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TRACKING INTELLIGENCE · TRACKING PROFILE

Patrick Baldwin Jr.

SAC · Forward · NBA 2025-26

Patrick Baldwin Jr.

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season9 box-score gamesTracking in 9 of 9 games

MOVEMENT

sample: 9 games · SpeedDistance
  • distance1.45km
  • on offense0.80km
  • on defense0.64km
  • average speed7.0km/h
  • speed on offense7.4km/h
  • speed on defense6.5km/h
  • km per minute0.13km per minute
  • meters per minute127.0meters per minute
  • minutes per game11.4minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-23

TOUCH ECOSYSTEM

sample: 9 games · Possessions

Touch and go: he barely dribbles before deciding.

  • touches12.3per game
  • front-court touches7.4per game
  • % of touches in the frontcourt60.2%
  • touches per minute1.1per minute
  • paint touches1.3per game
  • elbow touches0.1per game
  • post touches0.0per game
  • of his game goes through the inside18.9%
  • seconds per touch1.5s
  • dribbles per touch0.74
  • minutes with the ball0.3minutes
  • points per touch0.30
  • points per paint touch0.42
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-23

PASSING & CREATION

sample: 9 games · Passing
  • passes made8.2per game
  • passes received6.8per game
  • passes received per pass made0.83
  • assists0.6per game
  • potential assists1.1per game
  • secondary assists0.2per game
  • free-throw assists0.0per game
  • points created1.3per game
  • % of passes ending in a basket6.8%
  • points created per point scored0.35
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives
  • drives1.2per game
  • points0.7per game
  • passes made0.3per game
  • assists0.0per game
  • turnovers0.1per game
  • shooting foul0.1per game
  • attempts0.6per game
  • free throws0.2per game
  • FG%40.0%
  • passes27.3%
  • % ending in a turnover9.1%not stable year to year
  • % ending in a foul9.1%
  • points per drive0.58

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-23

HOW IT CREATES ITS SHOTS

sample: 9 games · CatchShoot
  • HOW IT CREATES ITS SHOTS87.5%

CATCH & SHOOT

sample: 9 games · CatchShoot
  • points1.7per game
  • attempts1.4per game
  • made0.6per game
  • FG%38.5%
  • effective FG%57.7%
  • threes attempted1.4per game
  • 3P%38.5%

PULL-UP

sample: 9 games · PullUpShot
  • points0.6per game
  • attempts0.2per game
  • made0.2per game
  • FG%100.0%
  • effective FG%125.0%
  • threes attempted0.1per game
  • 3P%100.0%

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
very tight (0-2 ft)0.27.4 %50.0 %50.0 %0.0
tight (2-4 ft)0.929.6 %25.0 %25.0 %0.0
open (4-6 ft)0.825.9 %57.1 %71.4 %0.450.0 %
wide open (6+ ft)1.137.0 %40.0 %60.0 %1.140.0 %
all shots3.0100.0 %40.7 %51.9 %1.642.9 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-23

REBOUND CONTROL

sample: 9 games · Defense

RIM DEFENCE

sample: 9 games · Defense
  • shots defended2.1per game
  • made on those shots1.0per game
  • opponent FG%47.4%not stable year to year
  • rim shots defended per minute0.2per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding

He converts the rebound chances that come his way.

  • rebound chances4.3per game
  • rebounds secured2.6per game
  • offensive chances2.0per game
  • defensive chances2.5per game
  • conversion rate60.5%
  • offensive conversion66.7%not stable year to year
  • defensive conversion50.0%
  • contested34.8%
  • average rebound distance7.0ft
  • average rebound distance (m)2.1m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft46.9 %1.91.160.0 %62.4 %-2.4 %
less than 10 ft53.1 %2.11.152.9 %58.1 %-5.1 %
two-pointers68.8 %2.81.345.5 %53.5 %-8.0 %
more than 15 ft37.5 %1.50.641.7 %35.9 %5.8 %
three-pointers31.3 %1.30.540.0 %34.9 %5.1 %
all shots100.0 %4.01.843.8 %45.1 %-1.3 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-23

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%51.9%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-23

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

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