TRACKING INTELLIGENCE · TRACKING PROFILE
Chet Holmgren
OKC · Center-Forward · NBA 2025-26

TRACKING PROFILE
Movement, touches, creation and control — beyond the box score
2025-26 · Regular season
MOVEMENT
sample: 69 games · SpeedDistance- distance3.38km#90/414
- on offense1.77km
- on defense1.61km
- average speed6.9km/h
- speed on offense7.5km/h
- speed on defense6.3km/h
- km per minute0.12km per minute#296/414
- meters per minute117.0meters per minute
- minutes per game28.9minutes
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-20
TOUCH ECOSYSTEM
sample: 69 games · PossessionsTouch and go: he barely dribbles before deciding.
- touches45.2per game
- front-court touches24.2per game
- % of touches in the frontcourt53.5%
- touches per minute1.6per minute
- paint touches5.4per game#37/414
- elbow touches1.7per game#59/414
- post touches1.0per game
- of his game goes through the inside33.5%
- seconds per touch2.2s
- dribbles per touch1.09
- minutes with the ball1.6minutes
- points per touch0.38#44/342
- points per paint touch1.14
- per possession— · No individual possessions in tracking: not estimated
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-20
PASSING & CREATION
sample: 69 games · PassingHe gives more than he receives: the play starts with him.
- passes made29.5per game
- passes received23.2per game
- passes received per pass made0.79
- assists1.7per game
- potential assists2.6per game
- secondary assists0.1per game
- free-throw assists0.1per game
- points created4.1per game#245/414
- % of passes ending in a basket5.7%
- points created per point scored0.24
- assisted / unassisted— · The provider publishes it, but it is not in our database
DRIVES
sample: The provider does not publish this data point's sample. · Drives- drives4.8per game#154/414
- points3.1per game
- passes made1.6per game
- assists0.4per game
- turnovers0.3per game
- shooting foul0.6per game
- attempts2.1per game
- free throws1.2per game
- FG%50.7%
- passes33.8%
- % ending in a turnover6.9%not stable year to year
- % ending in a foul12.1%
- points per drive0.65
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-20
HOW IT CREATES ITS SHOTS
sample: 69 games · CatchShootHe lives off the pass: he produces more off the catch than creating his own shot.
- HOW IT CREATES ITS SHOTS60.4%
CATCH & SHOOT
sample: 69 games · CatchShoot- points3.6per game
- attempts3.2per game
- made1.2per game
- FG%38.4%
- effective FG%54.9%
- threes attempted2.9per game
- 3P%37.2%
PULL-UP
sample: 69 games · PullUpShot- points2.0per game
- attempts2.1per game
- made0.9per game
- FG%44.1%
- effective FG%47.2%
- threes attempted0.5per game
- 3P%28.1%
SHOOTING BY DEFENDER PRESSURE
| attempts | frequency | FG% | effective FG% | threes attempted | 3P% | |
|---|---|---|---|---|---|---|
| very tight (0-2 ft) | 1.0 | 8.9 % | 58.0 % | 58.0 % | 0.0 | — |
| tight (2-4 ft) | 4.8 | 42.2 % | 64.0 % | 64.6 % | 0.3 | 21.1 % |
| open (4-6 ft) | 3.4 | 30.0 % | 53.2 % | 61.8 % | 1.4 | 41.7 % |
| wide open (6+ ft) | 2.1 | 18.9 % | 39.5 % | 54.1 % | 1.8 | 33.9 % |
| all shots | 11.3 | 100.0 % | 55.6 % | 61.2 % | 3.5 | 36.0 % |
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-20
REBOUND CONTROL
sample: 69 games · DefenseOpponents attack his rim constantly: he is the one down there.
RIM DEFENCE
sample: 69 games · Defense- shots defended5.6per game#10/414
- made on those shots2.7per game
- opponent FG%47.7%not stable year to year
- rim shots defended per minute0.2per minute
REBOUND CONTROL
sample: The provider does not publish this data point's sample. · Rebounding- rebound chances15.7per game
- rebounds secured8.9per game
- offensive chances4.7per game
- defensive chances11.6per game
- conversion rate56.7%#107/283
- offensive conversion40.4%not stable year to year
- defensive conversion60.9%
- contested40.5%
- average rebound distance4.9ft
- average rebound distance (m)1.5m
DEFENSE BY ZONE
| frequency | attempts | made | FG% allowed | those shooters' normal FG% | effect on the shooter | |
|---|---|---|---|---|---|---|
| less than 6 ft | 43.6 % | 6.1 | 3.0 | 48.9 % | 64.1 % | -15.2 % |
| less than 10 ft | 52.1 % | 7.3 | 3.5 | 47.5 % | 60.2 % | -12.7 % |
| two-pointers | 69.0 % | 9.7 | 4.3 | 44.9 % | 55.7 % | -10.9 % |
| more than 15 ft | 39.7 % | 5.6 | 1.7 | 31.3 % | 36.6 % | -5.3 % |
| three-pointers | 31.0 % | 4.3 | 1.4 | 32.4 % | 36.4 % | -3.9 % |
| all shots | 100.0 % | 14.0 | 5.7 | 41.0 % | 48.4 % | -7.3 % |
Box-score events: NOT on-ball defense
NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-20
HUSTLE
sample: The provider does not publish this data point's sample. · player_hustle- overall effective FG%61.4%
NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-20
NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)
