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TRACKING INTELLIGENCE · TRACKING PROFILE

Jalen Wilson

BKN · F · NBA 2025-26

Jalen Wilson

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season54 box-score gamesTracking in 54 of 54 games

MOVEMENT

sample: 54 games · SpeedDistance
  • distance1.93km#314/414
  • on offense1.13km
  • on defense0.97km
  • average speed7.1km/h
  • speed on offense7.4km/h
  • speed on defense6.7km/h
  • km per minute0.12km per minute#183/414
  • meters per minute121.0meters per minute
  • minutes per game15.9minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20

TOUCH ECOSYSTEM

sample: 54 games · Possessions
  • touches22.6per game
  • front-court touches12.8per game
  • % of touches in the frontcourt56.6%
  • touches per minute1.4per minute
  • paint touches0.4per game#355/414
  • elbow touches0.1per game#379/414
  • post touches0.0per game
  • of his game goes through the inside3.9%
  • seconds per touch2.9s
  • dribbles per touch1.92
  • minutes with the ball1.1minutes
  • points per touch0.28#170/342
  • points per paint touch0.85
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20

PASSING & CREATION

sample: 54 games · Passing

He produces similarly both ways: neither dependent on the pass nor living off isolation.

  • passes made15.2per game
  • passes received15.4per game
  • passes received per pass made1.01
  • assists0.9per game
  • potential assists2.0per game
  • secondary assists0.1per game
  • free-throw assists0.1per game
  • points created2.7per game#324/414
  • % of passes ending in a basket6.1%
  • points created per point scored0.42
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives
  • drives4.1per game#175/414
  • points2.3per game
  • passes made1.5per game
  • assists0.2per game
  • turnovers0.3per game
  • shooting foul0.5per game
  • attempts1.7per game
  • free throws1.0per game
  • FG%41.9%
  • passes36.8%
  • % ending in a turnover6.8%not stable year to year
  • % ending in a foul12.3%
  • points per drive0.56

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20

HOW IT CREATES ITS SHOTS

sample: 54 games · CatchShoot
  • HOW IT CREATES ITS SHOTS84.4%

CATCH & SHOOT

sample: 54 games · CatchShoot
  • points2.8per game
  • attempts2.7per game
  • made0.9per game
  • FG%34.7%
  • effective FG%51.7%
  • threes attempted2.6per game
  • 3P%34.3%

PULL-UP

sample: 54 games · PullUpShot
  • points0.5per game
  • attempts0.5per game
  • made0.2per game
  • FG%41.4%
  • effective FG%50.0%
  • threes attempted0.2per game
  • 3P%50.0%

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
very tight (0-2 ft)0.47.2 %40.0 %40.0 %0.0
tight (2-4 ft)1.427.2 %43.4 %43.4 %0.0
open (4-6 ft)1.529.4 %37.8 %49.4 %1.033.9 %
wide open (6+ ft)1.936.2 %37.6 %55.0 %1.836.1 %
all shots5.2100.0 %39.4 %49.1 %2.835.3 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20

REBOUND CONTROL

sample: 54 games · Defense

His rim is rarely attacked: his defensive work happens elsewhere.

RIM DEFENCE

sample: 54 games · Defense
  • shots defended1.4per game#322/414
  • made on those shots1.0per game
  • opponent FG%70.7%not stable year to year
  • rim shots defended per minute0.1per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding
  • rebound chances3.8per game
  • rebounds secured2.1per game
  • offensive chances0.9per game
  • defensive chances3.0per game
  • conversion rate55.1%
  • offensive conversion34.0%not stable year to year
  • defensive conversion60.2%
  • contested27.2%
  • average rebound distance8.6ft
  • average rebound distance (m)2.6m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft37.5 %2.41.667.8 %63.2 %4.6 %
less than 10 ft45.8 %2.91.964.2 %58.6 %5.6 %
two-pointers58.5 %3.72.259.8 %54.4 %5.3 %
more than 15 ft46.7 %3.01.343.0 %36.3 %6.7 %
three-pointers41.5 %2.61.143.3 %35.7 %7.6 %
all shots100.0 %6.33.452.9 %45.9 %7.1 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%49.3%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

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