)0.68.7 %60.0 %60.0 %0.0
tight (2-4 ft)3.247.5 %58.3 %58.7 %0.125.0 %
open (4-6 ft)1.725.5 %45.3 %56.8 %1.134.2 %
wide open (6+ ft)1.218.3 %32.1 %46.4 %1.130.4 %
all shots6.7100.0 %50.3 %56.1 %2.431.9 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20

REBOUND CONTROL

sample: 69 games · Defense

RIM DEFENCE

sample: 69 games · Defense
  • shots defended2.9per game#112/414
  • made on those shots2.0per game
  • opponent FG%69.7%not stable year to year
  • rim shots defended per minute0.1per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding

He converts the rebound chances that come his way.

  • rebound chances9.0per game
  • rebounds secured5.6per game
  • offensive chances3.8per game
  • defensive chances5.6per game
  • conversion rate62.1%#25/283
  • offensive conversion54.5%not stable year to year
  • defensive conversion62.9%
  • contested34.9%
  • average rebound distance5.4ft
  • average rebound distance (m)1.7m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft46.3 %4.42.964.9 %63.2 %1.6 %
less than 10 ft54.1 %5.23.262.1 %59.3 %2.8 %
two-pointers65.2 %6.23.657.8 %55.1 %2.7 %
more than 15 ft39.2 %3.81.333.9 %36.7 %-2.8 %
three-pointers34.8 %3.31.133.6 %35.9 %-2.3 %
all shots100.0 %9.64.749.4 %47.2 %2.2 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%56.0%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

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