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TRACKING INTELLIGENCE · TRACKING PROFILE

Jaden Hardy

WAS · Guard · NBA 2025-26

Jaden Hardy

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season57 box-score gamesTracking in 57 of 57 games

MOVEMENT

sample: 57 games · SpeedDistance
  • distance1.93km#314/414
  • on offense0.97km
  • on defense0.97km
  • average speed7.0km/h
  • speed on offense7.5km/h
  • speed on defense6.4km/h
  • km per minute0.12km per minute#164/414
  • meters per minute122.0meters per minute
  • minutes per game15.8minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20

TOUCH ECOSYSTEM

sample: 57 games · Possessions
  • touches23.0per game
  • front-court touches10.8per game
  • % of touches in the frontcourt47.0%
  • touches per minute1.5per minute
  • paint touches0.1per game#405/414
  • elbow touches0.1per game#379/414
  • post touches0.0per game
  • of his game goes through the inside1.9%
  • seconds per touch3.3s
  • dribbles per touch2.92
  • minutes with the ball1.3minutes
  • points per touch0.40#24/342
  • points per paint touch1.33
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20

PASSING & CREATION

sample: 57 games · Passing

He receives far more than he gives: he is where the play ends.

  • passes made13.1per game
  • passes received17.9per game
  • passes received per pass made1.37
  • assists1.0per game
  • potential assists1.6per game
  • secondary assists0.2per game
  • free-throw assists0.0per game
  • points created2.4per game#339/414
  • % of passes ending in a basket7.8%
  • points created per point scored0.26
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives
  • drives3.7per game#185/414
  • points2.2per game
  • passes made1.1per game
  • assists0.3per game
  • turnovers0.4per game
  • shooting foul0.4per game
  • attempts1.9per game
  • free throws0.7per game
  • FG%44.3%
  • passes29.0%
  • % ending in a turnover9.5%not stable year to year
  • % ending in a foul10.5%
  • points per drive0.59

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20

HOW IT CREATES ITS SHOTS

sample: 57 games · CatchShoot

He lives off the pass: he produces more off the catch than creating his own shot.

  • HOW IT CREATES ITS SHOTS59.6%

CATCH & SHOOT

sample: 57 games · CatchShoot
  • points4.1per game
  • attempts3.4per game
  • made1.4per game
  • FG%40.2%
  • effective FG%60.3%
  • threes attempted3.4per game
  • 3P%40.2%

PULL-UP

sample: 57 games · PullUpShot
  • points2.2per game
  • attempts2.3per game
  • made0.9per game
  • FG%39.5%
  • effective FG%49.2%
  • threes attempted1.2per game
  • 3P%37.9%

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
very tight (0-2 ft)0.22.6 %63.6 %63.6 %0.0
tight (2-4 ft)1.925.6 %39.1 %41.4 %0.329.4 %
open (4-6 ft)3.445.7 %40.3 %54.1 %2.537.5 %
wide open (6+ ft)2.026.1 %47.3 %67.4 %1.844.6 %
all shots7.5100.0 %42.4 %54.5 %4.639.7 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20

REBOUND CONTROL

sample: 57 games · Defense

His rim is rarely attacked: his defensive work happens elsewhere.

RIM DEFENCE

sample: 57 games · Defense
  • shots defended1.5per game#312/414
  • made on those shots1.0per game
  • opponent FG%65.5%not stable year to year
  • rim shots defended per minute0.1per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding
  • rebound chances2.8per game
  • rebounds secured1.5per game
  • offensive chances0.6per game
  • defensive chances2.3per game
  • conversion rate53.1%
  • offensive conversion46.9%not stable year to year
  • defensive conversion53.8%
  • contested18.6%
  • average rebound distance10.1ft
  • average rebound distance (m)3.1m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft46.7 %2.61.764.2 %62.3 %1.9 %
less than 10 ft53.3 %3.01.861.4 %58.3 %3.2 %
two-pointers66.2 %3.72.156.3 %53.5 %2.8 %
more than 15 ft40.4 %2.30.731.0 %37.1 %-6.0 %
three-pointers33.8 %1.90.633.0 %36.1 %-3.1 %
all shots100.0 %5.62.748.4 %46.0 %2.5 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%54.5%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

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