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TRACKING INTELLIGENCE · TRACKING PROFILE

Alex Antetokounmpo

MIL · F · NBA 2025-26

Alex Antetokounmpo

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season6 box-score gamesTracking in 6 of 6 games

MOVEMENT

sample: 6 games · SpeedDistance
  • distance0.32km
  • on offense0.16km
  • on defense0.16km
  • average speed6.4km/h
  • speed on offense6.9km/h
  • speed on defense5.9km/h
  • km per minute0.10km per minute
  • meters per minute95.0meters per minute
  • minutes per game3.4minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-24

TOUCH ECOSYSTEM

sample: 6 games · Possessions
  • touches4.8per game
  • front-court touches3.8per game
  • % of touches in the frontcourt79.2%
  • touches per minute1.4per minute
  • paint touches0.5per game
  • elbow touches0.0per game
  • post touches0.0per game
  • of his game goes through the inside13.2%
  • seconds per touch1.4s
  • dribbles per touch0.55
  • minutes with the ball0.1minutes
  • points per touch0.66
  • points per paint touch1.33
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-24

PASSING & CREATION

sample: 6 games · Passing
  • passes made2.3per game
  • passes received3.5per game
  • passes received per pass made1.52
  • assists0.2per game
  • potential assists0.2per game
  • secondary assists0.0per game
  • free-throw assists0.0per game
  • points created0.3per game
  • % of passes ending in a basket7.1%
  • points created per point scored0.09
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives
  • drives0.2per game
  • points0.0per game
  • passes made0.0per game
  • assists0.0per game
  • turnovers0.2per game
  • shooting foul0.0per game
  • attempts0.0per game
  • free throws0.0per game
  • FG%· No attempts: no percentage
  • passes0.0%
  • % ending in a turnover100.0%not stable year to year
  • % ending in a foul0.0%
  • points per drive0.00

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-24

HOW IT CREATES ITS SHOTS

sample: 6 games · CatchShoot
  • HOW IT CREATES ITS SHOTS85.7%

CATCH & SHOOT

sample: 6 games · CatchShoot
  • points1.0per game
  • attempts1.2per game
  • made0.3per game
  • FG%28.6%
  • effective FG%42.9%
  • threes attempted1.2per game
  • 3P%28.6%

PULL-UP

sample: 6 games · PullUpShot
  • points0.3per game
  • attempts0.2per game
  • made0.2per game
  • FG%100.0%
  • effective FG%100.0%
  • threes attempted0.0per game
  • 3P%· No attempts: no percentage

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
open (4-6 ft)0.212.5 %0.0 %0.0 %0.20.0 %
wide open (6+ ft)1.287.5 %42.9 %57.1 %1.033.3 %
all shots1.3100.0 %37.5 %50.0 %1.228.6 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-24

REBOUND CONTROL

sample: 6 games · Defense

His rim is rarely attacked: his defensive work happens elsewhere.

RIM DEFENCE

sample: 6 games · Defense
  • shots defended0.3per game
  • made on those shots0.0per game
  • opponent FG%0.0%not stable year to year
  • rim shots defended per minute0.1per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding
  • rebound chances1.4per game
  • rebounds secured1.0per game
  • offensive chances0.5per game
  • defensive chances0.9per game
  • conversion rate75.0%
  • offensive conversion66.7%not stable year to year
  • defensive conversion80.0%
  • contested33.3%
  • average rebound distance4.8ft
  • average rebound distance (m)1.5m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft33.3 %0.50.00.0 %60.7 %-60.7 %
less than 10 ft33.3 %0.50.00.0 %57.3 %-57.3 %
two-pointers33.3 %0.50.00.0 %52.8 %-52.8 %
more than 15 ft66.7 %1.00.325.0 %27.3 %-2.3 %
three-pointers66.7 %1.00.325.0 %27.0 %-2.0 %
all shots100.0 %1.50.316.7 %38.7 %-22.0 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-24

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%50.0%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-24

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

WHAT YOU CAN ASKThe assistant receives this screen's context: NBA, the chosen season and type.