TRACKING INTELLIGENCE · TRACKING PROFILE
Trendon Watford
PHI · F · NBA 2025-26

TRACKING PROFILE
Movement, touches, creation and control — beyond the box score
2025-26 · Regular season
MOVEMENT
sample: 53 games · SpeedDistance- distance1.93km#314/414
- on offense1.13km
- on defense0.80km
- average speed6.9km/h
- speed on offense7.4km/h
- speed on defense6.3km/h
- km per minute0.12km per minute#260/414
- meters per minute118.0meters per minute
- minutes per game16.3minutes
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20
TOUCH ECOSYSTEM
sample: 53 games · Possessions- touches38.7per game
- front-court touches17.6per game
- % of touches in the frontcourt45.5%
- touches per minute2.4per minute
- paint touches1.3per game#209/414
- elbow touches0.9per game#116/414
- post touches1.2per game
- of his game goes through the inside19.3%
- seconds per touch2.9s
- dribbles per touch2.17
- minutes with the ball1.9minutes
- points per touch0.17#322/342
- points per paint touch0.80
- per possession— · No individual possessions in tracking: not estimated
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20
PASSING & CREATION
sample: 53 games · PassingHe produces similarly both ways: neither dependent on the pass nor living off isolation.
- passes made30.6per game
- passes received24.6per game
- passes received per pass made0.80
- assists2.5per game
- potential assists4.4per game
- secondary assists0.2per game
- free-throw assists0.2per game
- points created6.4per game#158/414
- % of passes ending in a basket8.1%
- points created per point scored0.98
- assisted / unassisted— · The provider publishes it, but it is not in our database
DRIVES
sample: The provider does not publish this data point's sample. · Drives- drives4.0per game#179/414
- points2.6per game
- passes made1.2per game
- assists0.2per game
- turnovers0.3per game
- shooting foul0.3per game
- attempts2.0per game
- free throws0.6per game
- FG%50.5%
- passes29.5%
- % ending in a turnover8.6%not stable year to year
- % ending in a foul8.1%
- points per drive0.65
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20
HOW IT CREATES ITS SHOTS
sample: 53 games · CatchShoot- HOW IT CREATES ITS SHOTS61.5%
CATCH & SHOOT
sample: 53 games · CatchShoot- points0.6per game
- attempts0.8per game
- made0.2per game
- FG%22.7%
- effective FG%34.1%
- threes attempted0.8per game
- 3P%22.7%
PULL-UP
sample: 53 games · PullUpShot- points0.3per game
- attempts0.5per game
- made0.1per game
- FG%25.0%
- effective FG%25.0%
- threes attempted0.1per game
- 3P%0.0%
SHOOTING BY DEFENDER PRESSURE
| attempts | frequency | FG% | effective FG% | threes attempted | 3P% | |
|---|---|---|---|---|---|---|
| very tight (0-2 ft) | 0.5 | 9.7 % | 50.0 % | 50.0 % | 0.0 | — |
| tight (2-4 ft) | 3.0 | 59.3 % | 58.5 % | 58.5 % | 0.0 | — |
| open (4-6 ft) | 0.8 | 15.7 % | 42.9 % | 45.2 % | 0.3 | 12.5 % |
| wide open (6+ ft) | 0.8 | 15.3 % | 34.1 % | 43.9 % | 0.6 | 23.5 % |
| all shots | 5.1 | 100.0 % | 51.5 % | 53.4 % | 0.9 | 20.0 % |
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20
REBOUND CONTROL
sample: 53 games · DefenseRIM DEFENCE
sample: 53 games · Defense- shots defended2.1per game#208/414
- made on those shots1.4per game
- opponent FG%66.1%not stable year to year
- rim shots defended per minute0.1per minute
REBOUND CONTROL
sample: The provider does not publish this data point's sample. · Rebounding- rebound chances5.6per game
- rebounds secured3.3per game
- offensive chances1.8per game
- defensive chances4.2per game
- conversion rate58.9%#63/283
- offensive conversion40.9%not stable year to year
- defensive conversion62.6%
- contested26.3%
- average rebound distance6.5ft
- average rebound distance (m)2.0m
DEFENSE BY ZONE
| frequency | attempts | made | FG% allowed | those shooters' normal FG% | effect on the shooter | |
|---|---|---|---|---|---|---|
| less than 6 ft | 35.1 % | 2.6 | 1.7 | 65.1 % | 63.8 % | 1.3 % |
| less than 10 ft | 42.4 % | 3.1 | 1.8 | 59.0 % | 59.2 % | -0.2 % |
| two-pointers | 54.1 % | 4.0 | 2.3 | 57.3 % | 55.1 % | 2.2 % |
| more than 15 ft | 52.4 % | 3.9 | 1.6 | 42.5 % | 36.3 % | 6.2 % |
| three-pointers | 45.9 % | 3.4 | 1.4 | 40.2 % | 35.8 % | 4.4 % |
| all shots | 100.0 % | 7.4 | 3.6 | 49.5 % | 46.2 % | 3.2 % |
Box-score events: NOT on-ball defense
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20
HUSTLE
sample: The provider does not publish this data point's sample. · player_hustle- overall effective FG%53.4%
NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20
NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)
